For MC 1.12 you can find the downloads here
Discord server: here
Vampires are fast, strong and blood-thirsty entities, which do not like the sun, but don't fear the night, and the best thing is: You can become one!
This mod allows you to become a vampire with all it's benefits and drawbacks.
After being bitten by a vampire or manually injecting some vampire blood you get an effect called "Sanguinare Vampiris" which eventually turns you into a vampire.
Alternatively you can decide to become a vampire hunter and start fighting those evil creatures.
Get an overview about this mod here: Overview
As a vampire
As a vampire you don't need to eat that dry bread or these strange fruits called "apples", you prefer some red and tasty blood, which you can to suck from animals or preferably villagers. If you are careful they might regenerate their blood over time, but if you suck all their blood at once, they might become vampires as well. You also might notice that you got red eyes and fangs.
In the beginning you are a very normal and weak vampire, but by performing vampiric rituals you can level up and gain new powers. Besides becoming stronger and faster, you get skill points which can be used to unlock abilities like night vision, transformation into a bat, teleport and many more.
However, becoming a strong vampire also has it's drawbacks as you start taking more damage from the sun and have to face stronger vampire hunter. So you probably want to shift your activities to the night, unlock night vision and craft yourself a coffin to sleep through the day. Don't forget to colour your coffin to make it the rest of your home decoration.
Become a vampire hunter
If you don't like vampires, this might mod might still be interesting. You can choose to become a vampire hunter instead and start hunting down those evil vampires. Equipped with crossbows and other useful weapons you can jump into action. By collecting items, fighting strong vampires and exploring the world you can level up and unlock advanced skills which improve your hunting ability or even allow you to use some of the vampires powers.
World
There are a few additions to the world. Besides new mobs there is a new biome called vampire biome. This foggy biome mostly accommodates vampiric creatures and is the home of vampire barons you need to fight for some ritual items.
Since vampires like to suck blood from villagers, they are now protected by vampire hunters. If too many people in a village are bitten they will call for reinforcements or if it gets too dire, the villagers will just grab their pitchforks and start hunting vampires themselves.
Villages can be controlled by a vampires or hunters which grants them additional benefits. If you want to capture a village you can start a raid.
Multiplayer:
This mod plays well on multiplayer servers. Players can choose to join the vampire faction or the the hunter faction or even mostly ignore this mod if they want. You also can enable PVP only between factions, so the war between vampires and humans can take place organized.
Most hostile creatures appear in different levels. The strength of a spawned creature is affected by the level of nearby players. Around strong vampire players, strong hunters will spawn, but around normal humans only weak vampires will appear.
For common places (e.g. spawn) you can place (cheat only) sunscreen beacons, so vampires can visit them during the day without taking sun damage.
There also is a Morpheus like config option, where you can specify which percentage of players have to be in a coffin to make it night. Also interesting might be the option to allow/deny players from infecting other human players with vampirism (hunters are immune due to their garlic injection).
Also see https://github.com/TeamLapen/Vampirism/wiki/Multiplayer
Spotlights/Tutorials:
Minecraft 1.7.10
The 1.7.10 version differs a lot from the the newer version as they are a complete rewrite. Even though they are quite similar there quite a few smaller and larger differences. So if you see videos/tutorials about the 1.7.10 version don't expect that things work the same way in 1.12 or vice-versa.
Installation:
- Install forge (recommend version)
- Add this mod to your mods folder
- Install GuideAPI (1.12) / GuideAPI-VP (1.14+) to get the guide book (optionally, but recommend)
- Play :)
How to get started:
Take a look at the in-game GuideBook or check out the wiki.
Configuration:
This mod is highly configurable, besides several general settings you can change a ton of balance related values to your liking or disable parts of the mod you do not like.
More information here: https://github.com/TeamLapen/Vampirism/wiki/Configuration
Troubleshooting:
FAQ: https://github.com/TeamLapen/Vampirism/wiki/FAQ
https://github.com/TeamLapen/Vampirism/wiki#troubleshooting
Feedback:
Please direct all feedback to the Discord server here.
Report issues to the Github or the forum after reading the troubleshooting section.
Addons:
There are a few known addon mods
Vampirism Integrations: Add compatibility to several other mods
Vampires Need Umbrellas: Add umbrellas for sunprotection
Werewolves (WIP): Become a werewolf
Godly Vampirism: Reduce downsides from being a vampire
Development:
This mod is Open Source. The code can be found on Github under the LGPL licence.
It is actively developed by maxanier and Cheaterpaul as much as spare time permits.
You can follow the progress by checking out the repository or following maxanier on Twitter.
If you want to support the development you can give feedback, report issues, help to translate or if you have some coding experience even contribute to the development itself. Coding help is always wanted, alternatively you can develop you own addon mod or mod integration using Vampirism's API.
Official Multiplayer Server
We hope you like this mod, please tell us what you like, what you would improve and what you would add!
Created by maxanier,Cheaterpaul,Mistadon,wildbill22
Special thanks to LRA_10, TinkerHatWill, Alis and dimensionpainter for many cool models and texture
Thanks to TheBeastCH for a lot of feedback and suggestions.
And finally thanks to all out translators (in no particular order):
Mushi64, sandmanger, MClove229, nikogo.smag, phpr, kupr.andrew, arroslinka, thisismetsu, follower_of_ASRIEL, guitargamerkuliti, berkcona92, gianluccio, alfanerd, icedark1999, Mazdallier, evernife, petrus_ant, Lumblido, MClove229, kissmate0715, demotrailom668, Jaccob, 008Mi, MisterY_vonvon, dragor2012Taiguk, ilyakazaku2013, FunnHydra, Steelboy05, himarcodollars, RobiFoxx, maurojose1997, raul131652, Icefire
Very good mod, but I'm finding an incompatibility with the MCA reborn 1.16.5, I have Vampirism integrations installed and you can't even suck the blood of the villagers. If you could update the integrations I would really appreciate it.
can u please add it for fabric
In reply to chill_cookiee:
no
When ever I access the vampire ability menu and click the close button my game crashes. This is on the latest version by the way. Crash says something action null. Is this a computer problem or bug? Here is the crash report
The game crashed whilst mouseclicked event handler
Error: java.lang.NullPointerException: Cannot invoke "de.teamlapen.vampirism.api.entity.player.actions.IAction.getRegistryName()" because "action" is null
Exit Code: -1
Here are the mods I am using
alexsmobs-1.18.3
balm-3.0.3+0
citadel-1.11.3-1.18.2
Guide-API-VP-1.18.1-2.2.3
jei-1.18.2-9.5.5.174
JustEnoughResources-1.18.2-0.14.1.167
NaturesCompass-1.18.2-1.9.5-forge
OptiFine_1.18.2_HD_U_H7
TreeChop-1.18.2-0.15.7
Vampirism-1.18.2-1.8.2
waystones-forge-1.18.2-10.0.0
In reply to red_bean_bunz:
Strange, that sounds like a bug in the mod, but I cannot reproduce it.
Can you provide the full crash-report file please?
Also, how exactly do you close the ability menu? Do you select the red cross, or hit ESC or just release the keybinding?
In reply to red_bean_bunz:
nevermind, I found the problem.
It only occurs when you are editing the action menu order. If you use it normally, it should work fine
In reply to maxanier:
will be fixed in the next release.
In the meantime avoid editing the action menu or delete your vampirism-client.toml config file
Hi, I'm a translator from Crowding
I translate into Russian
I don't understand which file should be translated. One file is a copy of another.
And is there any way to correct the incorrect translation? I mean, if I provide a more suitable translation option than the one that is available now, will it get into the mod itself
ayo when i load up the mod it says its needs a higher version of forged even though im playing vampirism 1.16.5 on forge 1.16.5 whats wrong please help
In reply to pregnanttoenail:
1.16.5 is no forge version just the Minecraft version. Forge has independent versions that can be updated separately
I'm using 1.12.2 version and i can't suck blood. I have the key bound but the logo is hollowed out and i'm unable to drink from any creature. Any way to fix?
Hey, is there a way to make vampires spawn in the day? I'm running a Van Helsing (netflix Show) server and it would help out a lot, Thanks!
How do I disable Cursed Earth from forming in Vampire Villages?
hey im having some lag issues with this mod it started when i added this mod to my server and i turned into a vampire then the lag issues started the game freezes every few seconds i am also using other mods dont know if its really necessary to give a list of the mods tho
In reply to alexk2_0:
you can check the log files, or provide us with the debug.log file so we can check if something is wrong?
The game is crashing due to a container of blood.Sorry for my english, I'm russian.
In reply to andriy225:
We need the crash-report, then we can help.
I do hope there is an update planned or even in the works for a demonic transformation that vampire lords can access. I saw it was a planned feature or at least the creator had seen this suggestion, and I would love to see more vampire lord content other than just minions.
Hi! i have a small question.. is Vampirism compatible with Regrowth?
In reply to kayawolf:
presumably, if not tell us