Release Date
An RPG survival adventure: classes, levels, loot, dungeons and bosses, on a world that still feels like Minecraft.
Warrior, Ranger and Mage class trees with skills on R/F/G/V, mobs that level up with distance, and affix loot.
Finds the data problems hiding in your log: broken loot tables, recipes and tags, spawn mistakes and mod errors, grouped by mod.
In-game bug reports with a screenshot, log errors, versions and position attached, saved on the server or sent to Discord.
Build bosses from datapack files: phases, abilities, boss bars, group scaling, loot and quest hooks.
Six playable races, each with its own stats, size, trait and a racial ability, picked when you first join.
A passive skill tree: one web of almost a hundred stat nodes, with its own points from your level.
See how you died: every hit, its source, element and damage, time in combat and the slows and stuns on you.
One character level from 1 to 100, earned from kills, mining and quests, with stat rewards and a level bar.
Shared RPG library for the Kindlewood mods: stats, elements, a damage pipeline, resource bars and opt-in balance data.