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Enigmatica 2: Expert - Extended

E2E-E is a continuation of the Enigmatica 2: Expert modpack
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E2E-Extended-v1.86.0-beta

File nameE2E-Extended-v1.86.0-beta.zip
Uploader
krutoy242krutoy242
Uploaded
Aug 7, 2026
Downloads
1.3K
Size
26.6 MB
Mod Loaders
Forge
File ID
8595356
Type
B
Beta
Supported game versions
  • 1.12.2

What's new

Changelog ● Known Bugs ● Update Caution

[!WARNING] In this version server is unable to start normally!

Temporary fix see here.




⚑ Performance Improvements



  • πŸ–‡βš‘Skip loading of unused JEI categories via HEI config
    HEI config prevents disabled recipe categories from being registered and indexed at all, unlike the old script that only hid them after everything was already loaded.



✨ New Features




Quest


  • πŸ–‡πŸ“–Explain and rules
    Radiator output is scaled by its open space and biome and then rounded down, so the 1000 Lava -> 1 Pahoehoe Lava recipe quietly makes nothing on a poorly placed one.



πŸ› Fixes



  • πŸ–‡βŒ¨οΈFix /portal_spread and /restart_server
    .. from a player
  • πŸ–‡βœοΈ[Catalyst Stone]s are enchantable with Mending and Unbreaking again
    The Thaumic Wonders fork silently ignores its own "Enable Stone Enchants" option, so , and could no longer take Unbreaking or Mending - a ZS mixin restores it and repairing stays disabled. Upstream: https://github.com/Invadermonky/ThaumicWondersUnofficial/issues/54
    Related: 700a7a58b
  • πŸ–‡βœοΈFix recipe
    Contributed by TabakaSIM
  • πŸ–‡πŸŒ±IC2 guaranteed seed only after a crop grew
    Breaking plant that grow at least for +1 stage always drop a seed
  • πŸ–‡πŸΌ[Potion Ring]s no longer burn out in bauble slots
    Possibly Baubles ticks equipped rings with its own code that ignored the x1000
    duration buff, so a fully charged ring emptied in about 40 seconds instead of
    lasting as long as one carried in the inventory. Closes https://github.com/Krutoy242/Enigmatica2Expert-Extended/issues/640
  • πŸ–‡πŸ’ generates Nether Nickel, Silver and Platinum again
    Botania throws these three ores out of the flower's list on startup because
    their Overworld counterparts are registered later by Thermal Foundation. Closes https://github.com/Krutoy242/Enigmatica2Expert-Extended/issues/644
  • πŸ–‡πŸ’₯Crash when is used in , closes #642
    The generator forgot the metadata of its fuel, so any fuel with meta != 0 ended up producing 0 RF/t and crashed the game the moment its interface was drawn; generators already stuck in that state now recover on their own instead of staying dead forever. Closes #642
  • πŸ–‡πŸ’₯Crash when is put into a crafting station, closes #647
    The Hand Framing Tool asked every item in a crafting grid whether it is a
    solid block, and blocks that reject their own item metadata (QBitHop
    hoppers) threw instead of answering, killing the client. Closes #647
    Upstream: https://github.com/CleanroomMC/QBitHop/issues/2
    Related: 277b6a6ab
  • πŸ–‡πŸ”„Fix /restart_server not working on server
  • πŸ–‡πŸ”΅Reconfigure Cleanroom Relauncher
  • πŸ–‡πŸ§‰Fix botania potion reg can crash game
  • πŸ–‡πŸͺ„Restore [Thaumonomicon Lectern] and recipes in first research
    Both recipes vanished from the "First Steps" page because a malformed research patch made Thaumcraft drop the whole entry. Related: 607a8d19a
  • πŸ–‡πŸͺ„Show recipes for and [Talisman of Experience] in Thaumonomicon
    Their research pages pointed at recipes that no longer exist, and four Eldritch entries spammed patch warnings on every startup. Related: f3e6e2942, 6bbbe60eb
    cc @TabakaSIM
  • πŸ–‡πŸŸ Migration mct_immersivetechnology
    Immersive Technology multiblock structure pages are back in JEI, and the LittleTiles corruption that forced the previous rollback is fixed upstream. Related: c8c5c6395

Configs


  • πŸ–‡πŸŒ Show Astral Sorcery constellations in Skyblock sky
    Contributed by ImNotEvenAngry
    Void dimension was missing from the sky-render whitelist, so discovered constellations never appeared in the night sky on Skyblock.

Gear


  • πŸ–‡β›οΈRestore mob equipment on Silk Touch and Vis Siphon materials
    Mobs rolling [Sponge] or tools and [Mithrillium] armor spawned bare, because generating their random modifiers hit a Tinkers error that aborted the whole spawn. Related: ddbd5d32c

Mods


  • πŸ–‡πŸ§±Restore Thaumic Additions content skipped by #modloaded
    Its potions, tool traits and tweaks silently never loaded, because ZenUtils matches #modloaded against the modid in mcmod.info (thaumicadditions) instead of the real one (thaumadditions). https://github.com/friendlyhj/ZenUtils/issues/138

Quest


  • πŸ–‡πŸ“–[Potion Ring] buff is x10000, not x1000
    The description promised 170 minutes per Blaze Powder, while the actual mixin
    stretches one charge to about 28 hours. Related: 85834ef17

Recipes


  • πŸ–‡βœοΈ[Enderium] cannot be alloyed from and again
    NuclearCraft 2o.9.3 began registering its Tinkers' alloys before CraftTweaker runs, silently resurrecting the cheap + [Platinum] chain that the pack replaces with [Platinum] + + . Upstream: https://github.com/tomdodd4598/NuclearCraft/issues/869
  • πŸ–‡βœοΈ and accept wood again, closes #641
    Pack oredicts logNonfireproof, plankNonfireproof, logFireproof, plankFireproof, logSequoia and plankSequoia started with log/plank, and Thermal Expansion picks exactly such a name as the recipe key β€” so it looked up the wrong key and refused every vanilla and Forestry log or plank; the noun now goes last (nonfireproofLog etc.) so logWood/plankWood win again. Fixes #641

Skyblock


  • πŸ–‡πŸŒŒStop stranding Skyblock players outside their island
    Dying in Spectre or any dimension that forbids respawning dumped Skyblockers
    into the Overworld with no way home, /island home refused to work there,
    /island create handed out the Skyblock stage even when it failed, and the
    "you live here now" message never arrived.



Mods changes




🟒 Added Mods
 Icon   Summary   Reason 
    Immersive Fixes - Old IE
Separate version of Immersive Fixes designed specifically for 1.12.2 Forge. 
 People say we need it 


πŸ”΄ Removed Mods
 Icon   Summary   Reason 
    OldJavaWarning
Warns users when java is outdated. 
 Not necessary on Cleanroom 
    MixinBooter
The Mixin Library for 1.8 - 1.12.2. 
 Included in Cleanroom 


🟑 Updated Mods
 Icon   Summary   Old / New 
    OpenComputers   OpenComputers-MC1.12.2-1.8.9a+8ca336f
OpenComputers-MC1.12.2-1.8.10+258943363
 
    MmmMmmMmmMmm (Target Dummy)   MmmMmmMmmMmm-1.12-2.0.6
MmmMmmMmmMmm-1.12-2.0.7
 
    Smeltery IO   MCT-SmelteryIO-1.12.2-1.3.70
MCT-SmelteryIO-1.12.2-1.3.71-release
 
    Immersive Technology   MCTImmersiveTechnology-1.12.2-1.9.102
MCT-ImmersiveTechnology-1.12.2-1.10.204-release
 
    Zen Utils   zenutils-1.27.5
zenutils-1.28.3
 
    Fluidlogged API   Fluidlogged-API-v3.3.2-mc1.12.2
Fluidlogged-API-v3.3.3-mc1.12.2
 
    RandomTweaker   RandomTweaker-1.4.10
RandomTweaker-1.4.11
 
    Had Enough Items   HadEnoughItems_1.12.2-4.31.2
HadEnoughItems_1.12.2-4.34.0
 
    JEI Utilities   JEI-Utilities-1.12.2-0.2.13
JEI-Utilities-1.12.2-0.2.15 
    Obscure Tooltips   obscure_tooltips-forge-1.12.2-3.10.1
obscure_tooltips-forge-1.12.2-3.10.2
 
    Thaumic Energistics Extended Life   thaumic-energistics-extended-life-1.12.2-2.3.5
thaumic-energistics-extended-life-1.12.2-2.5.2
 
    The One Probe Community Edition   TheOneProbe-CE-1.12-1.3.7-fix1
TheOneProbe-CE-1.12-1.3.8-fix2
 
    η±/Sound Physics Remixin   soundphysics-1.2.1
soundphysics-1.3.0-beta
 
    Fugue   +Fugue-0.23.6
+Fugue-0.23.7
 
    Advanced Rocketry - Reworked   advancedrocketry-2.2.11
advancedrocketry-2.2.12
 
    ARLib   libvulpes-0.5.5
libvulpes-0.5.7
 
    StellarCore   StellarCore-1.5.22
StellarCore-1.6.0 
    Rather Enough Immersive Multiblocks   reim-0.3
reim-0.4
 
    TopAllDependents   TopAllDependents-1.4
TopAllDependents-1.5 
    Crash Assistant   !!!CrashAssistant-forge-1.12.2-1.11.10
!!!CrashAssistant-forge-1.12.2-1.11.11
 
    RandomComplement   random_complement-1.9.3
random_complement-1.9.5
 
    Cleanroom Relauncher   !cleanroom-relauncher-0.6.2
!cleanroom-relauncher-1.0.2
 
    Tinkers' Antique   TinkersAntique-1.12.2-2.13.0.207
TinkersAntique-1.12.2-2.13.0.208
 
    CodeChicken Lib CRE   codechickenlib-3.3.5-universal
codechickenlib-3.3.8-universal
 
    ZNet   XNet-1.8.20
XNet-1.8.21
 
    Congrega Mystica   CongregaMystica-1.1.1
CongregaMystica-1.1.2
 
    ThaumicTweaker   thaumictweaker-1.3.3
thaumictweaker-1.3.4
 
    Recurrent Complex Volts   RecurrentComplexVolts-1.12.2-2.0.0.6
RecurrentComplexVolts-1.12.2-2.0.0.9
 
    ThaumicAPI   thaumicapi-1.1.1
thaumicapi-1.1.4
 
    Tinker's Planner Antique   TinkersPlannerAntique-1.12.2-1.0.3
TinkersPlannerAntique-1.12.2-1.2.0
 
    Actually Additions V2 Coffee Edition   ActuallyAdditions-1.12.2-r156
ActuallyAdditions-1.12.2-r157
 
    KAMI: Reborn   kami-1.0.4
kami-1.0.6
 
    Thaumic Information   thaumicinfo-1.1.2
thaumicinfo-1.2.1
<summary>Changelog ↑</summary>


Fixes/improvements



  • [#3784] Added three new robot names (airone01)
  • Fixed client leak in Sound.
  • Fixed clipboard length not being validated on the server side.
  • Fixed network filtering not protecting against NAT64 accesses by default.
  • Fixed non-local addresses not being specifiable by the ip: filtering rule.
  • Fixed Redstone IO block missing particles on destruction. (zeng-github01)
  • Fixed server leaks in Player, SideTracker and StaticSimpleEnvironment. (Alexdoru)
  • glGetError() is no longer called if logging GL errors is disabled. (mitchej123)
  • Improved Polish translation.
  • OpenComputers native libraries are now stored in an opencomputers/natives subdirectory. (CaitlynMainer)



List of contributors



airone01, Alexdoru, asie, CaitlynMainer, hinyb, mitchej123, zeng-github01

<summary>Changelog ↑</summary>

v2.0.7 small fixes

  • fixed a dupe using the dummy entity, already present in old dummy mod
  • added a config whether the dummy entity is alive, making it targetable or not (#86)
<summary>Changelog ↑</summary>

Changelog:

 - Support both TinkersConstruct and TinkersAntique, performance fixes
 - Fix gamescope spam
 - Migrate to RFG, no more workarounds
 - Remove dev network mixin, it was resolved upstream
 - Update license reference to CC 4.0
 - Update licensing details for MCT Smeltery IO
 - License Assets
 - Add official Discord and Modrinth links to README

<summary>Changelog ↑↑↑↑↑↑↑↑↑</summary>
MCT-ImmersiveTechnology-1.12.2-1.10.204-release

Changelog:

  • Fix boiler fuel JEI not displaying on first open
  • Config settings sweep, bugfixes
  • Fix fluid registration and collision handling
  • Fix gamescope spam

MCT-ImmersiveTechnology-1.12.2-1.10.203-release

Changelog:

 - Add radiator efficiency rating to TOP
 - Moved wire rendering fix to Immersive Fixes
 - Slight mixin adjustments
 - Redo all multiblock shapes with v2 shapes script
 - Fix up high pressure steam turbine
 - Add sound subtitles, and more languages, same as 1.20.1
 - Backport sounds from 1.20.1
 - Add particle effects to Solar Melter
 - Cache voxel shape for multiblocks
 - Fixes on boiler model
 - Boiler smoke and flame particles
 - Turn on cutout for the boiler model
 - Halve the clear blocks range for radiator efficiency, stagger checks
 - CT and ECB now do 3 processes, pipe defaults increased, check configs
 - Multiblock POI cache fixes and alignment
 - Consistent recipe checks on these classes
 - Fix sync NBT for TOP
 - Fix TOP divide by 0 errors
 - Revamped manual entries
 - Add configurable biome effects to Cooling Tower and Radiator
 - Code fixes, cleanup, and refactors
 - Add crafttweaker readme
 - Fix and run optimizePng on textures
 - Fix CME on remove from ticking
 - Consolidate GUI code
 - Consolidate redundant TE slave code
 - Fix language files for pack meta
 - JEI Code consolidation
 - Add and run optimizeOgg
 - Slightly faster multiblock formation


MCT-ImmersiveTechnology-1.12.2-1.10.201-release

Changelog:

 - Missed override for Gas Turbine rotor rotation rendering
    Previously worked in SP not in MP
 - Remove dev network mixin, it was resolved upstream
 - Better way to handle a horizontal radiator
 - Cleanup
 - Rendering fix pointed to wrong multiblock parent class
 - Optimize multiblock rendering and fix network/lifecycle bugs (1.12.2)
 - TESR rendering optimizations and fixes (multiblocks and blocks)
 - Fix build increment on client launch
 - Add a version.properties


MCT-ImmersiveTechnology-1.12.2-1.10.199-release

Changelog:

 - Fix Heat Exchanger Shape


MCT-ImmersiveTechnology-1.12.2-1.10.198-release

Changelog:

 - optimizePng as a separate task
 - Resolve #319 LittleTiles storage structures corrupt after save/quit/rejoin
 - Update license information in README.md
 - License for assets


MCT-ImmersiveTechnology-1.12.2-1.10.197-release

Changelog:

- Fix item interaction on the stack limiter
- Add 4th mode to splitter conveyor it now does both/left/right/stop with redstone pulse
- Extract conveyor should not go angled
- Dropping conveyor should not rotate vertical


MCT-ImmersiveTechnology-1.12.2-1.10.195-release

Changelog:

 - Release build 195 - 1.12.2 is now feature complete, maintenance only
 - Various language file fixes
 - Fix baseheater sound keeps playing after finished


MCT-ImmersiveTechnology-1.12.2-1.10.192-release

Changelog:
 - OptiPNG do not apply lossless
 - Re-work sounds, this fixes some playing when not active
 - Mixin to fix IE wire rendering
 - Re-run less aggressive OptiPNG on all textures


... and 1 more version<summary>Changelog ↑↑↑↑↑</summary>
zenutils-1.28.2
  • better isModLoaded check

zenutils-1.28.1

* Fix compat with MixinBooter 11.9+


zenutils-1.28.0



Migrate to mixin booter 11 or Cleanroom 0.6.x



Mixinzs can modify vanilla classes now.

<summary>Changelog ↑</summary>Bug Fixes:
  • Fix entity pathfinding not checking for FluidStates.

  • Fix possible crashes while checking whether fluids may flow from/into the side of a block (fixes #289, #302, and #303).

  • Minor fix for rain particle height. Some blocks are passable while having a material that returns true for blocksMovement(), such as signs and banners. The rain particle height handler now accounts for those.

Compatibility Fixes:
  • BuildCraft: - Fix crash when placing the Flood Gate block.

  • Misty World Unveiled: - Fix crash during game load (fixes #301).
<summary>Changelog ↑</summary>

fix: the recipe of custom floating flower is not registered

<summary>Changelog ↑↑↑</summary>
HadEnoughItems_1.12.2-4.34.0

Added
  • New API to allow ghost ingredient handler targets to be aware of the mouse's current position
  • holdToDragGhostIngredients configuration to allow actual dragging of ingredients, defaulted off
  • Positional insertion when dragging ingredients into bookmark groups

Fixed
  • Issues with ingredients not being able to be dragged to the bookmark grid
  • Issues with dragging from the bookmark panel
  • Atlas bleed shown in certain cases when arrows are being drawn

HadEnoughItems_1.12.2-4.33.0

Added
  • Better keybind selection for adding bookmarks
  • Allow mods to expose a slot's ingredient type through providers (thanks @romanfedyniak!)
  • New search index system, powered by mezz's new library
  • Search index replacement API
  • Animation when adding bookmark ingredients
  • Ability to disable categories through config

Fixed
  • Dedicated servers not able to run when autocrafting
  • HEI keybinds were being activated when the text field was focused
  • Collapsible groups affecting previous/next buttons, making them act weird
  • Previous/next buttons now abide hideOnSinglePage, enabled only when there are adjacent pages (thanks @default-dx!)
  • Allow previous/next page buttons to wrap on navigating when it isn't 1/1
  • Avoid consuming scroll event if mouse is in exclusion area (thanks @ZZZank!)
  • Token related issues
  • Blacklisting issues when they are added/removed at runtime

Changed
  • Rewritten autocrafting and bookmarking
  • Initialize the bookmark menu only when there are bookmarks present
  • Move to the most logical page when adding/removing bookmarks
  • Improve navigation layout around GUI exclusion areas (thanks @Circulate233!)

HadEnoughItems_1.12.2-4.32.0
  • Fix wrong lang keys used for category prev/next (thanks to @WaitingIdly!)
  • Fix race conditions with recipe wrappers casting to the wrong classes
  • Fixes brittle rendering exception handling when it comes to items like Forestry's crates
  • Optimizes AnvilRecipe storage, from upstream JEI (thanks to @jchung01!)
  • Search recipe in both favourited and bookmarked recipes (thanks to @ZZZank!)
  • Fixed cyclical bookmarked recipes straight up crashing the client
  • Autocrafting Fixes
    • Supports reusable items (items with container/durability)
    • Stopped crafting items when they already exist in the crafting grid
<summary>Changelog ↑</summary>
πŸ› Bug Fixes
  • Tooltips rendered darker when enchanting table is open
<summary>Changelog ↑</summary>

Features

  • Wireless Terminal
  • ME Level Emitter
  • Interface added, allowing for subnets. It can also drain or provide essentia via tubes.

Bugs

  • Security Terminal works now
  • Oredict works in Arcane Terminal recipes
  • Arcane Assembler now draws power like AE2 crafters
  • Possible fixes on some disconnection issues around Arcane terminals
  • Efficiency changes around Essentia Storage Bus - protections against making a full AE2 rebuild on every change event. As a result, these buses now tick (like AE2 ones) and look for deltas in the attached container's current state vs what they last saw it being, and update AE2 with this delta
  • All parts now only check their facing, not every single neighbour face
  • Essentia Terminals now correctly recalculate their opacity when light sources around them change
  • Preventing a double-render call on placing an Essentia Storage Bus
  • Prevent jars from voiding when you sneak right-click a part onto them
  • Wake up interface if it falls asleep

Misc

  • Applied the delta/full inv sent pattern across all terminals. Should be much snappier.
  • Upgrading RFG/Gradle again
  • Min AE2uel version rolled back to 0.56.4 from 0.56.5
  • Updated Chinese translation submission from ZHAY10086

<summary>Changelog ↑↑↑</summary>

Restore the display of the style

<summary>Changelog ↑</summary>
  • More detailed underwater sound physics
  • Fast snapshot update
  • Full SVC compat
<summary>Changelog ↑</summary>
  • b0b513a Fix ftbauxilium crash
  • a64863e Merge branch 'master' of github.com:CleanroomMC/Fugue
  • 24bd6d7 Update default config
  • 465e0a2 Add Galacticraft Gravity compatibility (#131)
<summary>Changelog ↑</summary>
Changelog 2.2.12

USE WITH: LibVulpes 0.5.7

- Fixed Docking Pad inventories not dropping when broken.
- Renamed Planet Selector to Starmap Console and added a recipe.
- Improved fullscreen navigation, tooltips, scrolling, and GUI scaling.
- Renamed Holographic Planet Selector to Holographic Starmap Console and new recipe.
- Added TOP integration and navigation hints.
- Reduced allocations and GC churn.
- Proper GL.state cleanup
<summary>Changelog ↑↑</summary>
libvulpes-0.5.7
0.5.7
- Fixed MODULARFULLSCREEN using raw framebuffer dimensions instead of
Minecraft scaled GUI dimensions. This corrects GUI scaling for fullscreen view
- Use with AR 2.2.12 for correct fullscreen map behavior

libvulpes-0.5.6
0.5.6
- Updated chinese (thanks ZY)
- Fix duplication issue when using Random Things Magnetic enchant
<summary>Changelog ↑</summary>

- Support for Tiag v0.2.2.0

<summary>Changelog ↑↑</summary>
  • Bumped JEXL to 3.7.0.
  • Fixed JEXL scripts could not access allowed static fields of allowed classes.
  • Fixed 1.12.2 Cleanroom processor getter function due to OSHI update.
  • Fixed CurseForge API will require an API key since July 15 to download mods from its CDN.

See full changelog
<summary>Changelog ↑↑</summary>
random_complement-1.9.5

fix bug


random_complement-1.9.4

fix bugs

<summary>Changelog ↑↑↑↑</summary>
!cleanroom-relauncher-1.0.2

Fixed
  • GUI not working properly on certain Linux compositors

Changed
  • Better sensitivity on certain scrollbars
  • Disabled resizing

!cleanroom-relauncher-1.0.1

Added
  • More robust way of checking for fonts to use

Fixed
  • Some instances where text isn't being rendered on the UI

!cleanroom-relauncher-1.0.0

Added
  • Dark Theme

Changed
  • Menu, to be "modern" with inclusion of rounded corners, pill buttons
  • More readable and softer font selection
  • Better scaling
  • Removed duplicate UI code

Fixed
  • Arguments list not responding properly if checkboxes are ticked/unticked
  • Errors not handled properly pertaining reading of configuration
  • Taskbar window previews not working

!cleanroom-relauncher-0.6.3

Fixed
  • Errors when parsing installations
<summary>Changelog ↑</summary>
  • Ported village structures from 1.7.10 and older versions (huge thanks to atferrys for the contribution!), you can disable these if you do not want them. Village structures will also support blocks (like planks variants) from other mods.
  • Added support for Ore Berries, the Tinker villager will spawn on the new village structures if it's detected, otherwise it will spawn a vanilla smith villager (planned to be changed in the future).
  • Added localization for JEI casting time.
<summary>Changelog ↑↑</summary>
codechickenlib-3.3.8-universal
  • 1b1dd2a Fix writeVector return null
  • ececca0 TODO.md by GPT

codechickenlib-3.3.7-universal
  • 8543471 Update workflow
  • 57f5987 Fix LightMatrix by @MCTian-mi
  • f742bb4 Migrate token replacement to Blossom
  • a5573a1 Cleanup ModelBakery
  • b956216 Add particle texture API
  • 4bac18e Fix deps
  • eadeed1 Add workaround to old mods
  • 04763b8 Update deps
<summary>Changelog ↑</summary>
  • Fixed logic sensor Equality / inEquality not comparing correctly
  • Fixed cable rendering issues where cables could show the wrong color
  • Fixed resource reload (F3 + T) should work correctly
  • Improved item filter count editing:
    • Shift: +/-10
    • Ctrl: +/-100
    • Ctrl + Shift: +/-1000
    • Alt: double / halve
    • This means the only way to +/- 1 is via scroll wheel
  • Updated the filter help tooltip with the new count controls
  • Widen the inputfields in fluidconnectorsettings (where there is room)
<summary>Changelog ↑</summary>
Fixed
  • Fixed all caster's gauntlets added by Congrega Mystica being unable to select blocks for Focus Effect: Exchange.

Removed
<summary>Changelog ↑</summary>
Added
  • Added fluid support to the Brain in a Jar

Changed
  • Improved autocomplete tab logic when using the /tc research command

Fixed
  • Fixed Enhanced /tc command breaking /tc reload
<summary>Changelog ↑↑↑</summary>
RecurrentComplexVolts-1.12.2-2.0.0.9



Recurrent Complex Volts 2.0.0.9



  • Fixed legacy entities such as item frames, armor stands, chest minecarts, and zombie villagers being removed from structures.
  • Fixed modern and legacy RC loot markers being removed, restoring missing structure loot.
  • Fixed legacy entity IDs inside mob spawners.
  • Improved compatibility with modded tile entities by validating them without constructing their classes.
  • Preserved custom NBT data and spawner settings during sanitization.
  • Missing content from mods that are not installed is still removed, retaining the sanitizer’s major world-generation performance improvements.
  • Sanitizer caches will automatically rebuild once after updating.

Existing generated structures are not changed retroactively. Original structure files remain untouched, and structures generated after updating will receive the fixes.


RecurrentComplexVolts-1.12.2-2.0.0.8

Fixed issue #3

  • Bundled structures were being stripped of some of their TileEntity data by the launch sanitizer.

This has now been fixed both for bundled structures and for any structures with pre-1.11 data. Damaged caches will regenerate.


RecurrentComplexVolts-1.12.2-2.0.0.7



Recurrent Complex Volts 2.0.0.7




World Generation
  • Increased the default maximum average-ray terrain height spread from 4 to 7, allowing large structures to generate more reliably.
  • Fixed child structures selecting the wrong fixed-orientation variant when their parent was rotated or mirrored.
  • Fixed non-rotatable child structures being incorrectly rotated during placement.
  • Fixed fixed-facing village buildings being permanently discarded after encountering an incompatible road direction.
  • Improved failure handling when a custom village component cannot be created.
  • Restored witch-hut detection through RC’s scattered-feature wrapper, fixing witch spawning and compatibility with modded implementations such as Biomes O’ Plenty.

Note: Existing configs retain their current rayAverageMaxHeightSpread value. The new default of 7 applies to newly generated configs.

<summary>Changelog ↑↑↑</summary>
thaumicapi-1.1.4



[1.1.4]




Fixed
  • Fixed ThaumicAPI breaking Multiblocked's AspectList JEI display


thaumicapi-1.1.3



[1.1.3]




Fixed
  • Fixed registry crash when loaded with Multiblocked


thaumicapi-1.1.2



[1.1.2]




Fixed
  • Fixed broken AbstractItemCaster logic when picking blocks for the exchange focus

<summary>Changelog ↑</summary>
  • Added global planner search, supporting localized names, registry names, tooltip content, and traits used by Emboss and Emboss II.
  • Improved list navigation with persistent page positions, mouse-wheel scrolling, and additional page-jump shortcuts.
  • Added optional JEI recipe lookup, modifier material-name tooltips, and mining-level material sorting.
  • Added custom material power formulas.
  • Fixed blueprint buttons rendering above tooltips and corrected related armor station rendering behavior.
<summary>Changelog ↑</summary>

Better Solar Panel
Better Giant Crate, Medium Crate, Large Crate



Better Shock Suppressor



Better Atomic Reconstructor


 


Fix Coffee Machine Rotation



Fix GUI Background of the Firework Box


<summary>Changelog ↑↑</summary>
kami-1.0.6

Added
  • Added a config option to enable an alternate research background that is less colorful and saturated (highly recommended if the original is hard to look at).

kami-1.0.5

Changed
  • Awakened Ichorium Sword titanslayer strike damage can now be configured

Fixed
  • Awakened Ichorium Sword now requires a full swing to perform a titanslayer strike
<summary>Changelog ↑↑↑</summary>
thaumicinfo-1.2.1

Changed: Better defaults in jei aspect blacklist

Fixed: Compatibility with Thaumic Energistics integration for Thaumic JEI


thaumicinfo-1.2.0

Added:

  • A research β†’ recipes cache for recipe hiding
  • Automatic updating of caches if item count changes
  • Config for dioptra range and delay
  • TOP Support
    • All features from Thaumic One Proble
    • All TOP support from Congrega Mystica
  • Feature parity between HWYLA and TOP (added missing methods to both)

Changed:

  • hideRecipesIfMissingResearch no longer requires a Minecraft/World restart
  • The infernal recipe category will now show the input/output corresponding to the focused one instead of iterating through all possibilities. Thanks to WaitingIdly for pointing this out and helping with implementation
  • The configs for HWYLA and TOP are now in the same category
  • Moved some HWYLA configs from the hwyla's config to Thaumic Information's

Removed:

  • Brain in a jar fluid handling (included in ThaumicTweaker)

Fixed: OreDict recipes for the infernal furnace category not working


thaumicinfo-1.1.3

Fixed #4 β€” crash with JER integration

 

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