
Description
Welcome to our SRP survival modpack!
Featuring Scape and Run: Parasites, Techguns, Magneticraft, Thermal,
Ender IO, Industrial Renewal and The Lost Cities.
Over 200 days of havoc.

In some ways we have made your life easier and in others more difficult.
Features:
- Chaos
- Hordes that scale in threat level up to day 100
- The ability to dodge, ledge grab and wall jump thanks to Elenai Dodge
- 36 new high quality enchantments, courtesy of Unique Enchantments
- Increased max enchant levels and added 17 more enchantments - Apotheosis
- The possibility of permanently increasing your max HP
- Increased Ore generation by over 50%
- A new way to chop down entire trees with ease - HT's TreeChop
- Additional bauble slots for many of the baubles added
- Randomly generated structures with very high loot amounts
- Many of the weapons found in Techguns have been buffed
- No more lava bucketing everything without risk, get some tongs or mitts before doing so
- Collision damage is active at all times, don't mindlessly zoom through everything
- Realistic Item physics
- Corail Tombstone
- Debug info has been disabled, grab a compass if you want to have the coordinates on screen
Get an Antique Atlas if you want both the coordinates and a minimap on screen - Most mobs have been buffed, including SRP ones
- Alot of mob infighting
- Custom music! (More like ambience music)
The vast majority of the rest of the mods are QOL things. My thanks to the authors.
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For a quick server installation, copy and paste this into your server.properties file on the
defaultworldgenerator-port=
line:
22e9cde1-fd12-11ed-98c2-e0d55ee7e3cb
Note:
The included server.properties file already does this.
-----------------Important-----------------
Recommended RAM: 5-6 GB
Recommended Client JAVA arguments (CMS):
-XX:+AggressiveOpts -XX:+UnlockExperimentalVMOptions -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSConcurrentMTEnabled -XX:+ExplicitGCInvokesConcurrent -XX:ParallelGCThreads=2 -XX:+OptimizeStringConcat -XX:+UseStringDeduplication -XX:+UseFastAccessorMethods -XX:+DisableExplicitGC -XX:MaxGCPauseMillis=10 -XX:GCPauseIntervalMillis=50 -XX:NewSize=84m -XX:+UseAdaptiveGCBoundary -XX:NewRatio=3 -Dfml.readTimeout=90
Recommended Server and Client JAVA arguments (G1):
-XX:+UseG1GC -Dsun.rmi.dgc.server.gcInterval=600000 -XX:+UnlockExperimentalVMOptions -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -XX:+DisableExplicitGC -XX:+AlwaysPreTouch
Credits:
Roalty Free tracks from:
suonho
https://freesound.org/people/suonho/
yewbic
https://freesound.org/people/yewbic/
klankbeeld
https://freesound.org/people/klankbeeld/
Trebblofang
https://freesound.org/people/Trebblofang/
PatrickLieberkind
https://freesound.org/people/PatrickLieberkind/
TheDweebMan
https://freesound.org/people/TheDweebMan/
Structures:
Benji's Adventure Pack I - By Benji
Village Building Pack and others by 0xebjc
https://complex.ivorius.de/
More tracks:
Kevin MacLeod (incompetech.com)
No changes have been made to any of the tracks used.
Shaders used in the screenshots: Builder's QOL
Special thanks to Knifethrust at the SRP discord for playtesting.
With that said there are no quests and/or extra bosses/dimensions to beat, this is only about delaying the inevitable.
I will be updating this modpack as soon as critical errors are found or whenever Scape and Run: Parasites updates.
Have fun!
Just one note:
Do not get the idea that you will be able to finish this quickly.