ColdSweat-2.4.4-a1.jar
Curse Maven Snippet
What's new
2.4.4
Fixes:
- Updated for Minecraft 26.2 (ALPHA!)
- Revamped how water temperature mechanics work:
- Each biome now has an explicit "freezing point" temperature at which water freezes into ice
- This temperature is typically higher for colder biomes, and lower for warmer biomes
- This can be defined in TOML, JSON, and KubeJS configs
- This is to help reduce cases of water freezing and melting when it shouldn't
- Water temperature now represents an absolute value, rather than an offset to the biome's temperature
- For example, a biome can have a temperature of 80 degrees, and a water temperature of 60 degrees
- Water is now the same temperature regardless of time of day (since it's no longer linked to biome temperature)
- Existing configs that define water temperature as an offset will be automatically converted to the new system
- Each biome now has an explicit "freezing point" temperature at which water freezes into ice
- The icebox will now always produce mist particles like it did in older versions, not just when powered or when cooling waterskins
- Cold Sweat's JEI recipes will now combine recipes for items that belong to the same tag
Fixes:
- Fixed entity configs taking up more memory than they should (thanks to RinkyDinkyNooble on GitHub)
- Fixed the soulspring lamp not being held correctly while eating or using two-handed items (bow, crossbow, etc.)
- Fixed boiler, icebox, hearth, and sewing JEI recipes not being discoverable by clicking the block in JEI
- Fixed mods crashing if they rely on Cold Sweat's pre-2.4.3 block temperature system
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include