Description
This mod aims to make the player feel like a medieval knight. At the moment, the modification contains a lot of new banner patterns, 15 sets of armor, 8 types of shields and 26 types of weapons, most of which can be made from 11 available materials: wood, stone, iron, gold, diamond, netherite, steel (new), copper, silver, tin, bronze.These weapons have special features like increased range and armor piercing. Also this mod adds steel to the game, which will not conflict with steel from other modifications. To craft steel, put an iron ingot in a blast furnace. On the latest version you can apply a banner on armor and horse armor (just like on a shield) and dye some types of armor. Configs are in the config/epicknights folder.
More medieval stuff:
Epic Knights: Addon
Epic Knights: Slavic Armory
Epic Knights: Antique Legacy
Epic Knights: Ores and Alloys
Ranged Knights Medieval Boomsticks and Sharpsticks
IMPORTANT: Optifine 1.20.x is not supported! Since 7.0 version the mod requires Architectury and Cloth Config to be installed.
Better Combat:
1.18.2+: Preset support.
Epic Fight:
Epic Knights: Armor and Weapons can be combined with Epic Fight Mod. To configure the Epic Fight Mod do the following:
1.12.2: Download epicfight.cfg from Discord server and put it into the configs folder.
1.16.5+: Download the datapack archieve from Discord server, unpack it and follow this tutorial: https://minecraft.fandom.com/wiki/Tutorials/Installing_a_data_pack.
32x32 Resources
There is a 32x resource pack made with the outstanding attention to details by Reymecos: https://www.curseforge.com/minecraft/texture-packs/knightarmory
Report me any bugs you found !!!
Yes, you can use it for modpacks published on curseforge