779,649 Downloads Last Updated: May 6, 2021 Game Version: 1.17-Snapshot

This mod allows for most entities to have their size changed, either enlarging or shrinking them.

It also provides an API that other mods can make use of to manipulate the size of entities and the time it takes for their size to change.


The Fabric version is the actively supported version and will receive features, updates, and fixes first. The Forge version is not supported as actively.

For the Fabric version, the most recently released jar can be used on 1.14.4, 1.15.2, 1.16.5, and 1.17.
For the Forge version, the most recently released jar can be used on 1.16.5 only.


Removing this mod will revert entities back to their normal size. Adding it back in will not restore their size.


If you have no mods that add ways to rescale entities, you can modify and view the scale and scaling delay of an entity in-game using the /scale command:

/scale set <value> [entity]

/scale set <scaletype> <value> [entity]

/scale <add|subtract|multiply|divide> <value> [entity]

/scale <add|subtract|multiply|divide> <scaletype> <value> [entity]

/scale get [entity]

/scale get <scaletype> [entity]

/scale compute <scaletype> [entity]

/scale delay set <ticks> [entity]

/scale delay set <scaletype> <ticks> [entity]

/scale delay get [entity]

/scale delay get <scaletype> [entity]

/scale reset [entity]

/scale reset <scaletype> [entity]


The following scale types are added by default:

pehkui:base: Generic scale that typically also affects all other scales

pehkui:height: Affects height

pehkui:width: Affects width/length/depth

pehkui:motion: Affects movement speed

pehkui:reach: Affects player reach distance

pehkui:drops: Affects the scale of dropped items

pehkui:projectiles: Affects the scale of thrown/shot projectiles

pehkui:explosions: Affects the size of the entity's explosion (e.g. Creepers, End Crystals)

pehkui:attack: Affects damage dealt (not affected by pehkui:base)

pehkui:defense: Affects damage taken (not affected by pehkui:base)

pehkui:health: Affects an entity's health (not affected by pehkui:base)


Lists of known issues to do with entities at different scales can be found at the links below:

Please post new issues on the issue tracker on GitHub and not in the comments.


Feel free to use it in any modpacks.


This mod should NOT be reposted to any mod rehosting websites UNLESS no files are copied over and the download is linked back to CurseForge.



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