BrassAndBallast-0.3.0.zip
What's new
# ๐งต v0.3.0 (Beta): Threaded Through ๐
Everything now runs through Create, the sky got villages, and the quest book grew up.
## โจ New
- ๐ **Create is the spine.** Six integration "welds" route the rest of the pack through Create:
- Top-tier Mekanism circuits need TFMG circuit boards (early Mekanism is unchanged)
- Imperium and Supremium essence are made in heated and superheated Create Mixers
- Mekanism Chemical, Speed and Energy upgrades cost high-tier Mystical Agriculture essence
- Inferium Essence crushes into Bio Fuel for Bio Generators, so your farm keeps the lights on
- Smart Propellers, Gyroscopic Propeller Bearings and Portable Engines need TFMG parts
- Rocket nose cones need TFMG circuit boards, Kerosene is premium rocket fuel, Twilight Fiery Blood and Tears make Blaze Cakes, and Gravitite upgrades Levitite
- โ๏ธ **Boss-gated automation:** the Digital Miner, Distillation Controller, ME Controller and New Age Fuel Acceptor each need a boss drop, and the QIO Dashboard needs five
- ๐ฎ **Arcane Alloy**, fused from Ars Nouveau and Occultism magic plus steel, now powers the Flux Controller and the Occultism Storage Controller
- โ๏ธ **The Skylands**: a sky dimension with floating villages to fly to, with waystones, working job blocks, waterfalls and loot chests
- ๐ Every village has an airship dock (a mooring stage with a balloon, or an **airship repair yard** with a half-built ship on the slip) and a market (a square of striped stalls, or a **covered market hall**)
- ๐๏ธ New village buildings: a **blacksmith's forge**, two **taverns** with rooms for travellers, a **bistro**, a **bakery**, a **library**, a **chapel** with a bell tower, and **watchtowers** on the edge of town
- ๐ผ Lone **sky outposts**: watchtowers with a landing jetty, out between the villages
- Glow berries, glow lichen and stalactites hang beneath the islands
- ๐๏ธ **Lootr**: every player gets their own loot from each chest (gold chests are unopened)
- ๐ **Ad Astra: Giselle Addon**: cargo rockets and smoother cross-mod fuel handling
- ๐ **The quest book, rebuilt: 871 quests** (up from 148)
- All seven Ages rewritten as a step-by-step walkthrough, from punching trees to another star
- Every quest is a real goal the game checks (no "click a checkmark"), and every quest links into the chain
- โก **Power Growth I to VI**: six chapters that take you from water wheels all the way to fusion
- ๐บ๏ธ **Side Quests**: Mining (every ore and pickaxe tier), Farming, Mystical Agriculture (every seed), and eight Combat chapters with every hostile mob, every boss, and the gear to beat them
## ๐ Fixes
- โ๏ธ The high-tier Mystical Agriculture seed gating now actually applies. The Infusion Altar recipes were still open before.
## ๐ Notes
- New worldgen (the Skylands and its villages) generates in newly explored chunks
- Now **161 mods**
- On Prism / MultiMC / ATLauncher, **7 mods** now need a manual download (The Skylands joined the list)
See you in the skies. ๐โ๏ธ
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

