Warning
This modpack is still in work in progress, meaning not all the quests are made and some craft could change and some still need to be changed. It also made for my friend and me, giving the reason why is not finished, some craft could seem hard or more easy to do. The background for the multiplayer screen and the little me in the menu.
About
After waking up in a new world you see a lot of things have changed, new creature, animal, block and items have appeared, meaning this is not the same world of before.
Your objectives are to find some way to understand the world through magic and technology. Making some of the new items need the items in the other categories (mods). You also have separate the mods in categories like Create, Ars Nouveau, Botania, Immersive Engineering, Astral Sorcery or event Tinker's Construct.
The world is full of new creatures like dragons of Ice and Fires: Dragons or Medusas Cyclopes or other mythical creature. You will do magic with Ars Nouveau, Astral sorcery, botany and other mods. The technologies is to Create who bring some type of automation, Immersive Engineering who brings the technology like the 19th century, PneumaticCraft: Repressurized who bring the pressure and other use for the oil in the world.
This modpack is mainly about complete quest/objectives, like making some items looking cool as the railgun of Immersive, the shadow steel of Create or making item useful for the other mods like the grout of tinker's construct by using some machine of Create because the normal way is not possible.
A modpack full of mods of technologies and magic where one of the objectives is learning some aspect of the mods.
Recommendation in ram:
7Gb (note that I didn't test/try with lower ram, meaning maybe less ram is possible)
Mods list:
Architectury API(Fabric/Forge)
Cloth Config API (Fabric/Forge)
Light Overlay (Rift/Forge/Fabric)
Mystical Agriculture Tiered Crystals
Refined Storage Large Patterns
YUNG's Better Dungeons (Forge)

