Entity Culling

Mods
15,439 Downloads Last Updated: Jan 23, 2021 Game Version: 1.12.2

Entity Culling is a small client-side performance core mod which improves the rendering of entities and tile entities.

  • When rendering entities/tile entities it only iterates through all render chunks 1 time instead of 4 times per frame.
  • Some unnecessary checks before rendering an entity/tile entity are removed.
  • Rendering of entities/tile entities which are hidden behind blocks is skipped.
  • Tested compatibility with OptiFine_1.12.2_HD_U_F5, foamfix-0.10.11-1.12.2, phosphor-forge-mc1.12.2-0.2.7-universal and VanillaFix-1.0.10-150

 

Test inside a Roguelike Dungeon shows huge improvements

 

  • Redistributing my mods on other sites isn't allowed.
  • Using my mods in modpacks/videos is allowed but you have to link the curseforge page.

 

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