Adds a souls/RPG precision combat mechanic where if you block at the instant where you are supposed to take damage (perfect parry), you don't lose stamina, deflect some damage, and eventually stun the attacker upon exhausting their stamina.
Adds tamable cats with Follow/Hold/Defend/Wander modes, capture/respawn items, a party interface, a radial command menu, setting homes and recalling, and more!