Description
This mod is meant to be used together with my other mods Custom Main Menu and Custom Backgrounds but it can be used with any other mod that can take resource locations for config options.
It allows users to add their own resources to minecraft. While this would be possible using resource packs these resource packs would be visible in the resource pack window (Which the resources added by this mod aren't) and you can also just add resources to a simple folder which is easier then repackaging the resource pack every time.
Usage
After your first run with this mod installed you will notice a folder called "resources" created in your main minecraft folder (where config,saves etc. are located). That is the place you will be adding your resources to.
In case you don't know what a resource location is it consists of a resource domain and a resource path. With mods the resource domain is generally the mod id so "randomthings:textures/blocks/advancedFluidDisplay.png" refers to a texture of my Advanced Fluid Display. The vanilla resources are located in the "minecraft" resource domain ("minecraft:textures/blocks/dirt.png"). If a mod you are using now requires you to enter a resource location for something (For example Custom Main Menu or Custom Backgrounds) the resource domain will be a folder in the resources folder.
This will probably be easier to understand when you see an image:
The Resource Location for singleplayer.png would now be "test:textures/singleplayer.png".
If you don't understand this / have problems using this with a mod feel free to ask on this page. Do not ask if you just don't get what this mod is supposed to do :P.
The things you put in the resources folder can override vanilla resources but can be overridden by installed resource packs. If you want to override everything, including all installed resource packs create a new folder called "oresources" where the resources folder is, resources put in "oresources" have the highest priority, e.g. override everything else that contains that resource. The following image shows how minecraft "searches" for a resource:
Debugging
By default Resource Loader will print all resource domains it has folders for to the debug log. By creating a folder called "debug" in either your resources or oresources folder you can enable additional logging. Resource Loader will then print a line to the debug log whenever it can't find a requested file.
You can use this mod in any modpack without asking first
uuuh smol brane no understand nerd stuf
i want to give actual custom planet icons to my planets in advanced rocketry. how do that?
edit: the resource folder has nothing in it
hi,
i'm not sure whether to ask the developer of the mod or you - but i'm trying to do an advanced rocketry config with resourceloader textures (the ar config page says this is possible) but i can't get the planets to appear
In reply to nerdie0:
try making a resorse for the sky then restart your world and the pack
Hi, for some reason Resource Loader and Custom Main Menu aren't liking trying to load my image
The file is in /resources/frontpage/logo/vdmain.png
The code is:
{
"image" : "frontpage:logo/vdmain.png",
"posX" : -137,
"posY" : 30,
"width" : 512,
"height" : 512,
"alignment" : "top_center"
},
Changing nothing but the image location from the minecraft logo to my pack's logo. Help! IDK what is wrong
EDIT: Nevermind, was dumb and didnt reload the modpack
How do I use this on mac, all i get is this:
Code used: textures:buttonbg.png
In reply to lrd14:
1.8.9 is the version btw
Help! I followed the usage instructions and looked through all the comments for answers. I am trying to get bibliocraft custom paintings and customNPC skins in and they still don't show up in game.
Here's the file paths for each(this is how they showed up in the mod files).
resources > BiblioCraft[v2.4.5][MC1.12.2] > assests > bibliocraft > custompaintings > flyers
resources > CustomNPCs_1.12.2-(05Jul20) > assests > customnpcs > textures > entity > zookeepers
it doesn't work for MultiMC
In reply to faded942:
I can confirm this.
In reply to draglorr:
yes it does
does someone know an alternative for this mod for the newer versions of minecraft?
I wanna make a custom main menu for my modpack. How would I do that with my Twitch Launcher?
Both of the top links (Custom Main Menu and Custom Backgrounds) lead to a "Module Unavailable" error.
In reply to sonicfishies:
its because the links use the old curseforge system. Just search Custom main menu and Custom Backgrounds on the curseforge site
Can I use this to even add MCPatcher resources? I use OptiFine and it seems like when loading the MCPatcher resource folder with this mod things like connected textures etc. do not work. When I add the resource folder with a texture pack it works...
EDIT:
Your welcome: https://www.curseforge.com/minecraft/mc-mods/custom-backgrounds
In reply to xxjrvn2007xx:
The links to both Custom Backgrounds and Custom Main Menu mods are in the first sentence of the mod page.. :P
Does this mod work with multimc? Because I'm using custom main menu and it can't find the file.
ok