Antique Atlas is a craftable item that enables a special map screen. You can navigate the map via click & drag, zoom via the scroll wheel. Additionally, on-screen buttons let you add/remove/hide markers, export the map to an image file.
Both server and client need to have the mod installed.
You're free to include this mod in mod packs, as long as you're not making money off of it.
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The map is generated around the player by selecting a single biome to represent each chunk of 16x16 blocks. Custom biomes added by other mods will be automatically assigned to a default texture set based on their characteristics, but you can add your own texture packs with custom textures: see Editing Textures
You can export the atlas as an PNG image file that shows the current dimension of the player.
Modders can make use of the Atlas API! In order to develop with the API, grab a deobfuscated build here.
Like with Minecraft maps, right-click on empty Atlas to create a usable instance:
Crafting an Atlas with empty Atlases creates clones of the original Atlas. The map content is shared between the clones, so you can always leave a copy at home and go on adventures without ever worrying about losing your Atlas.
#1 + #2 = #3
2 different Atlases can be crafted together and have the contents of both merged into a new one.
Right-click while holding the Atlas to open it.
A huge thanks to everyone who has contributed to the mod!
to Hunternif for creating the mod and the original textures and
to Kenkron for updating and maintaining the mod for several years
to voythas and others from the Quest team for inspiring the original idea
to coolAlias for integrating with ZSS, rewriting network code and providing lots of along the way
to Golrith for his work on a custom texture pack, and to temdur and barrowisp for contributing
to everyone who made suggestions in the Minecraft Forums thread. They have been really insightful, and some of the suggested features have been implemented.