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Doomlike Dungeons

Causes procedurally generated dungeons rembling Doom levels to be placed in worlds
Nether dungeon with fences for walls in an outdoor room.

Nether dungeon with fences for walls in an outdoor room.

Rooms can have several degrees and types of symmetry -- or none at all -- themes helps determine this.

Rooms can have several degrees and types of symmetry -- or none at all -- themes helps determine this.

Doomlike Dungeons Logo

Doomlike Dungeons Logo

Part of the default "frozen" dungeon.  (Cool points if you get the reference.)

Part of the default "frozen" dungeon. (Cool points if you get the reference.)

Some dungeons can have areas that with crumbling walls, complete with holes!

Some dungeons can have areas that with crumbling walls, complete with holes!

An entrance ruin to a "dank" themed dungeon, common in swamps.  Dungeons may have ruins or rooms over them, or may just have a ladder or stair down.  Some are hidden (like mineshafts).

An entrance ruin to a "dank" themed dungeon, common in swamps. Dungeons may have ruins or rooms over them, or may just have a ladder or stair down. Some are hidden (like mineshafts).

An oceanic dungeon with guardian spawners -- you could have more mobs, if you add the right other mods...

An oceanic dungeon with guardian spawners -- you could have more mobs, if you add the right other mods...

This is part of a dungeon with the default "urban" theme; you can edit themes, make more themes, and have as many as you like.

This is part of a dungeon with the default "urban" theme; you can edit themes, make more themes, and have as many as you like.

Some dungeons have these cave-like areas, others don't, and a few are all cavy.

Some dungeons have these cave-like areas, others don't, and a few are all cavy.

Narrow walkways can lead through dangerous liquids,,,,

Narrow walkways can lead through dangerous liquids,,,,

This a map (created with Map Writer) of a medium sized doomlike dungeon with an urban theme.

This a map (created with Map Writer) of a medium sized doomlike dungeon with an urban theme.

A nether themed dungeon rising from the lava of the nether.

A nether themed dungeon rising from the lava of the nether.

A cave-like room in a volcanic themed dungeon.

A cave-like room in a volcanic themed dungeon.

A bigger, more readable logo.

A bigger, more readable logo.

A map of swamp-themed (dank) dungeon, also made with Mapwriter.

A map of swamp-themed (dank) dungeon, also made with Mapwriter.

Daring modpack authors (or anyone) can add their special items with custom NBT tags.

Daring modpack authors (or anyone) can add their special items with custom NBT tags.

An interesting small room in a village like dungeon.

An interesting small room in a village like dungeon.

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JaredBGreat | Doomlike Dungeons
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Description

This mod will add dungeons meant to resemble levels from retro "2 1/2d" first-person shooters and was inspired by earlier dungeons mods and by Oblige (especially version 3.57), a random level generator for Doom. The goal is to create interesting, tactically challenging, and highly varied multi-room dungeons that are fun to explore and rewarding to conquer.

Doomlike Dungeons differs from most other dungeons and structure mods, in that it uses no prefabricated rooms or structures, but instead generates the entire dungeon, including all room geometry at run time. If yous see an enteresting room there is a good chance it is unique to your world, never seen by anyone else. Oh, and the dungeons are big -- they can be as much as 13 chunks accross, longer that the default render distance!

The mod can be highly configured using -- using theme files and it API (1.x.x) or with data packs (2.x.x), altering the dungeon themes, changing what mobs spawn (including mobs from other mods), and creating unique loot with NBT is all possible through the use of data packs.

Being stuck in 1.12.2 and believed a "dead" mod for years, Doomlike Dungeons is back for new Minecraft version and as thrilling as ever!

 
 
 
This mod works great with Dungeon Mobs (1.12.2); try it to add monsters from the original role playing game.
This mod works great with Lycanite's Mobs (1.12.2); try it to add Doomlike mobs (among others).
 
There is a resource pack that will give special graphics for the default / demo special loot items.
 

After being thought "dead" for years, Doomlike Dungeons lives!  Just be sure you use the latest Forge version with 1.19.4 or it may not work.

Anyone interested in how this actually works (without trying to decipher all the code) can find a deep-dive here: How Doomlike Dungeons Works (procedural level generation)
 

The Doomlike Dungeons Team

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