Vampirism - Become a vampire!

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For MC 1.12 you can find the downloads here

For MC 1.16 you can find the downloads here


Vampires are fast, strong and blood-thirsty entities, which hate the sun, but do not fear the night - and the best thing is: You can become one!

This mod allows you to become a vampire with all of the classical benefits and drawbacks.

After being bitten by a vampire or manually injecting some vampire blood, you receive an effect called "Sanguinare Vampiris" which will eventually turn you into a vampire.

Alternatively, you can decide to become a vampire hunter and start fighting these evil creatures.

Get an overview about this mod here: Overview


As a vampire

As a vampire you don't need to eat that dry bread or strange fruit called "apples", you prefer some red and tasty blood, which you can to drink from animals or preferably villagers. If you are careful they might regenerate their blood over time, but if you suck all their blood at once, they will die. As a skilled vampire you may turn them into vampires instead. Furthermore, you may notice that you now have red eyes and fangs.

In the beginning you are a very normal and weak vampire, but by performing vampiric rituals you can level up and gain new powers. Aside from becoming stronger and faster, you gain skill points which can be used to unlock abilities like night vision, transformation into a bat, teleportation and many more.

However, becoming a strong vampire also has its drawbacks as you will receive damage from sunlight and have to face stronger vampire hunters. So you probably want to shift your activities to the night, unlock night vision and craft yourself a coffin to sleep through the day. Don't forget to color your coffin to make it match the rest of your home decor.

Become a vampire hunter

If you don't like vampires, this mod might still have plenty to offer. You can choose to become a vampire hunter instead and start hunting down those evil vampires. Equipped with crossbows and other useful weapons, you have a full arsenal at your disposal. By collecting items, fighting strong vampires and exploring the world you can level up and unlock advanced skills which improve your hunting ability or even allow you to use some of the vampires powers against them.


There are a few additions to the world. Including new mobs, there is a new biome called vampire forest. This foggy biome mostly accommodates vampiric creatures and is the home of vampire barons you need to fight to gain ritual items.

Since vampires prefer to suck blood from villagers, villages are now protected by vampire hunters. If too many people in a village are bitten they will call for reinforcements or if it gets too dire, the villagers will just grab their pitchforks and start hunting vampires themselves.

Villages can be controlled by vampires or hunters which grants them additional benefits. If you want to capture a village, consider planning a raid to take some territory.


This mod is made to work perfectly on multiplayer servers. Players can choose to join the vampire faction, the hunter faction, or even mostly ignore this mod if they want - the choice is yours. You also can enable PVP only between factions, so the war between vampires and humans can take place without interfering with the rest of your server.

Most hostile creatures are affected by player strength. The strength of a spawned creature is affected by the level of nearby players. Around strong vampire players, strong hunters will spawn, but around normal humans only weak vampires will appear.

For common places (e.g. spawn) you can place (cheat only) sunscreen beacons, so vampires can visit them during the day without taking sun damage.

Also consider using the config option to allow/deny players from infecting other human players with vampirism (hunters are immune due to their garlic injection).

Also see https://wiki.vampirism.dev/docs/wiki/multiplayer


Overview in Brazilian Portuguese:


Minecraft 1.7.10

 The 1.7.10 version differs a lot from the the newer version as they are a complete rewrite. Even though they are quite similar there quite a few smaller and larger differences. So if you see videos/tutorials about the 1.7.10 version don't expect that things work the same way in 1.12 or vice-versa.


  1. Install forge (recommend version)
  2. Add this mod to your mods folder
  3. Install GuideAPI (1.12) GuideAPI-VP (1.14+) to get the guide book (optionally, but recommend)
  4. Play :)

How to get started:

Take a look at the in-game GuideBook or check out the wiki.


This mod is highly configurable, besides several general settings you can change a ton of balance related values to your liking or disable parts of the mod you do not like.

More information here: https://wiki.vampirism.dev/docs/wiki/configuration


FAQ: https://wiki.vampirism.dev/docs/wiki/faq



Please direct all feedback to the Discord server here.

Report issues to the Github or the forum after reading the troubleshooting section.


There are a few known addon mods

Vampirism Integrations: Add compatibility to several other mods

Vampires Need Umbrellas: Add umbrellas for sunprotection

Werewolves: Become a werewolf

Godly Vampirism: Reduce downsides from being a vampire

Vampiric Ageing: Adds an ageing mechanic for Vampires and, if installed, Werwolves. Elder vampires are more powerful


This mod is Open Source. The code can be found on Github under the LGPL licence.

It is actively developed by maxanier and Cheaterpaul as much as spare time permits.

You can follow the progress by checking out the repository or following maxanier on Mastodon.

If you want to support the development you can give feedback, report issues, help to translate or if you have some coding experience even contribute to the development itself. Coding help is always wanted, alternatively you can develop you own addon mod or mod integration using Vampirism's API.

Official Multiplayer Server

Official Server sponsored by Apex Hosting

There is an official server sponsored by Apex Minecraft Hosting.
This mod anonymously collects very basic version information (mod version/mc version). This respects the MC snooper settings as well as the appropriate config option

We hope you like this mod, please tell us what you like, what you would improve and what you would add!
Created by maxanier,Cheaterpaul,Mistadon,wildbill22
Special thanks to LRA_10, TinkerHatWill, Alis and dimensionpainter for many cool models and texture

Thanks to TheBeastCH for a lot of feedback and suggestions.

And finally thanks to all out translators (in no particular order):

Mushi64, sandmanger, MClove229, nikogo.smag, phpr, kupr.andrew, arroslinka, thisismetsu, follower_of_ASRIEL, guitargamerkuliti, berkcona92, gianluccio, alfanerd, icedark1999, Mazdallier, evernife, petrus_ant, Lumblido, MClove229, kissmate0715, demotrailom668, Jaccob, 008Mi, MisterY_vonvon, dragor2012Taiguk, ilyakazaku2013, FunnHydra, Steelboy05, himarcodollars, RobiFoxx, maurojose1997, raul131652, Icefire