This modpack gathers together multiple performance-improving mods to enhance your gaming experience.
This modpack currently includes:
- Adaptive Performance Tweaks: Core: required for all other Adaptive Performance Tweaks modules
- Adaptive Performance Tweaks: Spawn: mob spawns are limited to a specific view area of the player which allows a better distribution and lowers the numbers of entities without a visible effect for the user
- AI Improvements: upgrades AI performance and logic
- AllTheLeaks: designed to fix various memory leaks from mods
- Async Locator: modifies vanilla behaviour when locating features to run asynchronously, mitigating associated lag
- AsyncParticles: async particle ticking/rendering
- BadOptimizations: a collection of mostly micro optimizations that add up to something bigger
- Better chunk loading: predicts player movement and pre-loads chunks in an area ahead of them asynchronously
- Better Fps - Render Distance: adds a few performance improvements to increase fps by rendering everything in a 3d circular radius which can be stretched horizontally and vertically via config or video option
- Cerulean: optimizes Minecraft's advancement checking system
- Chunk Activity Tracker: a simple library mod that tracks information about player activity for each chunk, mainly how much time they spend in them
- Chunk Sending: optimizes chunk packet sending through sorting and distributing them over time
- Clumps: groups XP orbs together into a single entity to reduce lag when there are many in a small area and makes the player immediately collect the orbs once they touch the player, so they are not stuck with a bunch of orbs in their face
- Cull Leaves: adds culling to leaf blocks, providing a huge performance boost over vanilla
- Despawn Tweaks: fixes cases where mobs won't be removed
- DEUF - Duplicate Entity UUID Fix: changes UUIDs of loaded entities in case their UUIDs are already assigned
- Does it Tick?: an entity ticking optimization mod, that greatly speeds up server performance with a simple philosophy
- Entity Culling: uses async path-tracing to skip rendering Block/Entities that are not visible
- Fast Async World Save: an efficient mod designed to modify the saving mechanism of world data during intermittent saves, enabling asynchronous saving at five-minute intervals. This approach effectively addresses lag spikes while safeguarding against data loss
- Fast Item Frames: completely redesigns item frames to make them work much better and faster while adding new features
- Fast Paintings: mod that optimizes paintings to render way faster
- FastFurnace: utilizes mixins to edit the functionality of the Furnace, Blast Furnace, and Smoker, improving their TPS performance
- Fastload: a relatively simple mod that changes some crucial parts of world loading to speed it up
- FastSuite: enables faster execution of recipe matching through the use of concurrency
- FastWorkbench: a mod aimed at improving performance of all crafting-related functions
- FerriteCore: reduces the memory usage of Minecraft in a few different ways
- fix GPU memory leak: fixes some bugs which leak resources within GPU memory
- FPS Boost: offers you to improve the performance and stability of your game (and also adds some options such as zooming and reducing FPS during a certain inactivity to save energy)
- FPS Reducer: reduces unnecessary GPU and CPU load by reducing the frame rate automatically
- GraphUtil: adds more settings to the F3 graphs to make them more helpful in finding performance issues
- Ksyxis: speeds up your world loading by removing spawn chunks
- Mob Stacker Ind.: optimizes entity handling, by stacking similar mobs in close proximity enhancing performance without compromising gameplay mechanics
- Mobtimizations - Entity Performance Fixes: server optimization mod focused on entities, reducing their impact on your server while keeping change in gameplay to a minimum
- ModernFix: an all-in-one mod that improves performance, reduces memory usage, and fixes many bugs in modern Minecraft versions
- Out of Sight: stops modded tile entities from rendering if they are further than 24 blocks away (the range is configurable in the config file)
- Performance Tweaks: contains several small optimizations, packaged into a single mod
- Redirected: reduces the memory usage of Minecraft by preventing unnecessary creation of enum value arrays
- Saturn: a performance optimization mod designed to optimize Minecraft's memory usage
- Server Performance - Smooth Chunk Save: saves chunks continuously over time, reducing server lag and preventing lagspikes from saving too many chunks at once
- Smooth Boot (Reloaded): changes amount of threads used for loading and priority of threads used by Minecraft
- Sodium/Embeddium Dynamic Lights: an unofficial multiloader port of LambDynamicLights that integrates with Sodium and Embeddium
- Starlight: rewrites the light engine to fix lighting performance and lighting errors
- Structure Essentials: improves the speed of locating structures, reducing server lag spikes during actions, like using treasure maps
- Xenon: fork of Embeddium with improvements, extra options, and new maintainers. Also includes all the extra improvements from the Embeddium Extras mod, as well as Reese’s vertical video settings
- and all the required libraries
All credits go to the mods’ creators.

