Real Tech

Modpacks
12,590 Downloads Last Updated: Jan 17, 2022 Game Version: 1.16.5   +1

Main File

Filename Real Tech-3.0.31.zip
Uploaded by Danny_and_Son
Uploaded Jan 17, 2022
Game Version 1.16.5   +1
Size 5.17 MB
Downloads 651
MD5 3fa7629fd61ef58e1a36978bd8960a16

Changelog

Updated:


CC: Tweaked (cc-tweaked-1.16.5-1.98.2.jar --> cc-tweaked-1.16.5-1.100.2.jar):

 

Chisels & Bits - For Forge (chiselsandbits-1.0.43.jar --> chiselsandbits-1.0.63.jar):
* Fix radial menu.

 

Create Crafts & Additions (createaddition-1.16.5-20211122b --> createaddition-1.16.5-20211215b):
createaddition-1.16.5-20211215b:
~ Fixed issues #176, and #177.

 

createaddition-1.16.5-20211202a:
~ Tesla Coil not charging FE items.

 

Immersive Engineering (ImmersiveEngineering-1.16.5-5.0.5-140 --> ImmersiveEngineering-1.16.5-5.0.7-143):
ImmersiveEngineering-1.16.5-5.0.7-143:
* Fix diesel generator not toggling on and off correctly (Malte)
* Fix wrong model on the blastfurnace preheater fan (Malte)
* Fix various JEI integrations (BluSunrize)
* Move "show recipes" button in the mixer
* Fix ghost slot handling in the assembler
* Fix assembler not consuming fluids correctly (BluSunrize)
* Translations Added/Updated: ru_ru (Bytegm)

 

ImmersiveEngineering-1.16.5-5.0.6-141:
* Re-add the fan animation on blast furnace preheaters (Malte)
* Add compat for Jade (Malte)
* Allow drill- and generator fuels to be added using datapacks (Malte)
* Allow water wheels to work when placed facing away from the dynamo (Malte)
* Fix earmuffs stacking to 64 (Malte)
* Fix wire rendering on the capacitor backpack (Malte)
* Fix blocks with side configuration rendering their model 7 times (Malte)
* Fix broken workbench GUI rendering (Malte)
* Fix shift-click placing items in output slots (MalkContent)
* Fix redstone interface connectors not resetting their output when broken (Malte)
* Fix Xaero's world map breaking post models (Malte)
* Fix lag with very full crushers (Malte)
* Fix desync of item stack sizes on entities (Malte)
* Fix dupe bug with the metal press (Malte)
* Fix some recipes not showing in the manual (BluSunrize)
* Potentially fix rare wire crashes (Malte)
* Re-enable Chisels&Bits compat (Malte)
* Translations Added/Updated: ko_kr (PixVoxel, FreddyYJ), it_it (maicol07), ja_jp (karakufire), fr_fr (Juknum)

 

Immersive Petroleum (ImmersivePetroleum-1.16.5-3.3.0-7.jar --> ImmersivePetroleum-1.16.5-3.3.0-11.jar):
1.16.5-3.3.0-11
---------------------------------------
! Fixed crusher & lubricator crash. (TwistedGate)
* Changed power display text from RF to IF. (TwistedGate)
+ Added Sulfur Recovery Unit GUI. (TwistedGate)
+ JEI-Compat: Added clickable centre to Sulfur Recovery Unit GUI. (TwistedGate)
1.16.5-3.3.0-10
---------------------------------------
! Fixed StackOverflow crash with Distillation Tower. (TwistedGate)
! Fixed NullPointer crash with Pumpjack, hopefully. (TwistedGate)
1.16.5-3.3.0-9
---------------------------------------
Minimum IE: 1.16.5-5.0.6-141
! Fixed VerifyError crash with IE 5.0.6-141 releae
1.16.5-3.3.0-8
---------------------------------------
! Fixed energy modifiers being backwards from expectation. (TwistedGate)
! Fixed reservoir "get" command not working on Dedicated Servers. (TwistedGate)
! Fixed coker not outputting fluids and having faulty NBT. (TwistedGate)
* Moved "Default: X" in configs into new line. [may break existing configs] (TwistedGate)
* Updated Korean Translations. (PixVoxel)

 

Macaw's Bridges ([2.0.0 / 1.16.5] Macaw's Bridges --> [2.0.1 / 1.16.5] Macaw's Bridges):
* Fixed Stone Bridge Do Not Let You Walk Up Them East and South
* Some model optimizations
* Fixed Dry rope and rope bridges have texture flickering at the end

 

Macaw's Doors ([1.0.3 / 1.16.5] Macaw's Doors --> [1.0.5 / 1.16.5] Macaw's Doors):
* Fixed lower western door is different than upper on one side
* Fixed Garage door has no breaking sound
* Small model optimizations
* Performance improvements

 

More Overlays Updated ([1.16.5] MoreOverlays 1.18.15 --> [1.16.5] MoreOverlays 1.18.17):
[1.16.5] MoreOverlays 1.18.17:
* Fixed view bobbing issue with Optifine ([#15](https://github.com/r8420/MoreOverlays-1.15/issues/15))

 

[1.16.5] MoreOverlays 1.18.16:
* Added Polish translation (Thanks Greg-21)
* Updated dependencies

 

Platforms (platforms-1.16-1.7.12.jar --> platforms-1.16-1.7.13.jar):
* Code cleanup / reduced code duplication
* Fixed missing translation keys

 

Ranged Wireless Redstone (rangedwirelessredstone-1.16.5-0.1.3.jar --> rangedwirelessredstone-1.16.5-0.1.4.jar):
-Fixed start up crash when Tiny Redstone is not installed (addresses #4)
-Full block Transmitters now pick up all indirect redstone signals (any signal a redstone dust would pick up) and receivers will output them as indirect signals. (addresses #2)
-Transmitter and Receiver blocks now connect to passing redstone.
-Transmitter checking both direct and indirect signals on placement.

 

ShetiPhianCore (shetiphiancore-1.16-3.8.6.jar --> shetiphiancore-1.16-3.8.9.jar):
shetiphiancore-1.16-3.8.9.jar:
* Moved code into the core to reduce code duplication
* Added config option to enable/disable changing tool mode via Page Up/Down

 

shetiphiancore-1.16-3.8.8.jar:
* Fixed server error due to missing command argument type registration
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
Notice:
This is marked as a Beta to prevent automatic upgrades.
If your also using EnderTanks or EnderChests, make a backup and read everything bellow.
Implemented a team system (replaces old FTBTeams and ScoreBoardTeam implementations)
If available FTBTeams with 2+ players will be imported, otherwise ScoreboardTeams will be imported (all members will be managers, and the team will have no leader, and admin will need to assign one with the transfer command)
Due to the importing EnderTanks and EnderChests should seamlessly just work, but make a world backup just in case something goes wrong, this way you can restore the previous build until a fix is made.
/spc_teams create <teamId> [displayName]
/spc_teams rename <displayName>
/spc_teams invite <online_player>
/spc_teams accept
/spc_teams leave
/spc_teams kick <online_player>
/spc_teams promote <online_player>
/spc_teams demote <online_player>
/spc_teams transfer <online_player>
/spc_teams disband
/spc_teams teams
/spc_teams info [teamId]
/spc_teams_sysadmin create <teamId> [displayName]
/spc_teams_sysadmin rename <teamId> <displayName>
/spc_teams_sysadmin kick <online_player> inform <true|false>
/spc_teams_sysadmin add <teamId> <online_player> force <true|false>
/spc_teams_sysadmin transfer <teamId> <online_player> force <true|false>
/spc_teams_sysadmin disband <teamId>
/to-team <message>
Note1: teamId only supports the following characters: a-z 0-9 _.-
Note2: displayName must be formatted as json. eg. {"text":"Alpha Team Uno"}
Note3: force adding/transferring will kick the player from their current team first

 

Storage Drawers (StorageDrawers-1.16.3-8.3.0.jar --> StorageDrawers-1.16.3-8.5.1.jar):
StorageDrawers-1.16.3-8.5.1.jar:
* Fix item dupe issue

 

StorageDrawers-1.16.3-8.5.0.jar:
* Added The One Probe integration to display extended data like WAILA (thanks uecasm)
* Added back the status upgrade (now as a single variant called the fill level upgrade)
* Added caching to compacting drawer lookup to mitigate impact of frequent empty/fill by the same item
* Added optimization to avoid rendering items on drawers you're standing behind
* Added recipe advancements so blocks and items appear in vanilla recipe book
* Added client options control render distance of item labels
* Added client options to control waila / the one probe integration
If the default render distance setting isn't to your liking, remember to go edit the storagedrawers-client.toml file. Setting distances to 0 will disable them.

 

StorageDrawers-1.16.3-8.4.0.jar:
* Added crimson and warped wood plank variants
* Fixed upgrade dupe issue with invalid block states (thanks juh9870)
* Fixed locked-in upgrades not showing a grayed background
* Fixed incorrect identifier in a loot entry
* Fixed getSlotLimit in IItemHandler API not matching the slots of the other API methods
* Fixed drawers blocking movement pathfinding
* Updated readme to remove stale links and info
* Increased the default controller range from 12 to 50

 

StorageDrawers-1.16.3-8.3.1.jar:
* New generic recipe to pre-populate a drawer with upgrades by combining on crafting table (thanks LexManos)
* Fixed circular texture reference causing log spam (thanks rrehbein)
* Added missing concealment key recipe (thanks shellbj)
* Fixed render XRay when placing a block in front of a half-drawer

 

Supplementaries (supplementaries-1.16.5-0.17.11.jar --> supplementaries-1.16.5-0.18.0.jar):
supplementaries-1.16.5-0.18.0.jar:
Backported some stuff to 1.16:
* Presents
* Wrench
* Improved eat fodder goal performance

 

supplementaries-1.16.5-0.17.12b.jar:
v 0.17.12 (b: fixed classloading and dependencies issues)
* Added Patchouli book (thanks to AlleCraft)
* You can now catch Botania Taters with jars (dont do it though)
* Restored compat with newer version of computer craft
* Fixed some buttons in the config menu not being clickable
* Adjusted config button positioning to better with with mods that change the main menu
* Fixed jar item displaying incorrectly when it would hold more than 12 bottles of liquid (via configs)
* Added option to disable speaker block narrator feature
* Added compat for custom villager trades
* Removed some leftover textures that for some reason now make the game crash (?)

 

Tiny Pipes (tinypipes-0.1.1.jar --> tinypipes-0.1.2.jar):
tinypipes-0.1.2.jar:
-Add conditional recipe for energy pipes since copper does not yet exist in vanilla 1.16.5.
-Fix typo in config comment, default fe/tick is 256, not 128 as previously stated.

 

Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).

Recent Files

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Type Name Size Uploaded Game Version Downloads Actions
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Real Tech-3.0.31.zip 5.17 MB Jan 17, 2022
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RealTech_1.12.2-2.3.8.zip 1.59 MB Apr 22, 2019
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