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Fresh Animations: Player Compats

Modded item arm poses for Fresh Animations: Player Extension

An add-on for FA: Player Extension by FreshLX that fixes how modded weapons and items are held. FA: Player Extension replaces the player's arm animations, so guns, tools and instruments with their own arm pose end up being held like normal items and point at the ground in third person. This pack fixes their proper pose, and makes them compatible with FA: Player Extension. This pack is mainly focused on 1.20.1 mods that I personally use, so compatibility with other mods is not guaranteed.

Along with FA:PE compatibility, some items had fitting poses added, such as the orbital railgun, which doesn't originally have any pose. Other bugs and visual inconsistencies were also fixed. I tested the Musket mod with a 3D muskets resource pack so I'm not sure if it's gonna look weird with base textures or a different resource pack.

This pack is intended to be used alongside stradat's EMF compat mods, which is why compatibility wasn't included for major mods like Iron's Spells & Spellbooks, supplementaries, quark etc.

Requirements:

Place this pack above FA: Player Extension.


Supported Mods:


Also Included:

  • Biomancy first-person fix: the extra player arm drawn on the Essence Extractor, Bio-Injector, Caustic Gunblade, Impaler and Ravenous Claws no longer pokes through the item (The arm was removed…)

Refer to the gallery for more images.

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Modrinth Link


Credits:

  • FA: Player Extension by FreshLX. This pack contains edited versions of its player models and only works alongside it.
  • Biomancy by Elenterius. The Biomancy item models are edited versions of the mod's own models, which respects the CC license.

Fresh Animations: Player Compats Team

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