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Cosy Colonie

A cosy MineColonies adventure mixing exploration, farming, technology, magic, collections and epic bosses.
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Cosy_Colonie_1.0.3

File nameCosy_Colonie_1.0.3.zip
Uploader
kryza_gamingkryza_gaming
Uploaded
Oct 30, 2026
Downloads
19
Size
2.8 MB
Mod Loaders
NeoForge
File ID
9376256
Type
R
Release
Supported game versions
  • 1.21.1

What's new

🌿 Cosy Colonie β€” Update 1.0.3

A new update brings more magic, automation, farming options, and performance tools to Cosy Colonie!

✨ New Mods

Magic & Adventure

  • Ars Nouveau β€” Spellcrafting and magical automation.

  • Forbidden and Arcanus β€” New magical equipment, materials, and progression.

Farming & Utilities

  • Botany Pots β€” Compact and convenient crop farming.

  • Torchmaster β€” Better control over unwanted mob spawning.

  • Trash Cans β€” Easier disposal of unwanted resources.

Performance & Diagnostics

  • Better Fps - Render Distance β€” Client-side rendering optimization.

  • spark β€” Performance monitoring and profiling tools.

New Libraries

  • Bookshelf

  • Cupboard

  • MezzConfig

  • Prickle

  • SuperMartijn642's Config Lib

  • SuperMartijn642's Core Lib

  • Valhelsia Core

🐾 Removed Mods

  • Naturalist β€” Removed to help reduce potential server-side entity processing overhead.

πŸ”§ Updates & Improvements

  • Updated 32 existing mod files.

  • Added configurations for newly installed mods.

  • Updated Farm & Charm configuration.

  • Updated Regions Unexplored biome generation settings.

  • Updated FTB Chunks portal creation settings.

  • Updated configurations for BetterEnd, Jade, JEI, Supplementaries, AgriCraft, Lithostitched, Sound Physics Remastered, and Luminous creatures.

  • Cleaned temporary files, caches, and personal server data from the distribution package.

βš™οΈ Technical Information

  • Minecraft: 1.21.1

  • Modloader: NeoForge 21.1.248

  • Modpack version: 1.0.3

  • Total mods: 154

  • 14 additions, 1 removal, 32 updates

Important: Back up your existing world before updating. Some configuration changes may affect newly generated terrain and claimed-chunk behavior.