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## ⚒️ The Dwarf Update
**Better Dwarf Trades and Stackable Beers!**
Dwarf Blacksmith now has 4 starting trade offers, 4 unlockable offers, and levels up faster.
### Updated Dwarf Blacksmith Trades:
+ Replaced 5x Torch with 32-64x Torch Arrow
+ Can buy tin and source gems
+ Can now buy amethyst and amber for greater fey gems
= Tnt replaced with spartanweaponry dynamite
= Diamond Tools replaced with Silver Tools, but lowered the gem price (Lower Gathering requirement)
- Removed Minecart trade
+ Added a fourth tier trade where the dwarf can sell the Stormlander weapon, the Squire Bag relic, and 16x candles
### Summoned Dwarf Blacksmith:
+ starts with 6 trades
+ increased quanity of most items
+ can sell slate (darker depths)
+ can sell you cobbled deepslate, meaning you no longer have to go to the mining dimension for it
= Emeralds replaced with emerald ingots
- asks for more complex foods from simplefarming and farmer's delight, the more valuable items always require beer
- No longer sells cobblestone
+ Added a fourth tier trade where the dwarf blacksmith sells a netherite smith hammer, and buys one of the mushroomquest drinks for a shiny feywild gem
### Marketplace Dimension Dwarf Revamps:
#### Dwarf Dragon Hunter:
+ Starts with 4 trades
+ Made prices cheaper
+ Sells spirit orbs, allowing easier renewable gateways
+ Sells enderman heads
+ Sells an ender dragon treasure bag
= Sells witherbones instead of bones
- Removed Rotten Flesh, Gunpowder, Zombie Head, Skeleton Skull, Creeper Head
- Still Does NOT sell a dragon head
+ Added a second tier trade where the dwarf dragon hunter sells a fiery heavy crossbow, and 16x diamond bolts
#### Dwarf Miner:
+ Starts with 6 trades
+ Increased the amount of rocks and stones the dwarf sells, lots of modded ones
+ Sells modded ores from other dimensions
= Tnt replaced with 16x blisterbombs
= Rail replaced with crossrail
- All other rail trades removed
- Minecart trade removed
+ Added a second tier trade for rarer ores and blue bombs
#### Dwarf Artificer:
+ Sells magic stuff from twilight forest, ars nouveau, relics and dungeons gear, replacing redstone components
+ Added a second tier trade where the dwarf sells the Focus of Earth
#### Dwarf Baker:
+ Starts with 4 trades
+ Sells various pastries and breads from different mods, replacing most vanilla food trades
+ Added a second tier trade where the dwarf sells either a diamond apple or an enchanted golden apple
- The enchanted golden apple trade is moved to tier 2. Also you only get 1 instead of 2, but can make the trade twice
#### Dwarf Shepherd:
#### Dwarf Toolsmith:
= Sells Twilight Fiery Gear instead of diamond
+ Added a second tier trade where the dwarf gains 2 more trades; sells the fiery saber, rapier, or spear
- Trades cost 1 more shiny fey gem
### Additional Stuff related to the dwarves:
+ Simplefarming Brewing Barrel drinks now stack to 16
+ New Jei Info for Inactive Traveling Stone, Active Traveling Stone, Fey Gems, and Beer
### Misc. Changes:
+ Added new relic quest
+ Doggytalent Dogs now full heal when respawning/reloading a world. This fixes dogs always having only 20 hp when relogging
= Ftb shop: added atum's iron club, replacing the solo soldier's slasher. It costs 300 coins and is only available in singleplayer
---
## ⛏️ Enforced Tin Progression
Enabled pmmo break and place requirements. Currently only iron ore and spawner is in the list.
Iron Ore is now locked behind gathering 8, same as the tin pickaxe requirement. This is to encourage usage of copper and tin tools before unlocking iron tools.
Changed the break requirement message to: "You need to unlock the Tin Pickaxe (Gathering 8) to mine Iron Ore!"
Also added a simpler message for some other languages: "Tin Pickaxe (Gathering 8)"
Made tin ores more common, now equivalent to copper with up to 72 ores per chunk. It can also spawn up to y70 instead of the old y62.
To counteract the fact you can no longer mine iron ores until gathering 8, the amount of gathering xp from mining copper and tin ores have been increased:
Copper Ore: 1 -> 4.5
Tin Ore: 3 -> 5
Also increased xp gain from most ores in general to make it more worthwhile compared to chopping logs (2xp for most logs):
These are the base values in the config, in-game these are multiplied by 1.5x due to the global xp multiplier.
Coal: 1 -> 3
Redstone: 1.5 -> 2
Source Gem: Magic xp 2 -> 3
Iron: 3 -> 5
Silver: 3 -> 6
Lead: 4 -> 7
Amethyst: 5 -> 18
Sapphire: 10 -> 15
Diamond: 10 -> 16
Emerald: 10 -> 16
Quartz: 1.5 -> 2.5
Ancient Debris: 20 -> 40
Gold, Lapis Lazuli, Randomite unchanged.
Added karma xp for cloggrum bars
Fixed Silver Longbow and Silver Heavy Crossbow's weapon req being reverted
#### World Exploration Quests:
The tin quest has been updated with the changes above.
Removed Reinforced Watering Can quest
Removed Break 50x Iron Ores quest
Increased rewards from watering can quest
Altar of the Sea quest gives enough xp to be able to use it once.
Added Bottle o' Enchanting quest
---
## ⚖️ A bunch of misc. changes and rebalances.
### Pmmo:
Important: Fixed all mobs not giving pmmo xp when slain, affecting dragonslayer and karma the most
Novice Spell Book now has no magic requirement, as no glyphs can be cast (even from a caster tome) if this book cannot be used.
This fixes wizard specialization's starting spell book being unusable until magic 5.
However added some magic requirements to more powerful glyphs.
added karma xp to some Greek fantasy bosses
added xp bonuses to Greek fantasy armors
and xp bonus to some Greek fantasy weapons
Lower Yeti Armor endurance by 10, Arctic Armor by 5
Increased Farmer Smithing xp
Greatly Lowered Magic Xp on Healer specialization so the upgrades aren't strictly better than wizard
Also slightly lowered magic xp on beastmaster.
Helm of Darkness: Added +25% Karma xp, 15 Magic Requirement changed to a 5 Karma Requirement
Lowered Trident/Bident Requirements.
Infused Arc Sword Karma requirement increased by 3.
Python now drops the bezoar, 1% chance.
Wool Mitten gives +3% Endurance.
### Quests:
Important: Fix foil buddycard quest being non-repeatable, and also not being a submit item quest.
Change Healer quest description as danger sight potion is no longer there
Apex upgrading now mentions the Hecate's grimoire
Added Shadow Armor quest to blue skies chapter.
### Scripts:
Hid the Enigmatic Recall Potion, and Greek Fantasy Salve from jei (at least in the script, for some reason greekfantasy items don't hide)
Added wooden dagger to jei
Infused Arc Sword has x4 damage when charged now.
### Other:
Added greek fantasy's Golden Apple Sapling as dungeon loot in the rare category
Helm of Darkness (rare loot) grants +1 more toughness.
Remove "Chest Spawned" debug message when a mimic spawns in hardcore
Changed Twisted Mirror and Scroll of Postmortal Recall recipes to use the bountiful baubles potions. Made Twisted Mirror more expensive now requiring the dimensional carver and atems homecoming.
Default Controls: default keybinds on the dungeon artifacts changed to keypad 1, 2, and 3 to prevent text overlap.
Replaced village weaponsmith chest iron equipment with items that scale with progression
Disabled randompatches using riptide in cauldrons. This fixes the drowned belt not working.
Wool Mitten snowball damage 1 -> 5. Hits like a stone, can be better used for early magic xp gains and potential long-range snipes.
Plagued Modifier now applies the Thrombosis effect instead of plague in case the rats mod gets removed (and also to nerf it)
Shadow Armor (blue skies) is now craft able through charoite armor smithing + shadow gem.