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Godcraft 2

Experimental
the second version of Godcraft made for 1.19

GodCraft 2

This is the sequel to the Godcraft Mod pack

(The long-term goal is to make a mod pack that is very similar to the popular tabletop game Dungeons and dragons)

 

 

Here's what has stayed the same with the first pack

 

- This pack contains lots of challenging and creative mods that challenge players to think in new ways as you can make elevators, spinning platforms, and a bunch of traps that were not available in vanilla. 

- There are lots of opportunities for world exploration with 6 different structure mods a nether, an end overhaul, and a bunch of new biomes.

 

Here's what has changed

 

- There are no mythical creatures as those mods have not been updated to 1.19 at this point. there are also no current plans to add such mods as the mod pack is already getting lengthy. Instead, there is a bunch of modern creatures like lions giraffes, and elephants.

- There is a new magic system that should allow the players to live out their fantasies of being a wizard or witch.

- Players now start with an origin and have plenty to choose from with the origins mod

 

 

 

Mods included

The Godcraft 2 Team

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