Repurposed Structures (Forge)

Mods
438,297 Downloads Last Updated: Nov 28, 2020 Game Version: 1.16.4

Picture that shows the title of this mod with a Stonebrick Fortress during sunset behind the text

CURRENTLY FOR 1.16.4 MC

Works serverside too so vanilla clients can connect!

CLICK HERE FOR FABRIC 1.16.4 MC PORT: 

https://www.curseforge.com/minecraft/mc-mods/repurposed-structures-fabric

 

 

Recent News: 7 new Outposts! 

End themed Ruined Portal!

And a massive amount of bugfixes!

(See changelog)

 

NOTE: Newest update changed many

config names so be sure to change the new

config options if you changed them previously.

 

Also, Advancements have English translations by

default for clients when on server. You would need

the translation datapack if you want clients to have

different languages for advancements. See Datapack

section at bottom for more info.

  

 

 

Note: Be sure to update your Forge version 

to 35.1.0+ before removing any structure mods.

That version of Forge patched this Mojang bug: 

https://bugs.mojang.com/browse/MC-194811

 

 

______________________________________________________________________________

 

WHAT IS REPURPOSED STRUCTURES?

 

    Repurposed Structures is a mod about taking existing vanilla features and structures and creating new variants or modifications to them! Originally, most of the structures and features in this mod was actually made for my Ultra Amplified Dimension mod. but then I realized these features and structures would look great in the Overworld as well so I decided to take those structures and features and split them into their own mod and continue to add MORE biome variants of vanilla structures! And over time, some other people even help contribute more vanilla styled structures!

 

    Currently, this mod creates a Nether Fortresses using Stonebrick blocks and spawns it in Jungles, Dungeons and Mineshafts now has more variants to match whatever biome they are in, 9 new biome variants of Villages, 3 new temples variants, 2 new biome variants of Igloos, 10 new Pillager Outposts, 4 new types of Shipwrecks, Nether Strongholds and Stonebrick Strongholds (replaces vanilla Strongholds) have a configurable size and has more Silverfish spawners, Giant Tree/Spruce Taiga Hills biomes has giant ore filled boulders that could have Diamond ore if you are extremely lucky, Taiga Mountain biomes now has tiny boulders, Swamps now has a new 2x2 swamp-like tree, and several new Desert Well variations were made for other biomes (Also, loot for Dungeons and Mineshafts are tailored to their variant as well so start exploring!)

 

    If you have trouble finding one of these structures, just start typing `/locate repu` into the chat and you should see my structures pop up! For example, typing `/locate repurposed_structures:stronghold_stonebrick` will find the closest RS's Stonebrick Stronghold to your location. :) All structures can be found easily from anywhere!

 

 

    You can use this mod in a modpack or download and modify the source code. It is all under LGPL (a license) so you can do whatever you want as long as you make your mod's codebase also open sourced. Also, be sure to check out the images page for several screenshots of what the world looks like! And also, the section below this one talks about how to configure everything as I want players to have the ability to change things to their preferences.

 

 

Extra Details about everything in this mod!

 

Village Variants

Note: Some village houses will have custom loot to match their biome better but nothing too crazy for balance reasons. The Nether based villages are full of fully armored Piglins and have fully unique chest loot.

 

-Badlands


-Jungle

 

-Giant Taiga

 

-Swamp

 

-Dark Forest

 

-Mountains

 

-Birch

 

-Crimson

 

-Warped

 

Dungeons

Badlands Dungeons spawner's mob rates

48% : Husk

25% : Cave Spider

17% : Skeleton

8% : Spider

2% : Illusioner 

 

Dark Forest Dungeons spawner's mob rates

43% : Zombie

20% : Spider

20% : Skeleton

15% : Vex

2% : Illusioner 

1% : Creeper

 

Desert Dungeons spawner's mob rates

73% : Husk

13% : Spider

12% : Skeleton

1% : Llama

1% : Illusioner 

 

End Dungeons spawner's mob rates

86% : Endermite

12% : Enderman

2% : Phantom

 

Spawns Shulker Box instead of Chests to hold the loot but spawns less frequently than Chests.

 

Jungle Dungeons spawner's mob rates

37% : Zombie

25% : Parrot

18% : Spider

18% : Skeleton

1% : Chicken

1% : Creeper

 

Mushroom Dungeons spawner's mob rates

if above Y = 64

96% : Rabbit

4% : Mooshroom

 

if below Y = 64

96% : Bat

4% : Mooshroom

 

Nether Dungeons spawner's mob rates

if above Y = 30

44% : Zombified Piglin

20% : Strider

26% : Magma Cube

10% : Blaze

 

if below Y = 30

44% : Zombified Piglin

20% : Strider

25% : Magma Cube

10% : Blaze

1% : Wither Skeleton

 

Snow Dungeons spawner's mob rates

37% : Stray

25% : Cave Spider

24% : Zombie

12% : Spider

2% : Snow Golem

 

Swamp Dungeons spawner's mob rates

24% : Zombie

24% : Drowned

16% : Spider

16% : Skeleton

9% : Vex

1% : Slime

 

Ocean Dungeons spawner's mob and loot rates

Chest loot

45% : Normal Dungeon loot

33% : Shipwreck Supplies loot

13% : Small Ruins loot

8% : Big Ruins loot

1% : Buried Treasure loot

plus a few various other ocean-themed loot

 

Mob Spawner in Frozen Ocean biomes

96% : Drowned

3% : Squid

1% : Turtle

 

Mob Spawner in Cold Ocean biomes

96% : Drowned

3% : Salmon

1% : Turtle

 

Mob Spawner in neutral Ocean biomes

96% : Drowned

3% : Cod

1% : Turtle

 

Mob Spawner in Lukewarm Ocean biomes

96% : Drowned

3% : Pufferfish

1% : Turtle

 

Mob Spawner in Warm Ocean biomes

96% : Drowned

3% : Tropical Fish

1% : Turtle

 

Mineshafts

Icy Mineshafts has Stray Spawners

 

Ocean Mineshafts has Drowned Spawners

 

Nether Mineshafts has Blaze Spawners

 

End Mineshafts has Endermite Spawners (Will also naturally spawn Endermites over time)

All other Mineshafts has Cave Spider Spawner. And chest loot is specifically tailored to every Mineshaft with some having very unique loot and others having loot that's barely different.

 

Jungle Fortress

(Can naturally spawn Wither Skeletons over time but it is extremely rare)

 

Spawner Chests

100% : End City loot

 

2 Mob Spawners

100% : Silverfish

 

Hallway Chests

38% : Village Weaponsmith loot

38% : Village Armorer loot

24% : Jungle Temple loot

 

End Ruined Portals

Chest loot

 Can contain the following in order from most common to least common

 - Fire Charge

 - Obsidian

 - Crying Obsidian

 - Flint

 - Popped Chorus Fruit

 - Golden Apple

 - Gold Ingot

 - Golden Sword (Lvl 15 to 30 for small portal, Lvl 20 to 30 for large portal)

 - Golden Axe (Lvl 15 to 30 for small portal, Lvl 20 to 30 for large portal)

 - Golden Hoe (Lvl 15 to 30 for small portal, Lvl 20 to 30 for large portal)

 - Golden Shovel (Lvl 15 to 30 for small portal, Lvl 20 to 30 for large portal)

 - Golden Pickaxe (Lvl 15 to 30 for small portal, Lvl 20 to 30 for large portal)

 - Golden Boots (Lvl 15 to 30 for small portal, Lvl 20 to 30 for large portal)

 - Golden Chestplate (Lvl 15 to 30 for small portal, Lvl 20 to 30 for large portal)

 - Golden Helmet (Lvl 15 to 30 for small portal, Lvl 20 to 30 for large portal)

 - Golden Leggings (Lvl 15 to 30 for small portal, Lvl 20 to 30 for large portal)

 - Iron Block

 - Flint and Steel

 - Firework Star that is flickering Purple with Magenta Trail and does star shape

 - Gold Block

 - Glistering Melon Slice

 - Gold Horse Armor

 - Light Weighted Pressure Plate

 - Golden Carrot

 - Clock

 - Firework Star that is flickering Magenta with Purple Trail and does star shape

 - Gold Nugget

 - Enchanted Golden Apple

 - Bell

 - Dragon Breath

 - Treasure Map to closest unexplored End City

 

Outposts 

All Overworld Outposts

 All Overworld Repurposed Structures Outpost will spawn Pillagers over time. And chest loot is nearly identical to the normal Pillager Outpost loot but some changes has been done to make the loot fit the biome theme they are in.

 

Snowy Outposts can have trapped Snow Golems as well. 

 

Some of the "aged" version of the Outpost towers are more unique in their decay or aged looks. This is based on how Vanilla Outpost tower can be either normal or "overgrown" with Mossy Cobblestone.  

 

Nether Brick Outpost

(Can naturally spawn Piglins over time)

 

Chests loot

Can contain the following in order from most common to least common

 - Lvl 20 to 30 Enchanted Stone Swords

 - Raw Porkchop

 - Cooked Porkchop

 - Blackstone

 - Nether Bricks

 - Gold ingots

 - Golden Nuggets

 - Arrows

 - Lvl 15 to 25 Enchanted Crossbow

 - Lvl 15 to 25 Enchanted Bow

 - Lvl 15 to 25 Enchanted Golden Swords

 - Lvl 15 to 25 Enchanted Gold Helmet

 - Lvl 15 to 25 Enchanted Gold Leggings

 - Lvl 15 to 25 Enchanted Gold Chestplate

 - Lvl 15 to 25 Enchanted Gold Boots

 - Lvl 15 to 25 Enchanted Gold Helmet

 - Lvl 15 to 25 Enchanted Gold Blocks

- Netherite Scraps

 

Warped Outpost

(Can naturally spawn Piglins over time)

 

Chests loot

Can contain the following in order from most common to least common

 - Lvl 20 to 30 Enchanted Stone Swords

 - Raw Porkchop

 - Cooked Porkchop

 - Warped Wart Block

 - Warped Fungus

 - Gold ingots

 - Golden Nuggets

 - Arrows

 - Lvl 15 to 25 Enchanted Crossbow

 - Lvl 15 to 25 Enchanted Bow

 - Lvl 15 to 25 Enchanted Golden Swords

 - Lvl 15 to 25 Enchanted Gold Helmet

 - Lvl 15 to 25 Enchanted Gold Leggings

 - Lvl 15 to 25 Enchanted Gold Chestplate

 - Lvl 15 to 25 Enchanted Gold Boots

 - Lvl 15 to 25 Enchanted Gold Helmet

 - Lvl 15 to 25 Enchanted Gold Blocks

- Netherite Scraps

 

Crimson Outpost

(Can naturally spawn Piglins over time)

 

Chests loot

Can contain the following in order from most common to least common

 - Lvl 20 to 30 Enchanted Stone Swords

 - Raw Porkchop

 - Cooked Porkchop

 - Nether Wart Block

 - Crimson Fungus

 - Gold ingots

 - Golden Nuggets

 - Arrows

 - Lvl 15 to 25 Enchanted Crossbow

 - Lvl 15 to 25 Enchanted Bow

 - Lvl 15 to 25 Enchanted Golden Swords

 - Lvl 15 to 25 Enchanted Gold Helmet

 - Lvl 15 to 25 Enchanted Gold Leggings

 - Lvl 15 to 25 Enchanted Gold Chestplate

 - Lvl 15 to 25 Enchanted Gold Boots

 - Lvl 15 to 25 Enchanted Gold Helmet

 - Lvl 15 to 25 Enchanted Gold Blocks

- Netherite Scraps

 

Temples

Nether Wasteland Temple loot

Dispensers loot

5 to 14 Arrows of Harming II

 

Chests loot

Can contain the following in order from most common to least common:

 

 - Redstone

 - Lvl 30 Enchanted Stone Swords

 - Quartz

 - Gold ingots

 - Rotten Flesh

 - Golden Nuggets

 - Lvl 20 to 30 Enchanted Golden Swords

 - Nether Warts

 - Golden Horse Armor

 - Quartz Blocks

 - Gold Blocks

 - Lvl 30 Enchanted Books

- Netherite Scraps

- Blackstone

 

Has one hidden Zombified Piglin spawner

 

Nether Basalt Temple loot

Dispensers loot

5 to 14 Arrows of Weakness I

 

Chests loot

Can contain the following in order from most common to least common:

 

 - Coal

 - Redstone

 - Lvl 30 Enchanted Stone Swords

 - Quartz

 - Gold ingots

 - Basalt

 - Gold Nugget

 - Lvl 20 to 30 Enchanted Golden Swords

 - Quartz Blocks

 - Coal Blocks

 - Magma Blocks

 - Chains

 - Golden Horse Armor

 - Gold Blocks

- Blackstone

 - Lvl 30 Enchanted Books

- Gilded Blackstone

- Netherite Scraps

 

Has one hidden Magma Cube spawner

 

Nether Crimson Temple loot

Dispensers loot

5 to 14 Arrows of Harming II

 

Chests loot

Can contain the following in order from most common to least common:

 

 - Redstone

 - Lvl 30 Enchanted Stone Swords

 - Quartz

 - Gold ingots

 - Rotten Flesh

 - Golden Nuggets

 - Lvl 20 to 30 Enchanted Golden Swords

 - Golden Horse Armor

 - Crimson Fungus

 - Shroomlight

 - Gold Blocks

 - Nether Wart Block

 - Lvl 30 Enchanted Books

 - Netherite Scraps

 

Has one hidden Zoglin spawner

 

Nether Warped Temple loot

Dispensers loot

5 to 14 Arrows of Harming II

 

Chests loot

Can contain the following in order from most common to least common:

 

 - Redstone

 - Lvl 30 Enchanted Stone Swords

 - Quartz

 - Gold ingots

 - Rotten Flesh

 - Golden Nuggets

 - Lvl 20 to 30 Enchanted Golden Swords

 - Golden Horse Armor

 - Warped Fungus

 - Chains

 - Soul Lantern

 - Quartz Blocks

 - Gold Blocks

 - Warped Wart Block

 - Lvl 30 Enchanted Books

 - Netherite Scraps

 

Has one hidden Enderman spawner and 1 Strider spawner

 

Nether Soul Temple loot

Dispensers loot

A mix of Arrows of Slowness and Fire Charges

 

Chests loot

Can contain the following in order from most common to least common:

 

 - Redstone

 - Lvl 30 Enchanted Stone Swords

 - Quartz

 - Bone Meal

 - Soul Torch

 - Gold ingots

 - Golden Nuggets

 - Lvl 20 to 30 Enchanted Golden Swords

 - Bone

 - Golden Horse Armor

 - Bone Block

 - Soul Sand

 - Gold Blocks

 - Lvl 30 Enchanted Books

 - Netherite Scraps

 

Has two hidden Skeleton spawners

 

Pyramids

 Badlands Pyramid loot

Chests loot

Uses barely modified Desert Temple loot. (Has Dead Bush and Red Sand instead)

 

Has two hidden Husk spawners 

 

 Nether Pyramid loot

Chests loot

Can contain the following in order from most common to least common:

 

 - Redstone

 - Lvl 30 Enchanted Stone Swords

 - Quartz

 - Gold ingots

 - Rotten Flesh

 - Lvl 20 to 30 Enchanted Golden Swords

 - Fire Charge

 - Gold Nugget

 - Lvl 30 Enchanted Books

 - Blackstone

 - Golden Horse Armor

 - Nether Wart

 - Gold Blocks

 - Quartz Blocks

 - Netherite Scraps

 

Has two hidden Zombified Piglin spawners 

 

 Shipwrecks

End Shipwreck

Treasure Chest loot

 Can contain the following in order from most common to least common:

 

 - Iron Nugget

 - Lapis Lazuli

 - GoldNugget

 - Iron Ingot

 - Emerald

 - Diamond

 - Experience Bottle

 - Lvl 28 to 30 Enchanted Books

 - Gold Ingot

 - Dragon Breath

 - Elytra

 

Map Chest loot

 Can contain the following in order from most common to least common:

 

 - 1 Treasure Map that points to closest unexplored End City

 - Lvl 30 Enchanted Stone Swords

 - Paper

 - Feather

 - Book

 - Ender Pearl

 - Compass

 - Empty Map

 - Clock

 - Book and Quill

 - Lvl 25 to 30 Enchanted Books

 

Supply Chest loot

 Can contain the following in order from most common to least common:

 

 - Suspicious Stew that could give Blindness, Levitation, Weakness, Jump Boost, Night Vision, Saturation, Invisibility, Slow Falling, or Glowing

 - Paper

 - Chorus Fruit

 - Beetroot Seeds

 - Magenta Banner with End City's banner pattern

 - Popped Chorus Fruit

 - Phantom Membrane

 - Ender Pearl

 - Gun Powder

 - Firework Star that is flickering Magenta with Purple Trail and does star shape

 - Firework Star that is flickering Purple with Magenta Trail and does star shape

 - Randomly Enchanted Iron Helmet

 - Randomly Enchanted Iron Chestplate

 - Randomly Enchanted Iron Leggings

 - Randomly Enchanted Iron Boots

 

Nether Bricks Shipwreck

(Can naturally spawn Wither Skeletons over time)

 

Treasure Chest loot

 Can contain the following in order from most common to least common:

 

 - Iron Ingot

- Coal

- Netherite Ingot

- Bone

- Ancient Debris

- Nether Fortress Map

- Bastion Remnant Map

- Experience Bottle

- Gold Ingot

- Lvl 30 Enchanted Stone Sword 

- Netherite Scrap

- Spectral Arrow

- Crying Obsidian

- Gold Block

- Iron Block

- Elytra (0.02% to 0.05% chance. Very very rare)

 

Crimson Shipwreck

(Can naturally spawn Wither Skeletons over time)

 

Treasure Chest loot

 Can contain the following in order from most common to least common:

 

 - Iron Ingot

 - Lvl 30 Enchanted Stone Sword

 - Experience Bottle

 - Coal

 - Bone

 - Iron Nugget

 - Gold Nugget

 - Spectral Arrow

 - Lvl 30 Enchanted Book

 - Netherite Ingot

 - Gold Ingot

 - Ancient Debris

 - Netherite Scrap

 - Gold Block

 - Iron Block

 - Crying Obsidian

 - Quartz

 - Gilded Blackstone

 - Magma Cream

 

Map Chest loot

 Can contain the following in order from most common to least common:

 

 - Nether Fortress Map

 - Bastion Remnant Map

 - Empty Map

 - Compass

 - Clock

 - Paper

 - Feather

 - Bone

 - Coal

 - Book

 - Book and Quill

 - Lvl 25 to 30 Enchanted Books

 

Supply Chest loot

 Can contain the following in order from most common to least common:

 

 - Suspicious Stew that could give Blindness, Wither, Weakness, Poison, Unluck, Fire Resistance, Night Vision, Saturation

 - Paper

 - Crimson Fungus

 - Nether Wart Block

 - Shroomlight

 - Ghast Tear

 - Firework Star that is flickering Black with Red Trail and does cone shape

 - Firework Star that is flickering Red with Black Trail and does cone shape

 - Warped Fungus on a Stick

 - Gunpowder

 - Randomly Enchanted Iron Helmet

 - Randomly Enchanted Iron Chestplate

 - Randomly Enchanted Iron Leggings

 - Randomly Enchanted Iron Boots

 - Red Stained Glass Pane

 - Black Stained Glass Pane

 

Warped Shipwreck

(Can naturally spawn Wither Skeletons over time)

 

Treasure Chest loot

 Can contain the following in order from most common to least common:

 

 - Iron Ingot

 - Lvl 30 Enchanted Stone Sword

 - Experience Bottle

 - Coal

 - Bone

 - Iron Nugget

 - Gold Nugget

 - Spectral Arrow

 - Lvl 30 Enchanted Book

 - Netherite Ingot

 - Gold Ingot

 - Ancient Debris

 - Netherite Scrap

 - Gold Block

 - Iron Block

 - Crying Obsidian

 - Quartz

 - Gilded Blackstone

 - Magma Cream

 

Map Chest loot

 Can contain the following in order from most common to least common:

 

 - Nether Fortress Map

 - Bastion Remnant Map

 - Empty Map

 - Compass

 - Clock

 - Paper

 - Feather

 - Bone

 - Coal

 - Book

 - Book and Quill

 - Lvl 25 to 30 Enchanted Books

 

Supply Chest loot

 Can contain the following in order from most common to least common:

 

 - Suspicious Stew that could give Blindness, Wither, Weakness, Poison, Unluck, Fire Resistance, Night Vision, Saturation

 - Paper

 - Warped Fungus

 - Warped Wart Block

 - Shroomlight

 - Ghast Tear

 - Firework Star that is flickering Black with Blue Trail and does cone shape

 - Firework Star that is flickering Blue with Black Trail and does cone shape

 - Warped Fungus on a Stick

 - Gunpowder

 - Randomly Enchanted Iron Helmet

 - Randomly Enchanted Iron Chestplate

 - Randomly Enchanted Iron Leggings

 - Randomly Enchanted Iron Boots

 - Lime Stained Glass Pane

 - Black Stained Glass Pane

 

Strongholds

 Stonebrick Stronghold  (replaces vanilla strongholds)

Chest loot is not changed.

Corridor Chests has a 33% chance of spawning.

Storage rooms has 4 chests instead of 1 due to them not having much loot naturally.

 

Silverfish spawners are added to storage room, the room with the pillar that holds 4 Torches, and fountain room.

 

 

Nether Stronghold Chest rates and Blaze Spawner locations

(Can naturally spawn Blaze, Zombified Piglins, Wither Skeletons, Skeletons, and Magma Cubes over time)

 

Non-Library chest loot uses the Nether Fortress's chest loot table.

Corridor Chests has a 33% chance of spawning.

Storage rooms has 4 chests instead of 1 due to them not having much loot naturally.

 

The Silverfish spawner at the Portal Room is now a Blaze spawner.

 

Extra spawners are added to storage room, the room with the pillar that holds 4 Torches, and fountain room.

The mob rates are the following:

50% : Blaze
30% : Zoglin
20% : Zombiefied Piglin

 

Grassy Igloo and Stone Igloo loot

The basement's chest and Brewing Stand uses the normal Igloo's.

 

Grassy Igloo has a Bed, Crafting Table, Furnace, and a Lantern.

 

Stone Igloo has a Blast Furnace, Campfire, 1 Iron Ore, a Lantern, a Bed, and a Stone Pickaxe on Crafting Table. 

 

Giant Boulder ore spawnrates

0.033% : Diamond Ore

2.5% : Iron Ore

6% : Coal Ore

rest is a mix of Mossy Cobblestone, Cobblestone, and Andesite with Andesite sometime replaced by vanilla's blobs of dirt, various stones, or ores.

 

Tiny Boulder ore spawnrates

3.5% : Iron Ore

6.5% : Coal Ore

rest is a mix of Mossy Cobblestone, Cobblestone, and Andesite with Andesite sometime replaced by vanilla's blobs of dirt, various stones, or ores.

 

Wells

 

Badlands Well

1% chance of having a Bell

Each of the 5 blocks inside has a 15% chance of being a Gold Ore

 

Forest Well

1% chance of having a Bell

Each of the 5 blocks inside has a 30% chance of being an Iron Ore

 

Mossy Stone Well

1% chance of having a Bell

Each of the 5 blocks inside has a 12% chance of being an Emerald Ore

 

Snow Well

1% chance of having a Bell

Each of the 5 blocks inside has a 30% chance of being a Lapis Ore

 

Nether Well

1% chance of having a Bell

Each of the 5 blocks inside has a 8% chance of being a Chiseled Quartz block and a 50% chance of being a Quartz Ore

 

______________________________________________________________________________

 

HOW CAN I CONFIGURE THIS MOD?

 

    To reach this mod's config file, go into the config folder that is above the mods folder and edit any of the repurposed_structures-___.toml files to change the config. The config is split up into many files for better organization and ease of edition. Then exit/restart Minecraft for all changes to take effect. Do note that the config will affect this mod for all worlds so keep that in mind

 

    Right now, there are lots of config options. The big ones that you may be interested in are the add____ToModdedBiomes config entries. Turning this on will make the config add the features or structures to any modded biomes with the correct category. For example, if you turn on addMineshaftsToModdedBiomes and you have a mod that adds a new kind of Desert biome in any dimension, then that biome will now spawn Desert themed Mineshafts in it!

 

    For Dungeons, Villages Wells, Igloos, and Mineshafts, you can turn on and off each specific biome variant or change their overall spawnrates as well. For Mineshafts, you can turn on or off the spawning of chests too if you want to stop chests from spawning for whatever reason. Also, you can change the maximum and minimum y value that dungeons and mineshafts can start their generation at!

 

    The config for Jungle Fortresses is fairly straightforward. You can change their spawnrate, how much Stonebrick blocks are infested with SIlverfish, turn on or off the creation of Silverfish spawners, or disable the creation of loot chests. Not much else to it!

 

    Temples, Outposts, Ruined Portals, Shipwrecks, and Pyramids are just like the Jungle Fortress configs minus the Silverfish stuff lol.

 

     For Strongholds, the config lets you change the size of the Stronghold, their spawnrates, how many Stonebrick blocks are infested with Silverfish, turn on or off the additional Silverfish spawners, or disable the creation of loot chests. Change how much hanging chains spawns in them. And you can change the maximum and minimum y value that both normal and nether strongholds can start their generation at. 

 

     And lastly, the rest of the features (2x2 swamp tree and boulders) can be enabled/disabled individually.  

 

----

 

This mod also uses tags so you can make datapack to customize this mod further! All the tags are under data.repurposed_structures.tags.blocks and you can specify more than one block. The json files you can override are the following:

badlands_well_ores.json - will randomly pick blocks when generating a rare block in the well.

 

forest_well_ores.json - will randomly pick blocks when generating a rare block in the well.

 

mossy_well_ores.json - will randomly pick blocks when generating a rare block in the well.

 

nether_well_ores.json - will randomly pick blocks when generating a rare block in the well.

 

snow_well_ores.json - will randomly pick blocks when generating a rare block in the well.

 

jungle_fortress_staircase_plants.json - will randomly pick blocks for the staircase room and if it has an age property, a random age will be given to the block. 

 

jungle_fortress_staircase_soils.json - will randomly pick blocks for the staircase room to go under the plants.

 

nether_stronghold_bookshelves.json - will randomly pick blocks to use for the bookshelves in Nether strongholds.


Source:

https://github.com/TelepathicGruRent/purposedStructures/tree/master/src/main/resources/data/repurposed_structures/tags/blocks

 

 

Furthermore, if you want to change the loot tables that the structures in this mod uses, you can override my loot tables with a data pack! All loot tables are under data.repurposed_structures.loot_tables.chests path and you can find the file names here in order to override them: https://github.com/TelepathicGrunt/RepurposedStructures/tree/master/src/main/resources/data/repurposed_structures/loot_tables/chests

 

The mob spawner for all none-nbt based structures can be changed with datapacks as well! You can download the spawner datapack here and change the entries inside the json files to add, remove, or change mob chances in spawners!:

https://github.com/TelepathicGrunt/RepurposedStructures-Fabric/releases/tag/0.0.5

 
And some structure pieces such as Wells, Villages, Outposts, Shipwrecks, Pyramids, and Igloos can also be overridden with datapacks. Furthermore, the template pools that holds structure pieces for Villages can also be overridden with datapacks to add your own pieces to the villages! You can find what pieces can be replaced and their filenames here:

https://github.com/TelepathicGrunt/RepurposedStructures/tree/master/src/main/resources/data/repurposed_structures/structures
https://github.com/TelepathicGrunt/RepurposedStructures/tree/master/src/main/resources/data/repurposed_structures/worldgen

 

Let me know if you think of a new config option that you would need and I will try and add it! :) 

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PRE-MADE DATAPACKS

 

Since Villages, Temples, Ruined Portals, Outposts, Shipwrecks, Wells uses nbt files, template pools, and/or processors, you can override all of this with datapacks! That means you can customize the blocks in those structures with other mod's blocks or add pieces of other mod's villages into RS's villages! If you decide to use the datapack below, download it, go into your world's save folder, and put the zipped folder into the datapack folder. Now when you load the game, the datapack should take effect! (Also, you can share mod-compat datapacks you made to me and I'll add it below after I check it out and like it!)

 

Swamp Expansion pack! (1.15.2 only)

Repurposed Structures's swamp villages will use Swamp Expansion's wood and blocks with this datapack! I hope it looks good!
Download link: Repurposed_Structures-Swamp_Expansion.zip

 

Farlanders Spawn in Warped Villages pack! (1.16.2+ only)

Snorps made a datapack to spawn Farlander's mobs in Repurposed Structures's Warped Villages! Check it out!
Download link: https://www.curseforge.com/minecraft/customization/farlanders-spawn-in-warped-villages

Farlander Mod: https://www.curseforge.com/minecraft/mc-mods/farlanders

 

Hidden Advancement pack!

Add this datapack to the world's datapack folder to make Repurposed Structures's advancements no longer pop up on screen! The advancement will then only be able to be viewed in the advancements menu and nowhere else.

Download link: Repurposed_Structures-Hidden_Advancements.zip

 

Disabled Advancement pack!

Add this datapack to the world's datapack folder to make Repurposed Structures's advancements never trigger ever! No popup. Nothing in Advancement screen. Use this if you want no more advancements at all.

Download link: Repurposed_Structures-Disabled_Advancements.zip

 

Translation Advancement pack!

Add this datapack (the .zip file) to the world's datapack folder on a server to allow clients to use their own translation file to change the advancement language. Also here is the en_us.json file for english translations

Download link: Repurposed_Structures-Translation_Advancements.zip

English translation file: en_us.json

 

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For the list of changes in this mod, click the Source tab and check out CHANGELOG.txt file.

This helps me keep track of what I had done so far. 

 

If you're wondering about the license, it just means you can take/modify this mod's code

and use it in your own mod as long as you open source your mod and make

your license be LGPL (the license I'm using) as well. That's all. :)

 

Special credit to /r/l-ll-ll-l_IsDisLoss from Reddit for allowing

 me to use his Nether Pyramid and Nether Crimson Outpost design! 


Special Thanks to cannon_foddr for allowing me to use his

Nether Brick Outpost and End/Nether Bricks Shipwreck design!


Special Thanks to miguelforge for allowing me to

use his Crimson and Warped Shipwreck design,

his End Ruined Portal design, and more!

 

*If you find an issue, glitch, or have a suggestion about my mod, let me know! But if you don't have a GitHub account to report in the Issue tab above, just comment what the problem is below and I'll try and get back to you ASAP! :) 

 

 

Discord Link for my channel about my mods! : 

https://discord.gg/4eHptfV

discord-logo-png-free-transparent-png-logos-discord-png-logo-300_300 (PNG)  | BeeIMG

 

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