Do you like roguelike dungeon crawling games? Or exploring Minecraft world for dungeons and structures for loot? Tired of all that tech stuff and just want more fun? Then this pack is for you. It is completely focused on adventuring and exploration, looting and fighting. Fight you way through the dungeons, improve your skills and gear, complete quests and conquer new undiscovered dangerous dimensions. There is no time to relax because as you grow stronger, gathering better equipment mobs will also gain health and becomes stronger!
Not enough for you? Want more? Explore new dimensions - Twilight Forest, The Betweenlands, Aether, The Beneath, Cavern II, Atum II, Tropicraft! Find new mobs, experience new landscapes and unravel more mysteries. Step through dimensional doors to find mazes, dungeons and traps. Lose yourself in enchanted forest where time stopped at twilight and encounter boss monster like Lich, Hydra, Naga and few more.
Make your way to the wonderful world of Aether... Explore an amazing realm in the sky with help of your newly crafted airship! Delve into labyrinths, aquire new equipment and fight even more bosses.
Still reading and not dowloading the modpack? Got more for you - Betweenlands. It's a harsh unforgiving world of swamps and dangers with many new mobs and bosses with lots of new mechanics, blocks and items for you to explore.
Experience all the beauty of new worlds.
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Roguelike Adventures and Dungeons Tinkers Construct Edition is focusing on a popular mod Tinkers Construct but still have all the feature of original modpack, except all tools and armors are replaced with Tinkers.
◼️ new different ways of crafting better, faster and stronger equipment. Use patterns for tool and weapon parts that will allow you to create hundreds of combinations; each with their own strengths, weaknesses, and effects.
◼️ same with armor! Construct's Armory is an add-on mod for Tinkers' Construct that adds four armor items: Helmet, Chestplate, Leggings, and Boots. These armor types can be customized just like the tools from Tinkers' Construct, allowing you to make different armor parts out of different materials in order to form a completely custom armor item.
◼️ large choice of tools ranging from normal pickaxes and shovels to the Hammer which will clear any stone/ores in a 3x3 area and the Mattock which is a combination of an axe, shovel and a hoe. Customizable arrows and bows are also available.
◼️ make tool parts out of various materials such as Cactus, Paper and Obsidian. Each material has a unique property to it and may enhance the capabilities of the final product.
◼️ as you use your tools you get xp for doing whatever the tool was intended for, and gain extra modifier.
◼️ if you're already familiar with Tinker's Construct mod - there are a lot of new modded materials that you should try to find and use. Materials from Twilight forest, Aether, Embers, Betweenlands!
◼️ a lot of items were replaced with Tinkers counterparts or disabled completely but main artifacts from mods such Atum or Twilight are still enabled.
1. For starting Tinkers Construct you will need couple items and new crafting stations:
- Stencil Table
- Pattern Chest
- Part Builder
- Tool station
Some basic materials for crating toolsparts: wood, stone, flint, bones.
2.Use Stencil Table to craft needed patterns for desired tools. You can see needed patterns in Tool station.
3. In Part Builder use Patterns and desired material to craft tool parts. Different materials provide different bonuses.
4. Use Tool Station and craft your tool or weapon.
5.You can apply modifier to your tools any time if you have free modifiers. You can gain modifier for doing whatever the tool was intended for.
6. Later you can change parts of your tool and ugrade mining level with that. (stone head -> iron head, etc)
7. There is also an addon for Tinkers construct that adds four armor items: Helmet, Chestplate, Leggings, and Boots. These armor types can be customized just like the tools, allowing you to make different armor parts out of different materials in order to form a completely custom armor item.
◼️ tons of dungeons and new structures to find and explore. Delve underground or explore ruins on surface.
◼️ new dimensions with own bosses and adventures. (Twilight Forest, Aether, The Betweenlands, Cavern II, Atum, Tropicraft);
◼️ be a wizard! RPG-style system of magic spells to Minecraft with the aim of being as playable as possible. No crazy constructs, no perk trees, no complex recipes - simply find spell books, cast spells, and master the arcane!
◼️ dragons! 🐉 Ice or Fire - choose and try to tame them.
◼️ door and portals that can teleport you to mazes, puzzles and traps.(Dimensional Doors);
◼️ harder and smarter mobs. Diablo-like modifiers for mobs will make you tremble from fear...
◼️ increased mobs variety: from peaceful chameleons to creepy creature.
◼️ quests that will guide you through the game and give you some challenges.
◼️ earn coins for completing quests and exchange them for valuable rewards you like.
◼️ scaling difficulty. As you become stronger mobs will too!
◼️ airships! Perfect for your Aether exploration.
◼️ some improvements to wolves. Make a new friend so you don't travel alone.
...and more for you to discover!
As of version - 1.0
- /dank/null (by TheRealp455w0rd)
- AI Improvements (by DarkGuardsman)
- AI Reducer (by Charles445)
- Aether Continuation (by raptor4694)
- Aether: Lost Content (by ModdingLegacy)
- Akashic Tome (by Vazkii)
- Ancient Spellcraft (by windanesz)
- Apotheosis (by Shadows_of_Fire)
- AppleCore (by squeek502)
- AppleSkin (by squeek502)
- Aquaculture 2 (by Shadowclaimer)
- Armory Expansion (by AshuraNoYami)
- Aroma1997Core (by Aroma1997)
- Aroma1997s Dimensional World (by Aroma1997)
- AtomicStryker's Battle Towers (by atomicstrykergrumpy)
- AtomicStryker's Infernal Mobs (by atomicstrykergrumpy)
- Atum 2: Return to the Sands (by Shadowclaimer)
- AutoRegLib (by Vazkii)
- Baubles (by Azanor13)
- Better Advancements (by way2muchnoise)
- Better Diving (by meldexun)
- Better Placement (by tterrag1098)
- BetterFps (by Guichaguri)
- BiblioCraft (by Nuchaz)
- Bigger Packets Please (by ElNounch)
- Bio Library (by mrthomas20121)
- Biome Bundle (by mc_pitman)
- Bloodmoon (by Lumien231)
- Bonsai Trees 2 (by davenonymous)
- Bountiful (by ejektaflex)
- Building Gadgets (by Direwolf20)
- Cavern II (by kegare0127)
- Chameleon (by Texelsaur)
- Chance Cubes (by TurkeyDev)
- Charm (by svenhjol)
- Chest Transporter (by cubex2)
- Chicken Chunks 1.8.+ (by covers1624)
- Chisel (by tterrag1098)
- Clumps (by Jaredlll08)
- CodeChicken Lib 1.8.+ (by covers1624)
- Colossal Chests (by kroeser)
- Comforts (Forge) (by TheIllusiveC4)
- ConnectedTexturesMod (by tterrag1098)
- Construct's Armory (by TheIllusiveC4)
- Controlling (by Jaredlll08)
- Cooking for Blockheads (by BlayTheNinth)
- Corail Tombstone (by Corail_31)
- Cosmetic Armor Reworked (by LainMI)
- CplPibald's Tweaks (by cplpibald)
- CraftTweaker (by Jaredlll08)
- Crafting Tweaks (by BlayTheNinth)
- Creeper Confetti (by SR2610)
- Crimson Revelations (by mobiusflip)
- Cucumber Library (by BlakeBr0)
- Custom Main Menu (by Lumien231)
- Cyclic (by Lothrazar)
- Cyclops Core (by kroeser)
- DefaultSettings (by PT400C)
- DimensionalDoors (by Forge_User_40447918)
- DiscordSuite (by hrznstudio)
- Disenchanter (The Disenchanter Mod) (by impelon)
- Doggy Talents (by percivalalb)
- Doomlike Dungeons (by JaredBGreat)
- Dynamic Surroundings (by OreCruncher)
- EasierVillagerTrading (by thorgeig)
- Electroblob's Wizardry (by Electroblob)
- Elenai Dodge (by ElenaiDev)
- Embers Rekindled (by BordListian)
- Embers' Construct (by Peatral)
- Embersified (by TheRealp455w0rd)
- Engineers Workshop Reborn (by modmuss50)
- Entity Culling (by meldexun)
- Extra Alchemy (by zabi94)
- Extra Golems (by skyjay1)
- Extra Spells (Electroblob's Wizardry) (by meldexun)
- Extra Utilities (by Forge_User_06804776)
- FTB Backups (by FTB)
- FTB Guides 2 (by FTB)
- FTB Library (by FTB)
- FTB Money (by FTB)
- FTB Quests (by FTB)
- FTB Utilities (by FTB)
- FastWorkbench (by Shadows_of_Fire)
- Foam?Fix (by asiekierka)
- ForgeEndertech (by EnderLanky)
- Hooked (by Thecodewarrior1)
- Hwyla (by TehNut)
- Ice and Fire: Dragons (by alex1the1666)
- Improved Backpacks (by DreenDexTwitch)
- Inventory Pets (by Purplicious_Cow_)
- Inventory Tweaks [1.12 only] (by JimeoWan)
- Item Filters (by LatvianModder)
- ItemPhysic Lite (by CreativeMD)
- IvToolkit (by Ivorforce)
- JEI Integration (by SnowShock35)
- Jack-O'-Launcher (by ochotonida)
- JourneyMap (by techbrew)
- Just Enough HarvestCraft (JEHC) (by mrapplexz)
- Just Enough Items (JEI) (by mezz)
- JustEnoughIDs (by Runemoro)
- LLibrary (by _ForgeUser11902522)
- LetsEncryptCraft (by CloudyPSP)
- LibrarianLib (by wiresegal)
- LibraryEx (by LogicTechCorp)
- LimeLib (by KidsDontPlay)
- Login Shield (by Glasspelican)
- LunatriusCore (by Lunatrius)
- Main Menu Scale (by modmuss50)
- Mantle (by mDiyo)
- Materialis (by RCXcrafter)
- Metallurgy 4: Reforged (by Davoleo_K)
- Minerva Library (by zabi94)
- More Overlays (by FeldiM245)
- Mouse Tweaks (by YaLTeR)
- Mowzie's Mobs (by bobmowzie)
- Mystical Agriculture (by BlakeBr0)
- Mystical Mechanics API (by BordListian)
- Mystical World (by EpicSquid315)
- MysticalLib (by EpicSquid315)
- Nature's Compass (by Chaosyr)
- Neat (by Vazkii)
- NetherEx (by LogicTechCorp)
- NetherPortalFix (by BlayTheNinth)
- No Recipe Book (by Seneschal_Luwin)
- Nomadic Tents (by skyjay1)
- Open Terrain Generator (OpenTerrainGenerator / OTG) (by team_otg)
- OpenBlocks (by OpenMods)
- OpenModsLib (by OpenMods)
- Ordinary Coins (by flametaichou)
- Ore Excavation (by Funwayguy)
- Ore Excavation Integration (by BloodWorkXGaming)
- OreLib (by OreCruncher)
- Pam's HarvestCraft (by pamharvestcraft)
- Patchouli (by Vazkii)
- Pewter (by ejektaflex)
- Phosphor (Forge) (by jellysquid_)
- Placeable Items (by Ferdz_)
- Placebo (by Shadows_of_Fire)
- Portable Crafting (by gr8pefish)
- Potion Core (by Tmtravlr)
- Prefab (by wuestman)
- Progressive Bosses (by Insane96MCP)
- Project: Vibrant Journeys (by solis_nova123)
- Pyramid Plunder (by Laton95)
- Quark (by Vazkii)
- Quark Oddities (by Vazkii)
- Random Things (by Lumien231)
- RandomPatches (Forge) (by TheRandomLabs)
- RandomTweaks (by TheRandomLabs)
- ReAuth (by TechnicianLP)
- Reborn Core (by modmuss50)
- Recurrent Complex (by Ivorforce)
- Reliquary v1.3 (by P3pp3rF1y)
- Resource Loader (by Lumien231)
- Roguelike Dungeons -- Fnar's Edition (by FnarDotTv)
- Rope Bridge (by lordcazsius)
- Rough Tweaks (by Lellson8)
- Rustic (by cadaverous_queen)
- Scaling Health (by SilentChaos512)
- Shadowfacts' Forgelin (by ShadowfactsDev)
- Signpost (by Gollorum)
- Silent Lib (by SilentChaos512)
- Simple Storage Network (by Lothrazar)
- Skewers (by Casadis)
- Sound Filters (by Tmtravlr)
- Spartan Shields (by ObliviousSpartan)
- Spawn Temple (by Iastre)
- Spice of Life: Carrot Edition (by lordcazsius)
- Stackie (by Lunatrius)
- Storage Drawers (by Texelsaur)
- Straw Golem (by Fradige95)
- Stuff A Sock In It (by DarkhaxDev)
- SwingThroughGrass (by exidex)
- Terracart Reloaded (by Kreezxil)
- Thaumcraft (by Azanor13)
- Thaumic Augmentation (by TheCodex6824)
- Thaumic Inventory Scanning (Thaumcraft Addon) (by BlayTheNinth)
- Thaumic JEI (by Buuz135)
- The Aether (by GildedGames)
- The Beneath (by Shinoow)
- The Twilight Forest (by Benimatic)
- Tinker's JEI (by Possible_triangle)
- Tinkered Hegemony (by asiekierka)
- Tinkers Construct (by mDiyo)
- Tinkers' Aether: DMAN Edition (by Diamondman121314)
- Tinkers' Complement (by KnightMiner)
- Tinkers' Reforged (by mrthomas20121)
- Tinkers' Tool Leveling (by bonusboni)
- Title Changer (by maxwelllt)
- Titles (by Aurilux)
- Tropicraft (by Cojomax99)
- Unique Crops (by BlueNeenja)
- Uppers (by vadis365)
- V-Tweaks (by oitsjustjose)
- VanillaFix (by Runemoro)
- VanillaTweaks (by StrikerRocker)
- ViesCraft - Airships! (by Vies)
- Waila Harvestability (by squeek502)
- Wawla - What Are We Looking At (by DarkhaxDev)
- Waystones (by BlayTheNinth)
- Wizardry Golems (by windanesz)
- XP Tome (by bl4ckscor3)
- YUNG's Better Caves (Forge) (by YUNGNICKYOUNG)
- YUNG's Better Mineshafts (Forge) (by YUNGNICKYOUNG)
- Yoyos (by jozufozu)
- [ANGRY PIXEL] The Betweenlands (by MrCompost)
- p455w0rd's Library (by TheRealp455w0rd)
- stimmedcow : NoMoreRecipeConflict (by Forge_User_08823382)
how to get rid of cascades?
Hey so dont know if its intended but i was looking to make a powerful bow and found qivium to be a very good material for the bowlimbs, so i made a bow, and it had incredibly high Attack damage, i thought it was just a bug but i found a horse and hit it with the bow (left click) and one shot it, i looked at the other tools, and a full qivium shuriken deals 151 attack damage without any extra modifiers, making any other weapon obsolete
which mod gives the villages all the extra houses like the lumber yard
I realize this is beta, however, what do you do if a mob, debufs you with mining fatigue and hunger, but the times is zero, and it won't go away?
Is there a console command to fix that?
In reply to OldNohler:
if youve got cheats on you can run the command: "/effect @p clear" or if not simply drinking a bucket of milk should help
for anyone having could not find a part of the path follow this guide


Remeber to move over any saves you have since you are using a new filepath as well as reinstalling any modpacks
why cant you delete messages ah well
I am consistently getting the error:
Could not find a part of the path
'C:\Users\RiftStrider\Documents\Minecraft mods\Instances\Roguelike Adventures and Dungeons TiC Edition\overrides\mods\OpenTerrainGenerator\worlds\BiomeBundle\WorldObjects\Structures\BranchingStructures\RuinsBasementRedbrick\BrickRuinsBasementWallBush5x6.bo3'
In reply to riftstrider:
its doing the same to me, does anyone have a fix?
In reply to DenimDyno921: both of you need to change your filepaths remeber the old ones for moving over saves from any other modpacks
In reply to riftstrider:
In reply to riftstrider:Remeber to move over any saves you have since you are using a new filepath as well as reinstalling any modpacks
i noticed this version doens't have level up reloaded, and i tried installing it but game immediately crashes so its not compatitable?
In reply to joachim726:
nope
I can't download the pack because after 115 mods it just deletes itself with no warning and it just says can not find child addon file: 3003364
In reply to breadslicer101:
Having also a problem like that :(
Hi,I am a Chinese player.
I found that the beginning of your FTB assignment related to the TiCon's stencil table and part builder cannot be accomplished without the oak material.I used the spruce one but it failed.
This is just a insignificant detail and If you do not want to repair(uh…I feel sorry to use this word because this is not a bug),that is okay.
I see in the guidebook that we can access skilltrees and such by "L" as the default binding, however L opens advancements, I can't find the option to rebind in the control menu, the modpack doesn't show up in the Mod List in-game, etc. etc. Is the mod gone, broken, or am I just doing something wrong?
I'm having a problem.
RAD Tinkers edition is awesome!
I like that the vanilla weapons are gone and the modpack forces you to learn tinkers. Though with vanilla weapons gone other mods are affected.
Thaumcraft specifically. In the thaumcraft book (Thaumonomicon) under the Arcane Infusion you have to make the vanilla weapons and armor in order to proceed forward and learn the other things in that section. Except since you can't make the vanilla items I'm unable to proceed forward. I think it'd be awesome if you could use tinkers items to continue forward. But you can't. I made a Thaum pickaxe with tinkers and it didn't count for me making it.
For immersion I'd rather not spawn in anything.
The removal of non-tinker's tools/weapons appears to be negatively impacting the ability to use a shovel on swamp dirt (and variants) to turn them into dug versions of themselves (similar to tilling vanilla dirt) in the Betweenlands. We tried making a tinker's shovel completely out of weedwood and it didn't work.
Our workaround was to use a command block to give us some dug dirt, but this detracts from the immersion of the game. Compatibility with the tinker's tool (any Betweenlands material: weedwood, octine, syrmorite, valonite) and Betweenlands dirt needs to be implemented, or else leave the default Betweenlands shovel(s) in the game.
*EDIT* The same dilemma exists for rubber boots, which are required in order to traverse mud within the Betweenlands mod. I was able to use vanilla commands to give myself these, but they had only 2 durability. The workaround is:
/give NAME thebetweenlands:rubber_boots 1 0 {Unbreakable:1}
Where NAME is the player's name. It's not the best workaround, as it takes away from immersion and technically rubber boots could be broken in default Betweenlands, but it works. I expect the same type of command might work for getting a Betweenlands shovel, but it's six of one, half dozen of another.
End result: creative commands are required in order to properly enjoy the modpack.
In reply to MarEvayave:
Thanks for report!
I'm goint to reenable Betweenlands shovels and rubber boots for the next update.