Real Tech-3.0.24.zip
What's new
==========================================================================
Real Tech 3.0.23 --> Real Tech 3.0.24
=====================================
Changes:
enabled simple farming wild crops
disabled simple farming seed drops
reduced hemp seed drops from grass... again
Updated:
AutoRegLib (AutoRegLib-1.6-47.jar --> AutoRegLib-1.6-49.jar):
AutoRegLib-1.6-49.jar:
WARNING: This update WILL break mods that use the drop-in API. Unfortunately this had to be done. If you're using Quark, make sure you're also updating it to the latest version alongside this, or you'll crash.
* Updated the API for drop-in to be slot sensitive.
Immersive Engineering ( ImmersiveEngineering-1.16.5-4.2.4-134 --> ImmersiveEngineering-1.16.5-5.0.0-135):
ImmersiveEngineering-1.16.5-5.0.0-135:
* Clean up the API (Malte)
* THIS IS A BREAKING CHANGE!
* Don't expect addons to work without being updated!
* Add buckets for potion fluids (Malte)
* Add ComputerCraft compat (Malte)
* Add Redstone Logic system (BluSunrize)
* New Block: Circuit Table, use it to make logic circuits!
* New Block: Logic Unit, it plugs into redstone wires to do logic operations!
* Changed recipes for circuit boards!
* Add missing death message for punching someone into a live wire (BluSunrize)
* Add crusher recipe for netherwart blocks (BluSunrize)
* Add TConstruct compat, allowing Hemp to be harvested with a kama (BluSunrize)
* Change Item Routers: (BluSunrize)
* Allow items to pass into unfiltered outputs if the filtered location is full
* Change "OreDictionary" to "Tags", and update icons & manual documentation
* Improve documentation for Feedthrough Insulators (IKnewOne)
* Improve container logic for the Workbench (MalkContent)
* Adjust internal handling of Cloche recipes, allowing more dynamic recipes for mod compat (InfinityRaider)
* Fix servers kicking players for flying when using the skyhook or standing on conveyors (Malte)
* Fix the skyhook moving players to NaN coordinates in some cases (Malte)
* Fix particles indicating garden cloche power state (Malte)
* Fix issues with arc recycling recipe generation (Malte)
* Fix mineral veins not being generated in some areas (Malte)
* Fix structural arms not using their blockstate property (Malte)
* This made them near unusable in structure files
* Fix dupe bug when interacting with barrels with stacked fluid containers (Malte)
* Fix duplicate files being included in the IE jar (Malte)
* Fix inconsistent wire length checks (Malte)
* Fix drills breaking stone without heads or fuel (Malte)
* Fix the metal press dropping two molds when broken with a drill (Malte)
* Fix the sawmill not dropping its sawblade when broken (Malte)
* Fix IE recipes involving water buckets not working in some scenarios (Malte)
* Fix issues with multithreaded loading (Malte)
* Fix material list for the combined excavator (Malte)
* Fix registering of potion fluid and recipes (Malte)
* Fix drill speed exploit in water (Malte)
* Fix issues related to removed mineral veins (Malte)
* Fix multiblocks not forming when blocks are waterlogged (Malte)
* Fix visual disconnects on fluid pipes (Malte)
* Fix workbench deleting adjacent blocks (BluSunrize)
* Fix powered lanterns not being flipable (BluSunrize)
* Fix villager requiring IE steel ingots instead of config preference (BluSunrize)
* Fix turret GUI not allowing unfired bullets to be removed (BluSunrize)
* Fix transparency render glitch with razor wire (BluSunrize)
* Fix drill being usable without fuel (BluSunrize)
* Fix dupe bug with capacitor backpacks (BluSunrize)
* Fix craftweaker compat allowing invalid fluid inputs (BluSunrize)
* They now crash during Craftweaker loading, causing an appropriate error in the CT log
* Fix posts having different bounding boxes on different levels, making them hard to climb (TwistedGate)
* Fix performance issue with empty fluid outlets (Malte)
* Potentially fix lanterns and floodlights with OptiFine (Malte)
* Translations Added/Updated: de_de (astrutz)
Immersive Petroleum ([1.16.5] Immersive Petroleum 3.2.0-3 --> [1.16.5] Immersive Petroleum 3.3.0-4):
[1.16.5] Immersive Petroleum 3.3.0-4:
1.16.5-3.3.0-4
---------------------------------------
Minimum Forge: 36.1.0
Minimum IE: 1.16.5-5.0.0-135
+ Added Coker. (TwistedGate)
+ Added Sulfur Recovery Unit. (TwistedGate)
+ Added ability to turn off flarestack with a redstone signal. (TwistedGate)
+ Added Sulfurized Diesel. (TwistedGate)
+ Reimplemented the Motorboat. (TwistedGate)
+ Added Asphalt Stairs and Slab. (TwistedGate)
! Fixed config generating .bak files every time. (TwistedGate)
! Fixed Portable Generator burning out wires. (TwistedGate)
! Fixed Portable Generator not updating the tank and RF storage. (TwistedGate)
! Fixed Portable Generator recipe not showing up in manual. (TwistedGate)
! Fixed fluid names not being displayed in manual reservoir entry. (TwistedGate)
! Fixed tower manual entry not showing fluid names in table. (TwistedGate)
! Fixed pumpjack pumping days not being accurate in manual. (TwistedGate)
! Fixed the stupidly high horizontal scroll speed for the projector multiblock list while hovering over an entry that has a too long string. (TwistedGate)
! Fixed unreadable multiblock list text for projector. (TwistedGate)
! Fixed Distillation Tower fluid void bug. (Silfryi)
! Fixed Distillation Tower GUI disapearing when trying to access it. (TwistedGate)
! Fixed Fixed distillation tower not filling up the jerry can correctly, resulting in duped fluids. (TwistedGate)
! Fixed asphalt recipe eating Mek tank. (TwistedGate)
* Replaced Diesel with Sulfurized Diesel in Oil Cracking recipe. (TwistedGate)
* Changed Flarestack manual entry include a list of all burnable fluids. (TwistedGate)
* Changed the burnrate of Diesel from 200 to 320. (TwistedGate)
* Reduced amount of Sulfurized Diesel to 14mB from Oil Cracking recipe. (TwistedGate)
* Changed Flarestack recipe to use Flint and Steel instead of Firecharges. (TwistedGate)
* Updated Chineese translation. (1478599553 [yes thats their name on GH])
* Updated Russian translation. (Bytegm)
1.16.5-3.2.0-3
Immersive Posts (Immersive Posts 4.0.0 --> [1.16.5] Immersive Posts 4.1.0):
[1.16.5] Immersive Posts 4.1.0:
Compiled with Forge: 1.16.5-36.1.0
Required update to work with IEs breaking API changes with 1.16.5-5.0.0!
JEITweaker (JEITweaker-1.16.5-1.0.1.15.jar --> JEITweaker-1.16.5-1.0.1.27.jar):
JEITweaker-1.16.5-1.0.1.27.jar:
Current version: 1.0.1.27
* [use dynamic modtemplate version](https://github.com/CraftTweaker/JEITweaker/commit/c2759f6a1e8ff2b35bfe25bad1ae79582b56af35) - Jared - Thu May 27 01:42:16 2021
* [hardcode schoomp version](https://github.com/CraftTweaker/JEITweaker/commit/6da009c0581dafcef975cadf4ea7893bc328aa9d) - Jared - Thu May 27 01:08:27 2021
* [move to ModTemplate](https://github.com/CraftTweaker/JEITweaker/commit/6b7df16f588250ac3836e89bb34b80106f531c66) - Jared - Wed May 26 13:14:48 2021
* [Fixed published maven libs](https://github.com/CraftTweaker/JEITweaker/commit/355895ff24f73e62a676dcbe32c89aef91cfa621) - Jared - Wed May 26 11:49:03 2021
* [Update actions to use !CraftTweakerAPI.isServer()](https://github.com/CraftTweaker/JEITweaker/commit/bb6e199c641244d51ed5562b54b777ab1d36e565) - Jared - Mon Apr 12 04:56:40 2021
Just Enough Items (JEI) (jei-1.16.5-7.7.0.91.jar --> jei-1.16.5-7.7.0.101.jar):
Mantle (Mantle 1.6.97 for 1.16.5 --> Mantle 1.6.103 for 1.16.5):
Mantle 1.6.103 for 1.16.5:
Added tag suggestions to tag based commands
Added command to dump global loot modifiers
Added fluid texture model
MineColonies (minecolonies-0.14.155-BETA-universal.jar --> minecolonies-0.14.174-BETA-universal.jar):
minecolonies-0.14.174-BETA-universal.jar:
Minecolonies Changelog
Version: 0.14.174-BETA
Structurize Version: 0.13.173-ALPHA
* Create reset to default button in the item list module (#7089)
Add a reset to default button for resetting all elements in an item list module * Fix/7129 (#7133)
Fix issue with the graveyard Tons of graveyard cleanup * Fix 7131 (#7132)
Fix weird farmer synch behaviour * Load compost recipes when JEI isn't installed. (#7130)
Load compost recipes when JEI isn't installed. * Add hint to beekeeper no hive message (#7124)
Add hint to beekeeper no hive message * Don't require items for recruiting visitors on creative mode (#7091)
Automatically fulfills a visitor's request when recruiting on creative mode. * Remove redundant recipes. (#7113)
Removes some old sifter recipes that are no longer needed due to Mekle's and my previous changes. * fix issue 7117 (#7118)
Some cleanup of unused code Only reset bed if loaded Some fixup of message Fix bubble water handling... Fix colony crash Fix issue with water propagation * Totem of Undying functionality and research for Undertaker (#7099)
Adds an advancement for giving a totem to the undertaker. Adds research for undertaker totem usage. Gives undertaker ability to use totem of undying to assist in resurrection. * bump structurize (#7112)
Bump structurize * finish the tree stuff (#7079)
make a new methods for giving tools to hotbar trying to fix lumberjack ai being stuck or looping fix lumberjack tool setup fix lumberjack restriction mode * Add correct handling of resolver cancellation (#7101)
Fixes an issue when removing a crafter building would cause RS issues * fix 7103 (#7104)
* fix 7103
* fix 7106
minecolonies-0.14.163-BETA-universal.jar:
Minecolonies Changelog
Version: 0.14.163-BETA
Structurize Version: 0.13.171-ALPHA
* Display child's name in the new child message (#7098)
In the new child message, add the child's name. * Several fixes (#7097)
Fixes direct placement not carrying building level along Fixes builder selecting bad positions to build from Fixes incorrect bell placement Fixes citizens staying behind sleeping in academies * Fix npe in unReserveGrave (#7093)
Fix an npe caused by the unReserveGrave method * Closes #7095 (#7096)
Adds recipes for soul torches and soul lanterns to the mechanic * Prevent citizens from eating glass bottles (#7092)
Stop a citizen from eating glass bottles at the same time as honey, as that is very unhealthy. Applies to all items with a specified container item. The bottle/container item will be dropped on the ground if the citizen has no room in their inventory. * Fix smelter fuel retaining to not be coal greedy (#7070)
change the keep to be only one stack of fuel, and properly compare against allowed fuels * Schem updates (#7083)
Rescans all fortress huts Fixes trees on the lower levels of fortress town hall Fixes fortress corner decos Fixes fortress concert deco Fixes fortress tree farm Changes some fortress huts to use iron bars instead of construction tape (to be consistent) Fixes caledonia, asian, and jungle supply camps and ships * Properly cleanup requests (#7088)
Remove requests from the system once the requester is removed (destroyed) * Prevent jumping at fence gates (#7086)
Stop citizens from jumping whenever they come to a fence gate, which also prevents crop trampling.
Nutritional Balance (nutritionalbalance-1.16.5-0.7.3.jar --> nutritionalbalance-1.16.5-0.7.4.jar):
nutritionalbalance-1.16.5-0.7.4.jar:
Adds client config to change location and existence of nutrient button on player inventory screen (Addresses #4).
Placebo (Placebo-1.16.4-4.4.2.jar --> Placebo-1.16.4-4.4.5.jar):
Placebo-1.16.4-4.4.5.jar:
Added a keybind to turn off the Trails effects. Defaults to numpad 9.
Placebo-1.16.4-4.4.4.jar:
General code cleanup
PneumaticCraft: Repressurized (pneumaticcraft-repressurized-1.16.5-2.12.2-186.jar --> pneumaticcraft-repressurized-1.16.5-2.12.5-190.jar):
pneumaticcraft-repressurized-1.16.5-2.12.5-190.jar:
2.12.5-190 (25 May 2021)
Updates
* Added new $owner_look drone special variable
* - Returns a vector where X/Y/Z can be any of -1, 0 or 1 based on the direction the drone's owner is currently facing
* Programmer GUI: better tooltip data on the "Export Program" button
* - Tooltip now shows both required and available puzzle pieces for the current program, and greys out the button if insufficient pieces
Fixes
* Fixed Remote layouts export from older PNC versions not importing
* Fixed negative numbers not working in Coordinate widget GUI
* Fixed server reload crash when Minecolonies also present
* - Related to timing issue of Minecolonies furnace fuel discovery triggering PNC fuel recipe searching too early
* Fixed fluids not rendering in JEI heat properties views
* - Also sorted heat properties output (when viewing all properties) by temperature then display name
* Fixed typo'd API class: IHeatExhangerAdapter -> IHeatExchangerAdapter
* - Class was only added in 2.12.4, getting in quick...
pneumaticcraft-repressurized-1.16.5-2.12.4-188.jar:
2.12.4-188 (18 May 2021)
Fixes
* Fixed dumb GUI bug making it impossible to enter negative numbers in numeric textfields
* - Caused problems with GPS Tool coordinates in particular
2.12.3-187 (17 May 2021)
Fixes
* Fixed mod compat problem causing crashes with new TheOneProbe (3.1.x) versions
* Fixed potential item dupes with Thermopneumatic Processing Plant in conjunction with the logistics system
* Fixed a couple of broken links in the Patchouli manual
Pollution of the Realms (AdPother-1.16.4-4.0.3.0-build.0116.jar --> AdPother-1.16.4-4.0.4.0-build.0124.jar):
AdPother-1.16.4-4.0.4.0-build.0124.jar:
4.0.4.0
* added: support for Silent's Mechanisms (thanks to JustAWOIII)
* implemented: configurable emissions from hostile mob deaths (thanks to tyon2006)
* fixed: possible server lag when updating entities (thanks to TheCopperWarrior)
* fixed: possible server crash with java.util.ConcurrentModificationException (thanks to TachyonGMZ)
Quark (Quark-r2.4-311.jar --> Quark-r2.4-312.jar):
Quark-r2.4-312.jar:
WARNING: This version of Quark requires an update to AutoRegLib. Make sure you use the latest version of both.
* Added a lot of step-skipping stonecutter recipes for the various stone types (eg. granite to polished granite brick vertical slab)
* Added Blossom Hedges. (SwanX1)
* Added Celebratory Lamps, in Stone and Stone Brick variants, as a celebration of Vazkii's Mods' 10th Anniversary.
* Biome configs have been overhauled. Instead of Biome Categories or Biome Names, every biome config now allows a compound of Biome Types (from Forge's Biome Dictionary) and Biome Names, with mixed white and blacklisting. This allows much better configuration of where you want things to spawn. Note that due to this change, some features will now spawn in additional biomes compared to the previous version.
* Chorus Weeds and Twists are now pottable.
* Fixed a crash when a biome is incorrectly defined during worldgen.
* Fixed a crash when opening an invalid inventory for sorting.
* Fixed a threading issue that caused structure chests to sometimes swap loot with a nearby structure.
* Fixed being able to add items to shulker boxes not yet crafted.
* Fixed config menu checkboxes not showing up if you're not a patron. (I accidentally copied the patron checking code into it lol)
* Fixed Crimson and Warped posts having the wrong sound.
* Fixed Icy Blossom Trees being unable to generate due to not handling snow properly.
* Fixed items in pipes turning invisible if turning back on a full container.
* Fixed mod inventories that support more than 64 stack size not working properly with restocking. (P3pp3rF1y)
* Fixed Paper Walls being classified as "Walls", and causing crashes with mods that expect them to behave as such.
* Fixed Quark's named blocks not maintaining the name when broken.
* Fixed ropes being able to interact with crying obsidian and respawn anchors.
* Fixed ropes ignoring block state data such as fence connections.
* Fixed ropes not handling waterlogging properly.
* Fixed shift-clicking armor in a backpack not equipping it.
* Fixed Stools displaying in building blocks instead of decoration blocks in creative. (SwanX1)
* Fixed the food tooltip causing anything drawn after it to not draw properly.
* Fixed the infinity water bucket dupe bug once again. The way I did it should also fix a potential loss bug too.
* Fixed turning off Right Click Armor in a server not disabling it if clients have it enabled.
* Glowshrooms can now exist in all blocks normal mushrooms can, they still only grow in Glowcelium.
* Improved the enchantment influencing API (LogicTechCorp)
* Leaf Carpets now have a flat model (bageldotjpg)
* Ropes no longer have a collision box, and can be climbed like nether vines.
* Runes can now be used to recolor Lodestone Compasses.
* Several item names have been updated to match vanilla better (bageldotjpg)
* Tallow now has honeycomb sounds.
* The Crate feature in Oddities is now enabled by default.
* The default chest structure replacement config now has additional mod structure support (BugmanBugman)
* The search parameters for Pathfinder Maps are now configurable.
Simple Farming (simplefarming-1.16.4-1.3.5.jar --> simplefarming-1.16.5-1.3.6.jar):
simplefarming-1.16.5-1.3.6.jar:
Version 1.3.6 (5/17/2021) Forge 36.1.16
-Changed gourd crops to function like vanilla pumpkin & melon crops
-Made foliage/wood blocks flammable
-Fixed incompatibility with fast graphics and fruit leaves [129](https://github.com/cweckerl/simplefarming/issues/129)
-Added food hunger values to config
-Added dimension whitelist/blacklist
-Made option to disable all seed drops or specific seeds
-Made option to revert back to old stem crops
-Fixed [152](https://github.com/cweckerl/simplefarming/issues/152)
-Fixed [146](https://github.com/cweckerl/simplefarming/issues/146)
-Fixed [145](https://github.com/cweckerl/simplefarming/issues/145)
-Fixed crash with entity tempt goal [161](https://github.com/cweckerl/simplefarming/issues/161) with [139](https://github.com/cweckerl/simplefarming/pull/139)
-Fixed issue with pathfinding [160](https://github.com/cweckerl/simplefarming/issues/160)
-Fixed music disc sound range [159](https://github.com/cweckerl/simplefarming/issues/159)
-Added more tags [141](https://github.com/cweckerl/simplefarming/pull/141)
-Fixed pepper crops not dropping seeds [155](https://github.com/cweckerl/simplefarming/issues/155)
-Fixed double crop growth [118](https://github.com/cweckerl/simplefarming/pull/118)
-Added it_it.json [148](https://github.com/cweckerl/simplefarming/pull/148)
-Updated zh_cn.json [142](https://github.com/cweckerl/simplefarming/pull/142)
-Added ja_jp.json [117](https://github.com/cweckerl/simplefarming/pull/117)
-Added pt_br.json [119](https://github.com/cweckerl/simplefarming/issues/119)
-Added tr_tr.json (credit to ZeyMer)
Simple Planes (Forge) (simpleplanes-1.16.5-4.4.0.jar --> simpleplanes-1.16.5-4.4.1.jar):
simpleplanes-1.16.5-4.4.1.jar:
fixed items without a material when crafting with one propeller only
Simply Tea! (Simply Tea! 2.3.4 for 1.16.x --> Simply Tea 2.4.0 for 1.16.5):
Simply Tea 2.4.0 for 1.16.5:
Additions
* Added apple iced tea, grants absorption
* Honey can be added to tea to increase the effect level
* Added ice cubes, drop from ice broken by pickaxes
Changes
* Green tea now grants the relaxed effect, slowly regenerating health
* Chai tea now grants invigorated, increasing strength and knockback
* Tea effects are mutually exclusive now, so you can use at most one type of effect
* Cocoa now only removes negative effects
* Cocoa now only removes a single effect, unless upgraded by cinnamon
* Tea leaves are now tagged as forge:crops/tea
Fixes
* Remove debug log spam from tea trees
Structurize (structurize-0.13.171-ALPHA-universal.jar --> structurize-0.13.173-ALPHA-universal.jar):
structurize-0.13.173-ALPHA-universal.jar:
Minecolonies Changelog
Version: 0.13.173-ALPHA
* Expand View sizes when zero (#344)
Allows widths and heights of 0 to instead fill out the rest of the parent container Similar to using 100%, except this way can be done automatically when the size is set, and only adjusts to the end of the container, as opposed to literally 100% of parent size but from its own position
structurize-0.13.172-ALPHA-universal.jar:
Minecolonies Changelog
Version: 0.13.172-ALPHA
*
Build Tool Tooltips, Tag Tool Fixes (#375)
*
Build Tool Tooltips, Tag Tool Fixes Adds tooltips to the Build Tool's creative mode buttons. Attempted fixes for Tag Tool.
SuperMartijn642's Config Lib (supermartijn642configlib-1.0.5a-mc1.16 --> supermartijn642configlib-1.0.6-mc1.16):
supermartijn642configlib-1.0.6-mc1.16:
* Fixed config categories being pushed twice (leading to messed up configs) in some instances
Supplementaries (supplementaries-1.16.5-0.12.1.jar --> supplementaries-1.16.5-0.12.2.jar):
supplementaries-1.16.5-0.12.2.jar:
Netherite trapdoors and safes can now be lavalogged
End crystals placed on pedestals will make them provide 3 enchantment levels to nearby enchanting tables. That means that one would need 5 crystals to max out a table. Crystals on them will also render 3d and animated.
Tipped Bamboo spikes now randomly emit particles
Cages, jars and flutes now handle their entity whitelists through tags instead of config lists.
Way sing can now totally be disabled trough configs. Their generation has also been slightly tweaked
Cog blocks have a new texture for their 1 power state
Thrown bricks now take into account a block blast resistance
Added all banner patterns to notice boards & hanging signs
Vines can now be placed underneath campfires (done through a dedicated tag)
Added sings compat for Mowsiemobs, Twilight Forest and Undergarden wood types
Added others compat blocks.
flax seeds can now spawn in reporpoused structures's pillager outposts chests too
changed some configs descriptions
updated some translations. see credits
changed crimson lantern and flax block textures.
tweaked candelabra texture
firefly jars can now be crafted with tf fireflies
magma block can be uncrafted
other minor recipe tweaks
Blackboards and notice boards now won't render when looking at them from behind
fixed crimson lantern hitbox
fixed crash with faucets solidifying concrete
Improved hourglass dust texture detection. will now always work.
fixed a bug with ropes
many minor optimizations
fixed some resource pack related bugs
fixed a crash related to maps in noticeboards
The One Probe (TheOneProbe - 1.16-3.0.8 --> TheOneProbe - 1.16-3.1.4):
TheOneProbe - 1.16-3.1.4:
TheOneProbe 1.16-3.1.4
* Speiger fixed a problem with infinite recursion and invalid values for fluid rendering
TheOneProbe - 1.16-3.1.3:
TheOneProbe 1.16-3.1.3
TheOneProbe - 1.16-3.1.2:
TheOneProbe 1.16-3.1.2
TheOneProbe - 1.16-3.1.1:
TheOneProbe 1.16-3.1.1
* Removed the new static create methods for the various styles in the API because they caused API dependency problems
TheOneProbe - 1.16-3.1.0:
TheOneProbe 1.16-3.1.0
* If hovering over a player head also show the player name
* VT-14 updated some of the assets to more modern versions
* Various changes from Speiger:
* Various changes to the api with helper functions for various styles and a few new features
* Implemented ITextStyle and added many text formatting options
* More tank rendering options
* And lots more
Tinkers Construct (Tinkers' Construct 3.0.3.152 for 1.16.5 --> Tinkers' Construct 3.0.4.171 for 1.16.5):
Tinkers' Construct 3.0.4.171 for 1.16.5:
Alloyer
* New block that can alloy from neighboring tanks
* Based on the original block from TInker's Complement
* First step in the nether smeltery progression
* Made from scorched bricks, the new nether alternative to seared bricks
* UI shows neighboring tanks
Foundry
* Nether smeltery alternative
* Crafted from scorched blocks, quartz, and obsidian
* Requires the corners in the structure, unlike the smeltery
* Larger fluid capacity to make up for the extra blocks needed, but cannot alloy
* Ores produce byproducts but less base metal
Smeltery
* Improved behavior of casting tables with existing items
* Fix progress bars not properly updating in the UI sometimes
* Now 4 tank variants instead of 3, and the names make the capacity clear. Means a gauge is available for both ingots and buckets
* Diamond and quartz can both be melted in the smeltery now
* Eyes of ender, granite, and diorite can all be casted
* Casting channels can now be set to accept input on the side without a channel being there, allowing other mod's pipes to fill them
* Obsidian alloying now uses less water, means you only need 3 water bottles from piglin bartering to make a foundry
* Fix emptied copper cans not stacking with freshly crafted cans
* Tagged faucets for smeltery compatibility
Tools
* The offhand no longer renders when holding a 2 handed tool
* Scorched stone is a new tool material
* Rename sword blade to tool blade, to make kama usage less awkward
* Tweak searing, bonus damage now works on fiery mobs
* Lowered damage multipliers on many tools, strongest tools are now 1.5x but a few tools have higher base damage
* Tool base damage is now calculated before handle multipliers, making the multiplier a bit stronger
* Adjust a few tool stats in light of the above change
* Kamas now break cactus faster
* Improve display of chests in the crafting station
* Colors on handle multipliers are a bit darker now, so they read better in the book
New modifiers
* New overforced modifier: increases overslime capacity using slimesteel reinforcements
* Add shiny modifier, makes tool glow
* Add sweeping edge modifier for swords, like vanilla
* Added exchanging, causes blocks you mine to be replaced with the block in the offhand
* Added tconstruct:red_extra_upgrade, tconstruct:green_extra_upgrade, and tconstruct:blue_extra_upgrade, three modifiers like writable or recapitated that give +1 upgrade slot, but with no recipe. Intended for modpacks that want to provide quest rewards or integrate more mods with Tinkers
Modifier changes
* Changed reinforced recipe: uses 24 iron reinforcements (net cost is 6 obsidian, 8 iron ingots)
* Changed luck recipe, it was too cheap and the mechanics were a bit convoluted
* Strengthen necrotic, restoration is now 0 to level * 5%, instead of a level * 10% chance of restoring 10%
* Beheading is now severing, and it has a few more drops including rabbits feet and spider eyes
* Added JEI recipe transfer support for modifier recipes
* Remove caps on gilded, expanded, and reach, allowing 3 levels of them on swords due to their extra ability slot
* Fix piercing not working and cooldown being ignored
* Remove modifier removal via sponges for now, it was making certain mechanics hard to implement. It will be brought back later as part of the modifier workstation
Worldgen
* Fix clay islands using the wrong type of tall grass
* Fix slimy grass and ferns not being replacable
* Fix cobalt ore not properly culling in walls
Textures
* New textures for tinkers bronze, plus a few unimplemented materials (big thanks to RCXcrafter)
* New textures for molten obsidian and molten glass
* Adjusted many fluid and tool material colors to better match the items and fluids
* Fluid textures and colors can now be controlled by resource packs
* Fix silky cloth having the wrong palette
Technical
* Added crafttweaker support (thanks Jared)
* Adjust tool tags a bit related to melee or harvest
* Material traits are now their own JSON instead of being part of the material JSON, and it supports traits per stat type
* Rework material stats JSON a bit to make them behave more like tags
Tiny Redstone (tinyredstone-1.16.5-1.8.0b.jar --> tinyredstone-1.16.5-1.8.1b.jar):
tinyredstone-1.16.5-1.8.1b.jar:
-Tiny Note Blocks! Behave just like vanilla note blocks, except that instrument is selected with GUI when right clicking with Redstone Wrench.
-Redstone wrench now only rotates panel when clicking directly on panel, not components.
-Improved Item Models for most tiny component items. Many are now using scaled 3d models of vanilla textures.
-Add sound feedback when placing and removing components.
-Added support for upright facing tiny redstone torches. Torches now accept input from bottom when placed upright and back otherwise.
-Tiny Redstone torch now outputs a weak signal downward when angled like vanilla torches that are attached to the side of a block.
-Tiny Redstone dust now picks up weak signal from cells above if their canConnectRedstone() method returns true.
API:
-Added onPlace method to IPanelCell. This is now called instead of neighborChange immediately after placement. Neighbors now only update if this method returns true.
-By default, onPlace method calls neighborChange if not overridden.
XP Tome (xptome-1.16.4/.5-v2.1.jar --> xptome-1.16.4/.5-v2.1.2.jar):
xptome-1.16.4/.5-v2.1.2.jar:
* Improve mod interoperability
xptome-1.16.4/.5-v2.1.1.jar:
* Add Italian translation (Thanks BlackShadow77!)
Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
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