Angel Ring 2
This mod adds an Angel Ring, which allows you to fly, like in a creative mode to help with building/travelling. Inspired by Extra Utilities' Angel Ring.
Requires Curios API to work.
In case you need help using this mod or want to talk with me, join my Discord server.
Usage:
The Classic Version (1.x): Craft an Angel Ring, put it into Curios slot and fly like in a creative mode using Spacebar button. (or whatever you bound to creative flight)
The Reworked Version (2.x): Choose and craft specific Angel Ring. You can choose the type you wish and upgrade it from time to time using alloys or materials from other mods. See JEI for more types and recipes. "Classic" Angel Ring requires player's XP to fly. Angel Ring will drain some XP over time, fully configurable by config file.
If Thermal Series is present in your modpack, then you'll need RF (FE) to power your Angel Ring if you feel that XP is not your way to "pay" for flight.
List of available Angel Rings: (2.0.0)
Blood Magic/Botania and other mods integration will come soon. Fabric/Quilt version will come soonTM too.
Recipes can be found through JEI.
You can use this mod in any modpack on CurseForge/Technic Launcher/FTB Launcher/ATLauncher. (MIT License)
If you want *sigh* to repost - provide a CurseForge link to download this mod, but you need to know, that mod reposting is not a good thing.
1.12.2?
In reply to BlackBlank_1973:
Probably never, there were lots of flight methods in 1.12.2. You can port it yourself since it's MIT. Or you can use Extra Utilities w/ Angel Ring to Bauble mod.
I do not like the new XP requirement for the Classic Angel Ring, Dire's modpack just updated to this version. When I change the config to 0 for XP and reload the game it still requires XP for creative flight. Here's how my config looks:
#Define how much XP will be drained from player when flying by wearing classic Angel Ring? Put 0 if you need to disable XP requirement for flight.
#Range: > 0
XPCost = 0
Can anyone help?
In reply to korvuskorax77:
You need to switch the value in /world/serverconfig/angelring-server.toml inside your world save.
In reply to korvuskorax77:
Hey, I had the same issue. If you are playing on a server, there is a second config file you need to change.
Under the world folder, there is a folder called serverconfig where you'll find the anglering-server config file you need to change. :)
In reply to korvuskorax77:
If you're using v2.0.0.alpha1 or v2.0.0.alpha2 or v2.0.0 - then you need to change both clientside and serverside angelring2.toml file, so it will sync with the server. If you change clientside only, nothing or desync happens.
If you're using v2.0.1+ - then you need to go to your world save directory, find serverconfig folder and change angelring-server.toml.
For existing worlds you need to use other tools to update the server config or ServerConfig Updater on the server or simply edit the file if this is your singeplayer world.
For future worlds in your modpack you need to use defaultconfig folder with pre-defined config file, so it will be changed after the world is created.
Fabric pls
In reply to FroofyFroof:
soon™
I cannot find the config file. What name is it under??
In reply to lunaaarberry:
angelring-common.toml in 1.x versions, in 2.x it will be named just angelring2.toml
In reply to DenisMasterHerobrine:
Hm that's odd. I am able to craft it and I do see it in the jei menu in game... yet I still can't find the config file :(
Is there any chance of this getting added to fabric 1.18.1?
In reply to TheOfficialDio:
Hello, probably soon, it's planned, but no ETA, since I do modding from time to time and I have planned a major rewrite with mod integrations.
In reply to DenisMasterHerobrine:
Alrighty gotcha! Thank you for getting back to me! :) Excited to see it!
Great mod but is it possible to add fall damage as config option to disabled/enable fall damage while wearing the ring
First of all, thank you for making this mod! I wanted to ask, is there a way to generate a config file for this mod if I don't have one present? I run a server for my friends and I, and no configs were found client or server side. I apologize if I am overlooking something, and thanks in advance.
In reply to cedpvp:
Config is being added only in Angel Ring 2. At the moment I can't recommend using 2.x versions of the mod since it have some bugs and incompatibilites with syncing XP and some other things being WIP. I assume you're using version lower than 2.0.0, in 1.5.0 or lower were no any configs yet. If you don't want to experience any bugs or unstable gameplay - use 1.5.0 or any other release of Angel Ring while Angel Ring 2 is being developed until it's release.
In reply to DenisMasterHerobrine:
All good! Thank you for the info and for the continued development of the mod. :D
Does this mod also add the rings to dungeon/temple loot tables as well or can it only be crafted? I have always liked the concept of this mod, but felt that just being able to craft it is too cheaty for my taste. I would want it to be something super rare to find.
In reply to TwistedSisler:
At the moment it can be only crafted. However I planned "Adventurer Mode" for 1.16 and 1.18 versions which removes the recipe and forces to find a ring through looting in dungeons.