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The Twilight Forest

A realm basked in mystery and eerie twilight, you will overpower terrifying creatures and secure the adventure of a lifetime; in the Twilight Forest.

File Details

Twilight Forest - MC 1.20.2 - 4.4.1977

  • R
  • Dec 7, 2023
  • 22.27 MB
  • 144.2K
  • 1.20.2
  • NeoForge

File Name

twilightforest-1.20.2-4.4.1977-universal.jar

Supported Versions

  • 1.20.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:the-twilight-forest-227639:4936836"
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ADDED:

  • Added trapped versions of Twilight Forest chests.
  • Added the Pocket Watch item. (NYI)
  • Candelabra additions & changes. (NYI)
    • Candle colors can now be mixed.
    • Added a new "dim" lighting state.
      • Right-click a lit Candelabra with redstone to make them dim.
    • Dim Candelabras power the block they're placed on.
    • Added a comparator reading system to Candelabras.
      • Each candle adds one to the signal strength.
      • Dim adds 3, ominous adds 6, normal adds 9.
    • Added Candelabra recipe (subject to change).
  • Added new textures for Red Thread.
  • A small red X now shows up next to the structure icons on Magic Maps if the boss of that structure has been defeated.
    • The Quest Grove will also display as an X when its Questing Ram has gifted its rewards.
  • Added particle animations to the Timewood Clock, Heart of Transformation and Minewood Core.
  • Datapacks can now control stalagmite/stalactite densities in Hollow Hills, Hydra Hills, and Yeti Caves.
  • Added back the Hydra death animation from earlier versions.
  • Right-clicking Empty Canopy Bookshelves and Death Tome Spawner blocks with a Death Tome spawn egg item will now increase that block's amount of Death Tomes.
  • Added Recipe Book support in Uncrafting Table menu.
  • Added sparse Mushgloom generation feature.

 

CHANGED:

  • Block and Chain and Cube of Annihilation projectiles now filter blocks based on Vanilla Item Stack's `CanDestroy` nbt list if used in Adventure Mode.
  • Bug blocks may now be placed on leaves.
  • Marked Questing Ram banner as Not Yet Implemented.
  • Changed a pixel on the Timewood Clock texture.
  • Spiral Brick blocks can now be waterlogged.
  • Etched Nagastone no longer switches axis direction on placement if sneaking
  • Previously empty containers in Druid Huts now generate with junk items.
  • Changed the chest Knight Phantoms drop their loot in.
  • Minor changes to a few subtitles for scepters and Lich clones.

 

FIXED:

  • Fixed Shield rendering backs of cubes on Lich and from Scepters of Fortification
  • Goblin Knights have renounced their recently found pacifism.
  • Fixed the Lich's shield rendering the backs of cubes on the Lich and Scepter of Fortification.
  • Fixed Lich and Scepter of Fortification shield renders being backwards.
  • Fixed missing particle texture for bug items.
  • Fixed Stronghold Shield placement logic.
  • Fixed dying Nagas still dealing damage to other entities.
  • Fixed Highlands world generation.
  • Fixed the holes in the Labyrinths Bedrock floors and walls by extending them by one block.
  • Fixed falling ice and Slide Traps not rendering
  • Fixed the Hydra not loading the proper number of heads on world load.
  • Fixed wall-placed Skull Candles rendering their flame at the wrong height.
  • The Lich will no longer lose track of his shadow clones.
  • Fixed bug items not using proper particles.