Description
Endgame & QoL v6.0.3
The flagship endgame content mod for Hytale.
4 phased bosses. 16 elites. 3 reworked dungeons, the Luminia dimension and 3 temporal portals. Quests, pets, 57 ability runes, wave arenas, and dozens of hours of new content, all designed to slot naturally into vanilla Hytale.
๐ข Hytale Update 7 compatible (Hytale 0.7.0). Servers still on Update 6 stay on 5.4.x. No required dependencies. ๐ Everything is documented in game: type
/eg wiki.
๐ฏ What's Inside
- โ๏ธ 4 Phased Bosses + 16 Elites: phase mechanics, party scaling, enrage, native Hytale-style boss bars
- ๐ฐ 3 Reworked Dungeons: Frozen, Swamp and the Void Realm, each with its own signature mechanic and personal reward chests
- ๐ New dimension: Luminia: a fallen city lost in the void, with new creatures, three elite guardians, the Void Surge and the Void Dragon
- ๐พ Pet Companions: 5 boss pets, 6 tiers (D โ SS), rideable and flying dragons, Tier S perks, Tier SS auras
- ๐ฎ 57 Ability Runes: 25 skills and 32 supports for the Update 7 ability bar, from Meteor and Chain Lightning to a Bastion dome, Raise the Dead and Cloak
- ๐ Quests & Contracts: a main story, side quests in every dungeon, and daily and weekly contracts from the dungeon traders
- ๐ Temporal Portals: random portals to 3 challenge arenas (chill / mid / hard)
- ๐๏ธ Wave Arenas: Warden's Trials, the Void Realm rift anchors and Luminia's Void Surge, all shared fairly in co-op
- ๐ Journal + In-game Wiki: quests, contracts, bestiary, rune collection, achievements, leaderboard, statistics, and
/eg wiki: an encyclopedia of every item, boss, creature and dungeon - ๐ก๏ธ 160+ Items: 40+ weapons including 8 Prisma weapons, 4 endgame armor sets, accessories, tools, gliders
- โ๏ธ Mithril ore: Mithril ore now generates deep under Zone 4 (server owners can turn it off)
- ๐ 7 Languages: EN / FR / DE / ES / PT-BR / RU / TR
โ๏ธ The Bosses
All bosses have phased mechanics, HP that scales with the party (+50 % per extra player), 5 difficulty presets, enrage on burst damage, and smart target switching. Their heavy attacks show where they will land, at their real size, a moment before they hit.
๐ Frost Dragon (Frozen Dungeon)
A fly/walk hybrid fight. The dragon makes its entrance when you step into its lair, then switches between the sky and the ground, so bring both ranged and melee weapons. Use the great braziers and the ice overhead against it.
๐บ Hedera (Swamp Dungeon)
She sleeps inside a giant corpse flower guarded by spore pods, and rises when you step through her door. She fights with roots, vines and poison clouds. Break her pods to force her out.
๐ฟ Void Golem (Void Realm)
Hold the Crucible's four rift anchors to raise the bridges, then face the Golem as it rises out of a void rift, and break the cores that try to heal it.
๐ฒ Void Dragon (Luminia)
The final boss, sleeping under Luminia's Seal Temple. Gather the seal fragments, open the gate, and bring the dragon down.
Each boss can drop its own pet, along with materials and gear for its zone. /eg wiki lists every drop.
๐ Elite Mobs
Boss-tier enemies with their own health bars. Weaker than the main bosses but dangerous in groups, so bring endgame gear.
| Elite | Where |
|---|---|
| ๐ฆ Alpha Rex | Zone 4 Jungles |
| ๐ง Zombie Aberrant | Zone 4 Wastes |
| ๐ Fire Dragon | Inside volcanoes holding gold |
| ๐ Frost Lich | Frozen Dungeon |
| ๐ฆ Hrimgar | Frozen Dungeon |
| ๐ Glacial Guardian | Frozen Dungeon |
| ๐ Grimjaw | Swamp Dungeon |
| ๐ฟ Mother-Bramble | Swamp Dungeon |
| ๐ฅ Trork Sorcerer | Swamp Dungeon |
| โ๏ธ Void Guardian | Void Realm |
| ๐ท๏ธ Rift Weaver | Void Realm |
| ๐ก๏ธ Luminian Sentinel | Luminia |
| โ๏ธ Hollow Warden | Luminia |
| ๐ Herald of the Seal | Luminia |
| ๐ช Oakwood Warlord | Oakwood Refuge (temporal portal only) |
| ๐ Eldergrove Despot | Eldergrove Hollow (temporal portal only) |
๐ฐ The Dungeons
| Dungeon | Key | Highlights |
|---|---|---|
| โ๏ธ Frozen | Frozen Dungeon Key | Light the braziers around the tower's frozen chests while frost spirits try to snuff them. Korvyn the hidden trader, Flocons currency |
| ๐ฟ Swamp | Swamp Dungeon Key | The key ingredients hide in a different spot each run. Turn the sluice wheel to drain the crocodile lake and reveal a drowned temple. Morghul the trader |
| ๐ Void Realm | Void Realm Key | Build your way through the Crucible: hold four rift anchors against timed waves to raise bridges and island chests. Vorthak the trader |
| ๐ Luminia | Shard of the Radiant Light | A fallen city in the void: Void Wyrmlings, Hollow Luminians, the Seal Gate, the Void Surge altar, a hidden hall found with the Void Compass, and Aurelian's shop |
Dungeon reward chests give every player their own loot. The Endgame Gateway is a craftable portal block that takes the colours of the dimension it opens, with a view of the destination.
๐พ Pet Companion System
5 boss pets (Frost Dragon, Fire Dragon, Void Golem, Hedera and Void Dragon), each dropped (30 %) by its boss. Feed them to advance through 6 tiers (D โ SS).
- ๐ชถ Mounts: the dragons can be ridden from Tier C, the Golem from Tier S (Hedera stays on foot)
- ๐ฒ Flying: all three dragons fly from Tier B: sprint to climb, look around to steer, glide when you stop sprinting
- โ๏ธ Mounted combat:
/eg petattackor the Pet Commander staff makes your ridden dragon attack where you aim. From Tier A, the Frost and Void Dragons breathe there instead - ๐ก๏ธ Tier S perks and โจ Tier SS auras: element wards, armor, poison immunity, and auras that freeze, burn, poison or corrupt nearby enemies
- ๐ป Ghost / Equip mode (Tier S+): keep the perk without spawning the pet
- ๐ Damage scaling: pet attacks scale with their tier and, with Endless Leveling, with the owner's skills
Use /eg pet to open the pet panel.
๐ฎ Ability Runes
57 runes for the Update 7 ability bar: 25 skills and 32 supports that change them.
- ๐ฅ Skills: Meteor, Chain Lightning, Twister, Blade Storm, Leap Slam, Thunderstorm, Frost Nova, a Singularity black hole and more
- ๐ก๏ธ Tank runes: Taunt pulls the enemies around you onto you. Bastion, cast with a shield, raises a golden dome that blocks every enemy hit on the players inside, paid with your stamina
- ๐ Raise the Dead: two Risen Knights climb out of the ground to fight beside you. The Horde and Pact supports raise more and keep them longer
- ๐ซง Prismatic Aegis: a few seconds of full damage immunity
- ๐ป Cloak: fade into a ghost for 4 seconds. Monsters lose sight of you and nothing can hurt you until you hit an enemy. Bosses see through it
- ๐ฆ Contagion: the afflictions on an enemy spread to the 2 nearest enemies when it dies, and keep spreading from them
- ๐ Elemental reactions: a marked foe reacts to another element: lightning electrocutes soaked foes, fire melts chilled ones, prisma bursts corrupted ones in an eclipse. Tide, Gale, Tremor and Refraction set the marks up
- ๐ฅ Volatile, Gravity and Twin: kills that burst in chains, skills that drag enemies in, and zone or wave skills laid twice
- โจ Supports: Shatter, Exploit, Reaper, Leech, Siphon, Ember, Storm and others also combine with the game's own runes. The game's Rebound also fits zone runes: a zone that ends moves on to the biggest group of enemies nearby
- ๐ก๏ธ Weapon-family runes: Razor Dash (daggers), Explosive Shot (bows), Impale (spears) and Void Nova (staves) work with any weapon of their family
Most are crafted in the Runes tab of the Endgame Bench. The rarest drop from bosses, elites and chests, and /eg wiki shows where. The craftable Rune Codex opens your rune bench anywhere, out of combat.
๐ Temporal Portal System
Particle portals spawn randomly near players every ~1 h 30 with a 50 % spawn chance per attempt (both configurable), 80 to 300 blocks away. Walk in to enter one of 3 challenge arenas:
| Instance | Difficulty | Elite | Combat |
|---|---|---|---|
| ๐ณ Canopy Shrine | Chill | None | Exploration only: three themed chests, no combat |
| ๐ช Oakwood Refuge | Mid-tier | Oakwood Warlord | Melee brawler |
| ๐ Eldergrove Hollow | Harder | Eldergrove Despot | Caster |
No block placement, no permanent world change. Respects OrbisGuard / SimpleClaims / QuestLinesClaims protected zones (auto-detected). Portals warn in chat before they collapse.
๐๏ธ Wave Arenas
- Warden's Trials: craft a Warden Challenge (I โ IV) and fight through waves of harder and harder enemies, ending on a boss wave. Everyone in the arena earns the rewards.
- Void Realm rift anchors: hold each anchor against timed waves to raise the Crucible's bridges.
- Void Surge: a team hold of Luminia's altar.
๐งฉ Player Systems
- ๐ Quests: 40 quests: an 18-quest main story and 22 side quests across the dungeons, Luminia, the temporal portals and the Warden Challenges, told by 7 quest NPCs
- ๐ Contracts: 66 contract templates, three daily and one weekly, taken and handed in at the dungeon traders, with 4 reputation ranks (Novice โ Legend)
- ๐ Achievements: 77 built-in across 8 categories + unlimited custom ones via JSON
- ๐ Bestiary: 46 entries with kill milestones and discovery rewards
- ๐ง Endgame Memories: a Memories category covering every endgame creature
- ๐ฅ Combo Meter: kill-streak tiers with buffs up to Frenzy (speed, heal, crit, lifesteal)
- ๐ Trinket Pouch: 6 slots for 6 unique accessories (Frostwalkers, Ocean Striders, Void Amulet, Blazefist, Pocket Garden, Hedera Seed)
- ๐ Endgame Journal Book: a craftable book that opens the Journal. Crouch and right-click to place it like a vanilla book. Or hold Alt and press 2
All unified under /eg journal, /eg wiki and /eg config.
๐ก๏ธ Weapons & Equipment (160+ items)
| Category | Includes |
|---|---|
| Weapons | 40+ swords, daggers, longswords, spears, staves, battleaxes, maces and shortbows |
| Armor | Mithril, Onyxium, Prisma and Wyrmscale sets (Wyrmscale with 2/3/4-piece bonuses) |
| Tools | Pickaxes, shovels, hatchets. The Prisma tier has a 3ร3 area break (right-click to toggle) |
| Accessories | 6 trinkets + the Trinket Pouch |
| Consumables | Combat Potions (Health / Mana / Stamina / Signature, instant + regen), Antidote, Sanctum Elixir |
| Other | Gliders, backpack upgrades, Mana Totem, portal keys, Void Compass, currencies, Void building blocks |
โจ Legendary Prisma Weapons
The full Prisma tier, crafted at the Endgame Bench, each with a Signature ability (boosted by the Prisma armor set) and its own skill on H, shown with its cooldown beside the ability bar:
- ๐ก๏ธ Sword: Judgment signature, Prismatic Beam on H
- ๐ช Daggers: Storm signature, Vanish on right-click, Prismatic Empowerment on H
- ๐ฎ Staff: void mage: Void Orb, Void Singularity, the channelled Void Beam signature, Void Bolts on H
- ๐น Shortbow: loads Hardened Arrows first. Signature Volley, Void Dash on right-click, Power Shot on H
- ๐ฑ Spear: Cyclone signature, Prismatic Javelin on H (always returns to your hand)
- โ๏ธ Longsword: a sweeping slash into a crashing slam, Execution on H
- ๐จ Mace: Groundslam signature
- ๐ช Battleaxe: Whirlwind signature
๐ Abyssal Staff
A legendary void staff dropped only by the Void Dragon. It breathes the dragon's own breath.
๐ง Frostbite Blade
Every strike chills, its Vortexstrike finisher freezes the target solid, and Ice Field on H freezes the ground around you. From Korvyn or a rare Frost Dragon drop.
๐งช Combat Potions
A full potion line in the Alchemy bench's Combat Potions tab: Health, Mana, Stamina, Signature, each with instant and regeneration variants across several grades, plus a Rare Antidote that cures all poison.
๐ฏ Boss Bars
Bosses and elites share native Hytale-style health bars with phase markers. A bar appears when a boss is within 50 blocks and hides at 55 (no damage required), and only one shows at a time.
โ๏ธ Configuration
/eg config: in-game UI with 12 categories and a global search. Most changes apply live, and the few that need a restart are markedRecipeOverrides.json: full control over every mod recipe (ingredients, outputs, bench, tier, craft time, disable)- 5 difficulty presets (Easy โ Extreme + Custom) and fully custom multipliers
๐ฌ Commands
| Command | Description |
|---|---|
/eg journal |
The Journal: Quests, Contracts, Bestiary, Runes, Achievements, Leaderboard, Statistics, Guide |
/eg wiki |
The in-game wiki: every item, boss, creature and dungeon, with recipes, drops and search |
/eg config |
Configuration UI (12 categories, global search, recipe editor) |
/eg pet |
Pet panel: tiers, abilities, feed, mount, Equip mode |
/eg petattack |
Make your ridden dragon pet attack |
/eg status |
Live diagnostics: difficulty, database health, active encounters |
/eg lang |
Change your personal display language |
/eg admin |
Admin tools: reset bounties, reload config, spawn a temporal portal, give or take pets, pet-blocked worlds |
๐ Optional Integrations (Auto-Detected)
The mod works perfectly standalone. Install any of these for bonus features. They activate automatically.
| Mod | Integration |
|---|---|
| RPG Leveling | Boss kill and quest XP, instance mob levels, zone overrides. Supports 0.4.0, where our bosses never roll as its elite NPCs |
| Endless Leveling | XP, skill and prestige integration with our bosses and pets |
| OrbisGuard | Auto-protect dungeon instances, portals respect claims |
| QuestLines & Claims | Temporal portals skip claimed land, claim-aware spawn placement |
| MMO Skill Tree | Bosses & elites scale their HP (and optional damage) to your MMO level, so over-leveled players can't trivialize them. Pick the active provider in the Integrations category (RPG Leveling takes priority) |
Also bundled inside the jar, nothing to install:
| Library | What it brings |
|---|---|
| Creditor | In-game /credits page listing every installed mod with its authors and links. Endgame & QoL ships as a first-class entry |
| Patchly | Cross-mod JSON patch engine: our vanilla changes ship as patches, so other mods' changes to the same assets still apply, and our compatibility patches (More To Explore, MoreVanillaEquipments) stay inert unless those mods are present |
๐๏ธ Data & Database
No database needed: player data lives in the player files and the leaderboard in the world save. Optional SQLite / MySQL / MariaDB / PostgreSQL support for servers that want it.
๐ Localization
English ยท French ยท German ยท Spanish ยท Portuguese (BR) ยท Russian ยท Turkish. All UI, chat, item names, descriptions and the in-game wiki across 7 languages. Use /eg lang to switch.
๐ฅ Installation
Compatibility: Hytale Update 7 (Hytale 0.7.0). Servers on Update 6 stay on 5.4.x.
- Download the
.jar - Drop it in your
Modsfolder - Activate it in World Settings
๐ฎ Recommended Mods
| Mod | Why |
|---|---|
| Endless Leveling | Deep XP / skill / prestige integration with E&QoL bosses and pets |
| Major Dungeons | More dungeons to explore alongside ours |
| Terraria Accessories | Expands the accessory system with Terraria-inspired trinkets |
| Arcane Power | Magic spells that complement endgame combat |
| Fullmetal Labyrinth | A cool and original labyrinth dimension for players |
| Starky's Mjolnir | Thor's hammer with throwable lightning, pairs well with endgame combat |
| Skyreach Ravines | Vertical sky-ravine biome that fits beautifully with the flying dragon pets |
| MMO Skill Tree & Abilities | Skill tree + active abilities that add an RPG progression layer that compounds with endgame combat |
| Trail of Orbis | Full RPG overhaul: 6-element skill tree, 246 stats & gear modifiers lay a deep progression spine beneath our endgame bosses and loot |
| Aures - Dragon Nestkeeper | Tame and raise your own dragons, a natural complement to our boss pet system |
| Better Mob Expansion | Expands the vanilla mob roster with new behaviors, for a fuller world to bounty-hunt and bestiary-fill |
| Angler's Almanac | Fishing system expansion, a relaxing counterweight between dungeon grind sessions |
| Void Asylum - Boss Dungeon / Raid | Boss dungeon/raid expansion with extra endgame encounters when you've cleared ours |
๐ Analytics (HStats)
This mod uses HStats to collect anonymous server and player count data, nothing else. Fully open-source, following the official HytaleModding guide. Opt out: turn off Anonymous metrics under Server in /eg config, or edit hstats-server-uuid.txt and set enable=false.
๐บ๏ธ Roadmap
โ Void Realm โก๏ธ โ Temporal Portals โก๏ธ โ Wave Arenas โก๏ธ โ Luminia & the Void Dragon โก๏ธ โ Dungeon reworks โก๏ธ ๐ฐ Intermediate Dungeons โก๏ธ ๐ More Temporal Challenges โก๏ธ and moreโฆ
๐ Credits
- ๐จ ReyZ41: Models, textures, and all dungeon builds: Frozen Dungeon, Swamp Dungeon, Void Realm, plus the three Temporal Portal interiors (Canopy Shrine, Oakwood Refuge, Eldergrove Hollow)
- ๐จ georgegroeg (@BoundlessBuild on X): Models & textures
- ๐ narwhals: Attack hit-timing fixes for Dragon Fire, Alpha Rex, Onyxium Encounter, Golem Crystal Frost, and Eldergrove Despot + new attacks for the Dragon Frost
- ๐ผ๏ธ Thumbnail: 100 % hand-made (no AI)
๐ License: All Rights Reserved
The compiled JAR is free to install and run on any Hytale server. The source code, assets and any compiled artifact may not be copied, modified, redistributed, mirrored, decompiled or used in derivative works without prior written permission. Credit required when featured: servers running the mod should visibly mention "Endgame & QoL" (description / MOTD / Discord), and modpacks include this CurseForge link in the pack description. Don't remove credits from the mod files. The bundled libraries (Patchly, Creditor, HikariCP, SLF4J) keep their own licenses. Questions / partnership / commission: Discord.
๐ Support Us: Ko-fi Supporter Credits
EndgameQoL is completely free: every feature, for everyone. No license keys, no premium ranks, no locked content. If you want to give something back:
- โ Back the project with $5 or more on Ko-fi and your name joins the in-game supporter credits, shown to every server owner in the Support category of
/eg config. - The supporter list refreshes automatically about once a day on every server running the mod.
Check out my other mod: Mountable Dinosaurs














