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Archon's Ascent

Archon's Ascent is a large, exploration/city building RPG modpack which takes heavy inspiration from RLCraft. This modpack seeks to add content and experiences to many aspects of Minecraft, with new biomes, structures, skills, quests, and town-building.
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Archon's Ascent -- Version 1.01

File nameArchon's Ascent-1.01.zip
Uploader
KielazarrKielazarr
Uploaded
Mar 22, 2023
Downloads
17
Size
2.6 MB
Mod Loaders
Forge
File ID
4452070
Type
A
Alpha
Supported game versions
  • 1.12.2

What's new

*Added ESSENTIAL Mod

*Updated BedBreakBegone

*Updated BetterTabs

*Updated BetterQuesting

*Updated Corail Tombstone

 

Mod Changes:

Additional Structures

  • Slightly increased spawn chance for all structures



Bloodmoon

  • Mobs spawned during the Bloodmoon will now vanish at dawn
  • Increased chance of a Bloodmoon from 5% → 10% per night




Global Game Rules

  • Spawn radius after joining the server / dying without a spawn point → 5000 block radius
  • Default difficulty → Hard



Recurrent Complex

  • Disabled “nature” type structures from spawning, hopefully to fix issue an  with Dynamic Trees compatibility.



Rough Mobs 2

  • Creeper explosion radius changed from 4 → 3
  • Creeper fuse time changed from 20 → 25
  • Bow cooldown of Skeletons changed from 0 → 20
  • Chance that Skeletons spawn riding horses reduced



First Aid

  • Health cap of 6 hearts and 2 absorption hearts per limb removed.
  • Max health scales to your hearts



Lycanites Mobs

  • Reduced knowledge gain from breeding creatures
  • Greatly reduced chance of Shadow mobs spawning while in darkness.



Scaling Health

  • Increase player’s starting health from 10 → 15 hearts