Abyssal Divinity Beta 0.9
What's new
Changelog:
added custom resourcepack to unify ALL DivineRPG textures to 16x16 (except for Vethea), also fixed texture inconsistencies like bows, doors and hearts.
added ArtemisLib
minor tweaks to some CQR Dungeons
added new generated cave
removed treasure enchants from Diamond gear in treasure chests
added Teleport Stone to End City loottables
changed some Items to be created with a ritual
added Transmutation from biotite blocks to biotite
removed wither and poison immunity baubles from EBWizardry
fixed necromancer villager not working
fixed Divine Rock recipe using oredict entries
changed some DivineRPG recipes to better represent their textures
removed teleport feature from natures Compass
added recipes for Sage and Warlock Armor Upgrades
removed smelting of iron and gold tools
changed recipes for gluttony and wrath pendant
removed Bountiful Baubles modifiers and added Quality Tools for Bauble modifiers
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

