Tinkers' Antique

Unofficial take of Tinkers' Construct 2 for 1.12.2 ⛏️ A little of this, a little of that, a lot of tinkering, and a lot of tools
Casting Blazin' Blood on iron will produce steel!

Casting Blazin' Blood on iron will produce steel!

A new slightly more powerful fuel source obtained from smelting Blazes.

A new slightly more powerful fuel source obtained from smelting Blazes.

A returning alloy from 1.7.10!

A returning alloy from 1.7.10!

The Incognito modifier which allows you to hide all visible modifiers on your tool.

The Incognito modifier which allows you to hide all visible modifiers on your tool.

The Autosmelt modifier returning from 1.7.10.

The Autosmelt modifier returning from 1.7.10.

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Description

TINKERS' ANTIQUE

Tinkers' Antique is a fork of Tinkers' Construct 2 for Minecraft 1.12.2. Originally made by mDiyo, bonusboni, KnightMiner, and others.

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This fork aims to be its own unofficial take of Tinkers' Construct 2. Features include fixed bugs, (back)ported features from other Tinkers' Construct versions, new config options, and long term support, with bits of unique content sprinkled in. You can find the original mod description here for further details.

⚠️ DISCLAIMER: This fork is unofficial and 1.12.2 is no longer supported from the official authors, please do not report bugs related to this fork or the 1.12.2 version in general to them and rather report these to our GitHub instead!

This mod requires Mantle. If you are updating from the original Tinkers' Construct mod, make sure to reset your config file!

🌳 Looking for a Natura continuation? Check out this fork's sister project, Natura Legacy!

🛡️ Looking for armor? Check out this fork's other sister project, Antique Armory!

🗺️ Want to fully plan out on your tool creation? Check out Tinker's Planner Antique!


⁉️ FAQ

💭 Why the rebranding?

The SlimeKnights team wishes ports and forks to have unique names for distinction, read more about it here. Tinkers' Antique resembles a vintage tool shop as a reference to 1.12's comparably old age.

😨 Will my add-ons and worlds still work?

Yes, this fork is created with 100% retro-compatibility in mind. If you should somehow encounter immediate issues when migrating, please report it on GitHub accordingly.

🔧 Which fixes from other mods are included?

We currently have included and improved upon the following mods, meaning they are no longer required and potentially break stuff when using them (unconfigured) with our continuation:


🛠️ INITIAL CHANGES

To view more changes, consult the changelogs of each update!

[Additions]

  • Adjusted secondary uses for mattocks & kamas
  • Aluminum Brass tool parts
  • Alumite material
  • Better slime island configuration
  • Blazin' Blood smeltery fuel
  • Configurable GUI button column counts
  • Configurable despawn timer for projectiles
  • Configurable liquid transfer rate for faucets & channels
  • Configurable material registration blacklist
  • Configurable maximum smeltery item renders config option
  • Configurable minimum smeltery fluid height
  • Configurable mining level for nether ores
  • Configurable mod particle master switch
  • Configurable tickrate for smelteries & seared furnaces
  • Depth Digger trait
  • Diamond melting/casting parity (Molten Diamond, yay!)
  • Immersive smeltery sounds
  • Italian translation
  • Native ore dictionary cache
  • Seared bricks from seared stone convenience recipe
  • Tool deconstruction (tools can be deconstructed by putting them in output slots of tool stations/forges)
  • Unique slime liquid textures

[Fixes]

  • Added missing item textures
  • Consistent off-hand behavior for weapons
  • Converted sounds to mono for better directional playback
  • Crafting results in part builders are now updated properly when input slots are changed via right-clicking
  • Fixed Magnetic trait conflicts voiding items
  • Fixed application of aquadynamic mining speed
  • Fixed application of squeaky attack damage
  • Fixed level aspect exceeding the maximum level
  • Fixed particle leaks
  • Fixed tool forge item duplication
  • Lenient registry errors
  • Updated Chinese translation
  • Updated Korean translation

[Tweaks]

  • Faster data structures
  • Faster removal of unbreakable projectiles
  • Improved JEI/HEI interface textures
  • Miscellaneous texture additions and retextures
  • More consistent config comments
  • Proper tool types for mattocks
  • Shuriken off-hand checks for swords
  • Various guidebook improvements

The Tinkers' Antique Team

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