About
Simple port of the elevator from OpenBlocks to 1.8+ (Forge)
Crafting is the same.
There can be blocks between them, they just have to be on the same X and Z.
Stand on the block and jump to go up and crouch to go down.
When directional is enabled, it adjusts your camera when teleporting to it. You can hide the arrow in the GUI.
Camouflage elevators by simply right clicking with any block.
Config
Located in <world-name>/serverconfig/elevatorid-server.toml (1.14+)
Here are the default configs as of 1.15.2-1.7.0:
#Should elevators have the same color in order to teleport ?
sameColor = false
#Realign players to the center of elevator ?
precisionTarget = true
#Elevator range
#Range: 3 ~ 256
range = 256
#Reset pitch to 0 when teleporting to directional elevators ?
resetPitchDirectional = true
#Reset pitch to 0 when teleporting to normal elevators ?
resetPitchNormal = false
#Can mobs spawn on elevators ?
mobSpawn = false
#Should teleporting require XP ?
useXP = false
#Amount of XP points to use when useXP is enabled
#Note this is NOT experience levels
#Range: > 1
XPPointsAmount = 1
Credits
OpenBlocks Team
All the contributors on GitHub
Modpacks
Feel free to include this on any modpack, and if possible give a link to this page !
Can you make it so that you can use slabs on the top side of the block as well as a camouflage, I've been trying to put a slab on the top slab block but I haven't been able to figure it out.
Edit: I figured it out that it was possible, had to look at the top side corner of the block from the side for some weird reason
what if im in a server online?
Request... make Elevator mod have no vertical limits. Whether its travel distance or objects blocking it.
I normally do this in the Config files, but this doesn't have one.
I want to get to my Mob Farms, and the bottom of the world, in one click. Not 10 clicks...
In reply to krazyman009: If you can't find a config file then look inside the subfolder of your savegame(s) called 'serverconfig'.
ie: 'elevatorid-server.toml':
#Elevator range
#Range: 3 ~ 4064
range = 384
In reply to aplayerin2020:
Just checked... no config files in the serverconfig.
Using...
Fabric
Single Player
Off-Line
Game version 1.19.2
In reply to krazyman009:
Again.... The config file resides within your world/serverconfig
In reply to Wraithypooo:
Locations tried...
Twitch\Minecraft\Instances\Simply Shaders\saves\Simply Shader KP Raids\serverconfig ........ not here
Twitch\Minecraft\Instances\Simply Shaders\config ... can't see it here
In reply to krazyman009:
Simply shaders / World / Serverconfig
In reply to Wraithypooo:
Simply Shaders / no World folder it has shaderpacks folder then XaeroWaypoints folder
Try creating the config file... maybe it'll work if you do that?
When i camoflage with a deepslate cobblestone, the block shuts down the client every time i try to mine the block..... And "Remove camoflage" is not working. Version 1.19.3
In reply to Wraithypooo: I'd suggest you click on the 'Issues' link at the top of the page & post this comment there.
In reply to aplayerin2020:
Well i'm not on github.... And it would seem that someone read my post.
If it's such an issue where i post it, just don't fix it ;)
Nice mod
You should make 'vents' that you can use like a horizontal elevator - shift looking in a direction to teleport to the next vent in that direction (in a straight line) - maybe with aesthetic vent blocks?
In reply to BinLox:
me trying to resist making an among us joke:
In reply to helpmepls694:
lol true
ultima versão 1.8.7 causa crashe no mundo
Error when loading in minecraft 1.19.2
The game crashed whilst tesselating block model Error: java.lang.NoSuchMethodError: 'boolean net.minecraft.client.renderer.block.model.BakedQuad.hasAmbientOcclusion()'
https://pastebin.com/MiZTS7ZH
Full crash report, had to delete it sorry
In reply to misterinsane_95:
I have no errors with this mod. It looks like you're using OptiFine_1.19.2_HD_U_H9 together with forge-1.19.2-43.1.28-universal.
I'd suggest testing without Optifine first or downgrading to forge-1.19.2-43.1.1-installer - since optifine for mc1.19.2 was made using forge 43.1.1 & upgrading forge can cause errors, ie:
OptiFine 1.19.2_HD_U_H9
- updated to 1.19.2
- compatible with Forge 43.1.1
(20.08.2022)
...
OptiFine 1.19.2_HD_U_I1_pre1
- added random entity models and animation parameter rule_index
- added random entities digit separator "."
- added random entities check for bed color
- added NBT checks "raw:" and "range:"
- fixed random and emissive textures for beds, paintings, signs and chests
- fixed shaders map background rendering to use normals
- fixed shaders option "rain.depth" (#4611)
- updated to 1.19.2
- compatible with Forge 43.1.1
(10.09.2022)
...
OptiFine 1.19.2_HD_U_I1_pre2
- fixed crash with Forge (#7110)
- added check for blockstate in random entities
- added NBT match "exists:"
- added random entity check for shulker box color
- added random entity models and animation parameter rule_index
- added random entities digit separator "."
- added random entities check for bed color
- added NBT checks "raw:" and "range:"
- fixed random and emissive textures for beds, paintings, signs and chests
- fixed shaders map background rendering to use normals
- fixed shaders option "rain.depth" (#4611)
- updated to 1.19.2
- compatible with Forge 43.1.1
(19.09.2022)