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Living Wind

A complete wind system featuring realistic wind behavior, atmospheric effects, interactive blocks, and integration with other mods.
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v1.3.4 - [NeoForge 1.21.1]

File nameLivingWind-NeoForge-1.21.1-v1.3.4.jar
Uploader
MacatMovieMacatMovie
Uploaded
Oct 27, 2026
Downloads
383
Size
4.0 MB
Mod Loaders
NeoForge
File ID
9347042
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:living-wind-1743716:9347042"

Learn more about Curse Maven

What's new

v1.3.4

Nether Wind Expansion!

Shaders used: Complementary Reimagined + Euphoria Patches

  • Added Dimension Settings, allowing players to configure individual dimensions with Normal, Reduced Gusty, Very Weak, or Disabled wind modes. Includes searchable dimension IDs, autocomplete, and a configurable default mode for unlisted dimensions.
  • Added ambient wind particles to natural Nether blocks, including netherrack, soul sand, soul soil, basalt, blackstone, and both nylium variants.
  • Added separate Nether shelter detection, allowing enclosed rooms and tunnels to provide protection from wind without affecting Overworld shelter detection.
  • Expanded Complementary Reimagined shader compatibility, both with and without Euphoria Patches:
    • Grass and leaves now wave according to Living Wind's direction and strength, respecting the shader's existing waving settings.
    • Nether Storm fog formations now drift with the wind, with stronger winds producing faster movement while preserving the original turbulent animations.
  • Added compatibility for Swinging Hanging Signs - Hanging signs now sway according to Living Wind's direction and strength, while preserving their original swinging physics and interactions.
  • Reworked foliage particle spawning with improved automatic support for modded vegetation. Grass, flowers, and other plants now spawn more appropriate particles instead of generic tree leaves.
  • Added new textures for flower petal particles, with colors based on the source flower's texture.
  • Added more grass blade particle variations and refined existing leaf textures.
  • Chimes Compat - Fixed bamboo and carved bamboo chimes swaying against the wind when placed facing east or west.
  • Preserved existing particle spawning limits and optimizations to keep the expanded foliage system lightweight.