Potential project of me adding extraneous features outside of client side performance from terrain generation to even perspective of the player.
To be perfectly honest, this will go off the rails on me trying to "optimize" vanilla while making it look nice, so due to that it'll be difficult for someone, a guy that barely knows anything about modpack making, to get this done without glitches and likely experimental features.
In other words... so far I've added new mobs, new structures and terrain generation, new items, tools, equipment (like backpacks), and weapons, and altered some fundamental mechanics of the game like a harder Ender Dragon fight or needing to find unique ender eyes. There's also iris shaders, so by default I've switched to Sodium and Indium (but damn there is no hydrogen yet); so if you have a shaders mod to stick in folder, it's usable here too. Supposedly. The same optimization/"visual enchancement" mods from Fabric General Performance is also here, and are basically from V5.1-the most updated version currently. Oh, and new resource packs as well (forgot their names but they now can go beyond what I dubbed as "vanilla" in appearance).
It isn't however a modpack that goes over the top in features, so there isn't too much on the side of crazy OP things to fight, or significant machine automation. It's more closer to something a little less vanilla, with some fun stuff attached.
Possible glitches and bugs can easily exist though. Like before there was BetterEnd as a mod, and it somehow causes minecraft to loop its loading screen. Likely due to some conflict in loading with another mod, but there's no easy way to know. So that's removed, and the current version I put up (hopefully), has been able to load in minecraft just fine, albeit there may be possible bugs with the far horizon mod with the other mods. So it's still very well playable at least.
That said, you have been warned.
Notes:
I have decided due to how many mods I'll likely end up sticking in here, I'll instead just focus on putting the mods here that may need a guide or a good know-how on it since for the most part, mods don't come with in game guides. At least not usually. So I won't be listing stuff like terrain generation mods (you can find them on the mod list fairly easily), but stuff like Alloy Forgery since it has mechanics that may not be given a guide on how they work, and may be hard to figure out even with a crafting recipe mod up.
Particular Mods
- Alloy Forgery
- Crafty Cuisine
- Enhanced Celestials
- The Graveyard
- Twilight Forest
- Twitch Chat Bridge
- Additional Additions
- Food+
- Tool Leveling+
- Drippy Loading Screen
- Llamarama