2.1 dev build
What's new
-made machines compatible with more stuff (alchemical refinery now supports niche metals (still can't do things that need a blast furnace tho) -tfc wood can be cut in II's sawmill -further ore processing with jaopca(maximum of a factor of ~14 if you view the base tfc values as 1x)
-guardians now spawn in oceans -some minor map alterations
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

