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Lost in Ages

Lost between ages, time machine broke, trying to find a magic armory key, technology magic exploration and much more in this modpack with over 350+ quests
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Lost in Ages - 0.1.3 beta

File nameLost in Ages-0.1.3 beta.zip
Uploader
jandavoejandavoe
Uploaded
Nov 10, 2022
Downloads
366
Size
669.9 KB
Mod Loaders
Forge
File ID
4077201
Type
B
Beta
Supported game versions
  • 1.16.5

What's new

NEW LOST IN AGES CURSEFORGE LOGO!!!

Just to be 100% clear this is still not the final version of LiA logo and i'm still working on it, this logo feels super dark and i'm currently finding a way to make it brighter to be still looking that good. This new logo was mainly implemented because of the old logo was super super bad and it was just created at the first alpha release of LiA "to have some logo". This new logo could and should make the modpack feel more "professional and hopefully LiA will have farther reach

 

 

MOD UPDATES
Botania (Vazkii) 420.2 - 420.3
FerriteCore(Forge) (malte0811) 2.1.0 - 2.1.1
Just Enough Items(JEI) (mezz) 7.7.1.152 - 7.7.1.153
Sophisticated Backpacks (P3pp3rF1y) 3.15.18.698 - 3.15.19.721
Thermal Expansion (TeamCoFH) 1.5.0.7 - 1.5.2.16

 

MODS
-Added mod AttributeFix (DarkhaxDev)
-Added mod spark (lucko)
-Added mod Configured (MrCrayfish)
-Added mod Default Options (BlayTheNinth)
-Added mod JEI Enchantment Info (Phylogeny)
-Added mod Just Enough Immersive Multiblocks (aronson_1)
-Added mod Cosmetic Armor Reworked (LainMI)
-Added mod FancyMenu[Forge] (Keksuccino)
-Added mod When Dungeons Arise - Forge! (Aureljz)
-Added mod YUNG's Better Dungeons (Forge) (YUNGNICKYOUNG)
-Added mod YUNG's Extras (Forge) (YOUNGNICKYOUNG, EveCommander)
-Added mod Ding (ohaiiChun)
-Added mod Extreme Reactors (ZeroNoRyouki)
-Added mod Shutup Experimental Settings! (Corgi_Taco)
-Added mod Rubidium (Asek3)
-Added mod Dank Storage (tfarecnim)
-Added mod More Storage Drawers (RydelFox)
-Added mod Refined Storage: Requestify (Buuz135)

-Added mod Refined Storage Large Patterns (TheLMiffy1111)
-Added mod Extra Disks (MelanX)
-Added mod ExtraStorage (3divad99)
-Added mod AE2 Extras (tfarecnim)
-Added mod Applied Energistics 2 Wireless Terminals Forge (tfarecnim)
-Added mod PackagedAuto (TheLMiffy1111)
-Added mod Not Enough Energistics (vfyjxf_)
-Why am i adding so much mods in one update?
-I just feel that Lost in Ages is incomplete and loses out a lot of potential on the lack of mods in it, if you don't like this update i'm sorry but this was a step that i felt must be done
-also a lot of added mods are just some QoL features or something little (like More Storage Drawers, Not Enough Energistics, PackagedAuto, Rubidium)

 

CHANGES
 
-Completely reworked Age 0- Start and also renamed it to age 0: Getting Found in the lost
-Lore Implementations in the quests
-Slightly edited the style of Age 3 - Creative and added a few new quests to it
-Slightly edited style of quests in Age 2 - Immersive and changed some descriptions
-completed Age 4 - Botanical, starting my work on Age 5
-New questline More Botanics - containing all things that couldn't fit in the Age 4 - Botanical questline
-renamed Age 8:Digital to Age 8: Digital Engineering
-renamed Age 13:Final Age to Age 13:Escape plan (matching the idea of LiA much more)
-renamed Storage Drawers to Storage Solutions because of dank Storage mod being added to it
-Updated Sophisticated backpacks questline and changed backpack recipes
-changed that all recipes on extended crafting tables can be crafted on all tiers possible (for example t2 table recipes can be crafted on t3 table etc.)

 

 -also a new iteration of the Lost in Ages title screen, i'm working on a custom Lost in Ages banner for title screen

 

if you find any bugs report here