Origins++ is an origins addon that adds 110+ origins to fully expand the origins experience.
Each origin comes with advantages, disadvantages, and powers to alter your playstyle.
Please submit any issues you encounter, or any feedback you have to my GitHub, or leave a comment down below.
Required Mods:
Recommended Mods:
Origins:
Alien Axolotl
Anomaly
Artificial Construct
Automaton
Beaver
Bedrockean
Binturong
Bird
Black Mage
Blazian
Blob
Boarling
Broodmother
Calamitous Rogue
Candyperson
Child of Cthulhu
Chimaera
Cobra
Copper Golem
Corrupted Wither
Craftsman
Deathsworn
Demi God
Deranged
Devine Architect
Dolphin
Drakonwither
Dullahan
Earth Spirit
Ebon Wing
Emblazing Warrior
End Mage
Enigma
Fallen Angel
Felvaxian
Flea
Frog
Gaia
Ghast
Giant
Glacier
Gnoll
Golden Golem
Goolien
Half Wither
Hellforged
Hero of the Wild
Ice King
Ice Porcupine
Iceling
Ignisian
Illusioner
Insect
Jellyfish
Kelperet
Kirin
Land Shark
Lepus
Lost Draconian
Lunar Path
Magmean
Malfunction
Manipulator
Marshmellow
Moth
Mothling
Mountain Goat
Mouse
Ninetails
Panoptican
Part Robot
Pixie
Ram
Raptus
Rat
Ravager
Red Panda
Reign Farmer
Rift Mage
Ryu
Sand Walker
Shadow
Shadow Crawler
Shifter
Shroomling
Snake
Soulseer
Spectre
Spirit Ram
Sporeling
Sprinter
Stargazer
Sunken Sailor
Technomancer
The Wailing One
Thornling
Triangulon
Vishaichian
Void Samurai
Voidborne
Volcanic Dragon
Wanderer
War God
Warden
Warforged
Warper
White Mage
Witch of Ink
Withered Fox
Withered Skeletian
Wizard
Wondering Spirit
Wyvern
Zero Aizawa
Credits:
Discord:
- _Inverted#4614
- agent#8449
- allo#9733
- ArcticBonn#7004
- Badaxe#2669
- Beacon#7463
- Bennoh01#7213
- Bogdanasaurus#0204
- Dan's Other Clone#8773
- Dark_Warchief#6251
- DarkStarEch0#6328
- DatRobotixBoi#1122
- DenvarK#0210
- DevilKitten#2279
- Devmon#7314
- Dimsunset#7190
- E_da_gamer#1541
- Extratedustrial#0026
- FirTool#0089
- Ghost Lights#5558
- h. π#9184
- Jackspyro123#4541
- Jakeyyy#0569
- Lucas22YT#1920
- miniturebob#2679
- mushyslushie#6067
- NABUptown#9103
- Overgrown#5799
- Pier#2468
- Purple_LT#0011
- QuackMeansQuack#3162
- Rachelle#6666
- Red_Amaranth#1669
- Rezbow#6969
- SneakyTurtle#0961
- Stan#9651
- Steboot#5199
- syrup β#3934
- Tetromine#2313
- that_vibe_dude#6352
- The Pinky#5282
- TrolLikesPizza#6209
- π±π»πΎπ²#7596
Planet Minecraft:
- AshBuny
- DOgDemO
- GoofySullivan
- LordEnder_Kitty
- Luna Bold
- PalindromeIsHere
- PeterTP
- Quetzalcoatll_
- TrizzyTNT
There is currently a bug in Origins (Forge) where the primary and secondary powers share the same key. Hopefully this is sorted out soon to avoid any issues.
hey slight problem with the origins now i tend to play with the volcanic dragon a carnivore origin now with mods that add food the origin does not recognize most of the added food so here's my suggestion as a fix for carnivores carnivores can eat any food but they do not get as much hunger restored compared to if they ate something with meat
Is there any way for me to edit the Config files of the origins so I can for example decrease the time for the enigma's stare to kill something?
In reply to TheOfficialDio:
No. You could edit the json files in the jar file though, but it wouldn’t sync on a server unless both the client and server had the edited file.
If I wanted to add only one origin to a server how would I do that
In reply to DogeTheDan:
All the origins are from the official Origins Discord server, or from PlanetMinecraft. If there was a specific one you wanted, you could search for it in those places.
Hello!- I was wondering if there was a way to download/get an origin separately? My friend has a modded Aternos server but this mod itself is a bit too big for it to run on the server, we both really like some of the origins on here and would love to have them on the server. Thank you, for reading this, if you have! :]
In reply to sad_noodle_in_a_bowl:
I would suggest to use ApexHosting, aternos servers are way too small to add mods onto :\
In reply to TheOfficialDio:
Tad bit late for that, I believe- Besides, it's not my server, I can't really decide those things.
In reply to sad_noodle_in_a_bowl:
You could use the Lite version (which just has fewer origins) or you could individually download the origins you wanted from either the official Discord or PlanetMinecraft
In reply to TheQuantumXenon:
Thank you so much!!- (sorry for the very late reply) I'll look there. :D
I was using the withered fox origin and all 3 of it's abilities are bound to the same key. I'm not sure how to change the bindings on them and I tried the "Save and load tool bar" keys and the "high light spectator" key binds and they also did not work. I am running the forge version.
In reply to scout_21_:
I think this is an issue with the Forge version of Origins.
When I was in a singleplayer world I destroyed the pocket dimension to see what would happen, however now it is "destroyed" in all my singleplayer and multiplayer servers, is this intentional or a bug, if so, is there a way to fix it?
In reply to Senor_Smitthers:
I would say it’s a bug - I’m not sure why that would happen but I can investigate
The Origins Mod is causing a ticking entity Player error in My Forge Modpacks. Is anyone else having this issue?
helloo,um so i have a problem i use aternos for the sv and every time i change to Wailing one it says this "Entity literal{Archi_1423}[style={clickEvent=ClickEvent{action=SUGGEST_COMMAND, value='/tell Archi_1423 '},hoverEvent=HoverEvent{action=<action show_entity>, value='net.minecraft.class_2568$class_5248@c81388be'},insertion=Archi_1423}] has two instances of SetEntityGroupPower." and i dont rlly know y or how to fix it ,oh and how do i acctivate the 3th powre the floating one cus it says "not bound".oh and one more thing every time i die i cant join back for a bit and it disconects everyone
UPDATE: it dosent kick everyone out of the sv ,but the other things still are there
In reply to Arcchi_:
I’m not sure why that would happen - are you using Fabric or Forge? And also what versions?
For a bond more than secondary, try Load/Save hotbar, and Show Spectator Outlines
In reply to TheQuantumXenon:
im using fabric ,and for now on 1.19
I know this is a long shot but will you ever be updating the modpack to older versions, such as 1.16.5?
In reply to john99dow:
The Fabric version should work on previous versions as is, but it is likely that some powers won’t work. I don’t plan on backporting the Forge one.