KSP Interstellar Extended aims to continue in providing a realistic road to the stars.
- Resources
- +4
- 1.1M
- Nov 14, 2021Nov 14, 21
- 1.12.5
Stockalike spacecraft parts with a futuristic look
- Utility and Navigation
- +4
- 681.9K
- Aug 18, 2024Aug 18, 24
- 1.12.5
With KSP .24 contracts out. The need for more contracts and a better economy was needed. So I rewrote the whole code and started making MCE for KSP .24. This is the results.
- Science
- +4
- 37.6K
- Feb 8, 2020Feb 8, 20
- 1.6.1
Space Telescopes with Galaxies and Rover Chemical analysis
- Science
- 145.5K
- Sep 11, 2021Sep 11, 21
- 1.12.0
A new, more flexible contract monitoring window.
- Science
- +2
- 47.3K
- Nov 2, 2019Nov 2, 19
- 1.8
v 6.0.3.0 - Ship Manifest moves Crew, science, resource around your vessel. also controls lights, hatches, antennas & solar panels.
- Gameplay
- +2
- 62.0K
- Apr 29, 2023Apr 29, 23
- 1.12.5
This mod is intended to recreate, visually and functionally, the Endurance spacecraft from the movie 'Interstellar.'
- Ship Systems
- +4
- 82.2K
- Feb 20, 2021Feb 20, 21
- 1.10.1
New science experiments and lab modules; give your space stations purpose!
- Science
- +1
- 344.0K
- May 18, 2016May 18, 16
- 1.1
This mod adds a galaxy, with solar systems orbiting a black hole, and wormhole near Jool that leads to the Gargantua system.
- Science
- +2
- 35.5K
- Dec 16, 2022Dec 16, 22
- 1.12.4
Transmit science between vessels using the Comm Network
- Science
- +1
- 28.4K
- Nov 5, 2019Nov 5, 19
- 1.8
Lets users control where asteroids appear
- Resources
- +2
- 24.7K
- Jan 24, 2021Jan 24, 21
- 1.12.5
A 3.75 meter stockalike capsule that holds 7 kerbals - Includes IVA and multiple Service Module Parts
- Command and Control
- +3
- 38.1K
- Jun 28, 2015Jun 28, 15
- 1.0.4
A collection of orbital science mods for the early, mid, and late game.
- Gameplay
- +2
- 14.6K
- May 20, 2026May 20, 26
- 1.12.5


