Modpack is continuation of my previous pack Life in the village but for newer versions of Minecraft.
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Description:
This pack is based around town-building mod - Minecolonies and it can be casual or challenging as you want it to be. Build your own thriving town, impregnable fortress, nordic settlement or even small fishing village. On other hand it's so called Vanilla+ modpack that will enhance your 'close-to-vanilla' gameplay and add some new features(like new NPCs that will work for you, new terrain features, mineshafts, decorations(see features list for details)) to explore and interact with, so you wont be overwhelmed with a lot of new and unusual stuff.
Minecolonies will allow you to create your own colony where citizens will obey your will. Mainly, they will build, gather resources, upgrade their buildings and all of that under your control. You will plan and command their moves.
Features:
While maintaining vanilla minecraft gameplay this modpack still offers variety of new features to explore:
π οΈCreate
- Choose your build style from many different options in Minecolonies mod;
- Add some immersive lights! Varying from simple candles and lanterns to hanging lights and lamps; [pic]
- Immersive windows, roofs, gutters and even bridges for all your realistic buildings;
- New furniture: wardrobes, nightstands, tables, bookshelves, cupboards; [pic]
- Storage drawers provide functionality and good looking storage blocks;
- New building materials from Quark: limestone, slate, jasper, midori, biotite, colored wood;
- New chests for every type of material. Collect them all!
- New beehives for new wood types.
π¦Organize
- Create your own colony with Minecolonies mod. Manage many NPC workers, ranging from Builders, Crafters and Farmers, to Guards, Enchanters, and Alchemists. Build university to advance even further. The mod provides the ability to create a unique Colony with many many inhabitants and a lot of building styles. With very simple planning tool you can preview and plan every building, roads and decorations before your citizens will build it.
- Get a pet or a mighty helper with Doggy talents mod. Dog leveling system with 19 unique talents and new AI.
- sort and organize your storage with Simple Storage Network mod.
βοΈ Process
- Utilize new crafting materials: emerald and flint; [pic]
- Better fishing with over 30 new fish to catch. New rods which allows you to equip hooks & bait for additional functionality. Customized fishing Line & bobbers are also available to make your fishing rod truly unique; [pic]
- Deep and rich food and farming system with Farmer's Delight and Pam's Harvestcraft mods;
- Bees are now more productive! They will provide you with resources - from coal to diamonds!; [pic]
- New crops and trees.
- Chicken nests will make collecting eggs easier
πΊοΈ Explore
- general overworld surface additions and improvements by Environmental, Better Default Biomes and Terra Incognita;
- Increased mobs variety: deers, bears, crabs, whales, badgers, goats and much more;
- new overhauled mineshafts; [pic]
- better caves;
- better strongholds;
- underground villages
β and even more:
- Quests that will show you some aspects of the game; [pic]
- Veinminer for easier resource gathering; (FTB Ultimine mod)
- Various improvements and tweaks to vanilla gameplay.
Screenshots:
Letsplays:
Modlist:
Recommendations:
- BlazeandCave's Advancements Pack
- Optifine
- Shaders(I use Chocapic's or Sildur's)
Also, check out my other modpacks:
- Roguelike Adventures and Dungeons
- Life in the village
- Engineer's Life
- Just Another Vanilla Upgraded[1.15]
- Vanilla Forge Essentials
How do i use brewing barrel
Hi! Me again.
I seem to be having issues with the Undertaker actually doing their job. They're at Level 5, had a shovel - and a death - the grave was queued to be retrieved, but....the Undertaker never actually went to retrieve the body. They just kept patrolling the village, as if nothing happened. Eventually, the grave despawned. I have the research up to needing a Totem of Undying completed, so I'm confused as to why they're not doing their job?
I'm now using version 1.32 of the modpack.
I love this mod pack. I've been waiting to revisit it when it goes to the 1.18 update.
ok so this has been something ive been trying to fix for a bit but I'm trying to use optifine with this pack and it just wont work please please someone help me
In reply to reaper_commander:
Yea, I am having the same issue, no idea which optifine to use nor get it to work, it starts to load the mods then it all crashes
This modpack is absolutely fantastic! I'm really enjoying it. just a quick question, is there a way in this modpack to pick up spawners? silk touch doesn't work but I was wondering if there is maybe other way.
My friends and I are playing this modpack on a selfhosted server. We've encounted a client side error every time we want to place a Supply Camp for the MineColonies mod. Is there any chance both of the releases could be updated with the newest MineColonies mod, or maybe other related mods that cause this crash to happen? Crash log: https://pastebin.com/XNKYj4KW
Edit: After a reboot of the server + using Akair Flags somehow it works again!
I've suddenly encountered issues with version 1.26. I was simply clearing out a space to remodel it when the game suddenly crashed while on my friend's server, and now I'm absolutely unable to get back into it. Submitting a crash report seems to be bugged (it gives me an error when I try with the app), so I can only think of bringing it to your attention here. Apologies!
I've attempted to delete the profile and reinstalled, but still run into the issue.
Here's the pastebin of the crash report: https://pastebin.com/g2SCbbve
In reply to hosheeep:
Seems like an issue with Minecolonies mod. I'll plan an update for the pack
let people be gay.
Quick Question how do you open the backpack ive been struggling to do so
Hello there, first of all modpack is amazing. Its just like I imagined. And I just have 3 mod suggestions can you add forbidden arcanus and can you replace backpaced mod with Improved backpacks because its more realistic last of all can you add atum 2(probably not but just make sure you dont) thank you for your work btw.
In reply to AtreusQ:
How you open the backpack
In reply to sustainableool:
There's 3 button in controls crossing eachother you have to change them. Normally you should open backpack with "b".
Hi, I found that Alchemists are not available from the pack, but the description shows there is one... maybe help my druid get some mistletoe plz.
pack ver.1.34 (mc 1.16.5)
Can iron chests be added in without any compatibility problems?
Quick question. Is there any place to see images of all townhalls available? Thanks.
In reply to ThijsL202_TTV:
Whit the building tool you can get a preview of what every townhall looks like when finished, if you look for Minecolonies in youtube there is some reviews that show every townhall style at max level.
In reply to octaviol26:
Totally slipped my mind, Thank you : )
How are you suppose to use shader when you but the optifine in the Folder and the game keeps crashing