File Details
Twilight Forest - MC 1.16.5 - 4.0.515
- B
- Jul 26, 2021
- 30.28 MB
- 187.6K
- 1.16.5
- Forge
File Name
twilightforest-1.16.5-4.0.515-universal.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
THIS IS THE LAST BETA FOR 1.16. WE ARE MOVING TO 1.17 STARTING NOW.
That being said, if you find an issue or crash, PLEASE REPORT IT STILL! Ensure it's not a duplicate however!
Happy Hunting!
A proper Change Log will be written for the actual Release.
Changes since last beta:
- Added stripped TF logs and wood
- Redcaps will once again avoid TNT without crashing the server
- Fixed some features still genning in Naga Courtyards
- Fixed a few rotation issues with the Naga Courtyard Blocks
- Fully fixed Trophy inventory models
- Fixed "Jack and the Beanstalk" not being obtainable
- Fixed the criteria for the "Eating 115" advancement. It now requires you to eat 115 of them rather than a stack.
- Charms will once again circle around the player's head after being used
- Fixed certain items being able to bypass FTB Chunk claims
- Fixed arctic armor z-fighting
- Fixed the seeker bow doing an inane amount of damage
- Fixed player head layers clipping through the Alpha Yeti Trophy
- Fixed fence posts not connecting to walls in the Lich Tower
- Fixed respawning in the TF when the "Players start in TF" config option is enabled. Keep in mind that if you reset your spawn point, break the bed/respawn anchor, and die, you WILL respawn in the overworld.
- Fixed the portal not locking when the "Players start in TF" config option is enabled.
- Fixed cicada jars for real this time, they will now randomly play sounds.
- Fixed baby birds spawning in the TF, this should not have been possible.
- Fixed ender bows desyncing the player when shot while riding a mount
- Updated a couple of tags to be more accurate
- Fixed the death Tome loot table, they should no longer drop glitched enchanted books.
- Fixed parrot imitation sounds not working with TF mobs
- Fixed the minotaur having spider stepping sounds
- Attempting to dismount a pinch beetle should now be a bit less glitchy
- Fixed an issue where you could X-ray with the aurora slab
- Fixed an issue where knight phantoms would keep respawning loot if they were teleported to the void
- Fixed an issue where FakePlayers were affected by progression
- Reformatted the language keys for TF subtitles and death messages to include our mod id. This should prevent conflicts with other mods.
- Updated the Korean, Japanese, and Chinese translations. Thanks to everyone who helped with those!

