Retro Magitek Test Version 2
What's new
After a long hiatus, I am working on my pack again.
I made an effort to trim back some areas of this pack before adding new mods, but the mod list actually became a lot larger after this anyway. Whoops.
As expected, there will be some conflicts between Version 1.3 and Version 2.0. You likely need to start a new world. If you wish to transfer over bases, I recommend installing world edit and copying it into a schematic.
Removed Mods -
Sohpisticated Wolves
Zombie Awareness
CoroUtil
Streams
Farseek
Fence Overhaul
Traverse
Stackable
Embersified
Ore Excavation
Quark Oddities
Added Mods -
Additional Enchanted Miner
Biomes o Plenty
TechGuns
Advanced Rocketry
Advanced Rocketry Tweaker
Better Questing RF Expansion
Essentia Brazier
Engineer's Decor
Immersive Posts
Immersive Tech
ItemPhysic Full
Thaumic Augmentation
TombManyPlugins TechGuns
LootTweaker
Wearable Backpacks
Nature's Compass
Dynamic Trees BoP
Updated Mods -
Forge to 2838
Advanced Chimneys
Antique Atlas + Extras
AutoRegLib
Better Questing + Standard Expansion
Charset Tweaks + Audio + Lib
Colytra
CraftStudio API
CraftTweaker
Embers Rekindled
Engineered Golems
Foamfix
Forge Endertech
Ice and Fire
Immersive Railroading
Immersive Vehicles + Official Set + Blackthorne
Inspirations
JEI
LagGoggles
LibrarianLib
LLibrary
Mantle
ModTweaker
MTLib
Mystical Lib
NuclearCraft
Open Computers
Ore Excavation
Pollution of the Realms
Quark
Railcraft
Rustic
Rustic Thaumaturgy
ShetiPhianCore
Simple Corn
Simple Ore Samples
Soot
Thaumic JEI
The One Probe
Wizardry
Scripts and Configs -
Cofh World
Edited the sizes and rarity of some ore veins. They should be much rarer, but much larger as well. Veins also have a tier system of sorts.
Veins previously tended to spawn close to bedrock, making it frustrating to mine early-game. This 4-tier system causes certain veins to spawn within a specific height range.
This ensures that specific types of ore will spawn closer to the surface, with rarer ores spawning deeper in the ground.
Simple Ore Samples
Fixed Thaumcraft Amber ore not having an ore sample. Now it should be easier to find amber ore for research and lights.
TechGuns
Disabled ore generation, disabled some of the futuristic guns and armor, as well as redundant machinery, and replaced many of the crafting items with materials available from other mods.
Many crafting recipes are now edited, and some are a little easier, while others are much more difficult. The endgame items will now require significant progress into several mods to be craftable.
Loot tables are edited to remove the now useless crafting components, and replace them with the new materials instead.
Railcraft
Disabled redundant machinery and most decorative blocks, and removed the creosote recipe from the furnace.
Biomes o' Plenty:
Added several biomes as sub-biomes to other biomes.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

