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Munin.Core

Shared library used by the Munin add-on suite.

Munin.Core

The shared library behind every Munin add-on. It isn't a tool you use directly — it provides the movable/lockable box, saved-position handling, and shared behavior (like auto-hiding during cinematics) that each individual Munin add-on is built on top of.

For players

You don't need to install this yourself. Every Munin add-on (Munin.GoldBox, Munin.Notepad, Munin.MoveSpeed, Munin.Coordinates, Munin.BagSlots, Munin.LogBox, Munin.SimpleFishing, Munin.ZoneMap, Munin.UI) already carries its own copy of Munin.Core, so nothing breaks if you only download a single add-on by hand.

If you use an add-on manager that resolves optional dependencies (like the CurseForge app), installing Munin.Core alongside your Munin add-ons lets them share one centrally-updated copy instead of each carrying its own.

For other add-on authors

Munin.Core is free to depend on: list it as a dependency and call its published functions at runtime. Embedding or copying its source into your own add-on is not permitted — see the LICENSE for the exact terms.

What it provides

  • Movable, lockable, screen-clamped boxes with saved position and lock state
  • Alt+Right-click-drag to reposition, even while locked
  • Recursive saved-variable default-filling
  • Suite-wide auto-hide during cinematics and in-game movies
  • A small shared slash-command helper (lock/unlock/toggle)

Notes

Munin.Core has no interface of its own — installing it alone does nothing visible. It exists purely so Munin add-ons share consistent behavior under the hood.

The Munin.Core Team

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