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The Twilight Forest

A realm basked in mystery and eerie twilight, you will overpower terrifying creatures and secure the adventure of a lifetime; in the Twilight Forest.

File Details

Twilight Forest - MC 1.19.2 - 4.2.1421

  • B
  • Sep 18, 2022
  • 22.42 MB
  • 620.9K
  • 1.19.2
  • Forge

File Name

twilightforest-1.19-4.2.1421-universal.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:the-twilight-forest-227639:3995805")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

THIS IS A BETA PRE-RELEASE BUILD!

Please help us in the endeavor of bug squashing! If you find an issue or crash, PLEASE REPORT IT! Ensure it's not a duplicate however!
Happy Hunting!

 

A proper Change Log will be written for the actual Release.

 

CHANGES SINCE LAST BETA:

- fixed castle rune fullbright making the whole block fullbright, not just the rune

- fixed the carminite reactor dropping itself on explosion

- fixed excessive boss death particles

- fixed glass sword and moonworm projectile particles

- updated spanish translation

- added compat for Botany Pots! All 10 saplings can be grown, and uberous soil can be used as pot soil. 

- fixed castle doors not inverting colors when activated (they used to do this in 1.7)

- fixed naga damaging shield past 0 durability

- properly saved all mob home points to NBT. Boss chests should now always spawn where the boss spawner was. 

- fixed wraith flight being weird when they have a home point

- fixed banisters not burning

- added ToP support. The quest ram wools now show there, same as they do in Jade. (Thanks AlphaMode!)
- fixed maps not stacking even if the nbt was identical