Twilight Forest - MC 1.20.1 - 4.3.1893
Curse Maven Snippet
What's new
ADDED:
- Added new advancement criteria for uncrafting items
- Added compatibility with some various mod tags (Aether, Alex's Caves, Ars Nouveau, Artifacts, Farmer's Delight, and Immersive Engineering)
CHANGED:
- TF bows now respect FOV settings
- Carminite Reactors and Ghast Traps will no longer tick in debug worlds which will fix the sound and explosion spam they were doing
- Lower goblin knights now play their muffled sounds when wearing armor instead of when ridden
- Lower goblin knights will no longer swing their arms when wearing armor or when ridden by an upper goblin knight
FIXED:
- Fixed a bunch of missing texture warnings in the logs
- Fixed an uncrafting table dupe
- Fixed a strange crash that rarely happens when generating structures
- Fixed fortification shields breaking in creative and spectator mode
- Hopefully fixed an unstable ice core crash
- Fixed structure mob spawns causing a lot of TPS lag in big modpacks that add lots of structures
- Fixed a client lag issue regarding skull candles
- Fixed the goals we add to vanilla mobs not respecting line of sight
- Fixed name tags not working on multipart entities
- Fixed mobs not dropping XP when killed by various TF projectiles
- Fixed JEI showing shapeless uncrafting recipes even if they're disabled
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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