
Perfect Parries - Souls-Like Parrying
- 489.8K
- Mods
Adds a souls/RPG precision combat mechanic where if you block at the instant where you are supposed to take damage (perfect parry), you don't lose stamina, deflect some damage, and eventually stun the attacker upon exhausting their stamina.
- 489.8K
- June 24, 2026
- Mods

Perfect Utils - Reusable Systems for Developers
- 25.8K
- Mods
A library of modular and resuable systems for mod developers to use directly.
- 25.8K
- June 21, 2026
- Mods

Zephyr - Ninja Mobility and Movement Mechanics (Glider, Grapple, Vanish, Wall Jump, Zipline, Dash/Dodge, Double Jump)
- 84.9K
- Mods
A movement mod that overhauls Hytale's base movement, introducing high-level mobility mechanics such as gliding, wall jumps, double-jumps, dashes/dodges, grappling hooks, ziplines, and velocity based damage scaling.
- 84.9K
- June 17, 2026
- Mods
- +3

Perfect Parries - Souls-Like Parrying
- 489.8K
- Mods
Adds a souls/RPG precision combat mechanic where if you block at the instant where you are supposed to take damage (perfect parry), you don't lose stamina, deflect some damage, and eventually stun the attacker upon exhausting their stamina.
- 489.8K
- June 24, 2026
- Mods

Perfect Utils - Reusable Systems for Developers
- 25.8K
- Mods
A library of modular and resuable systems for mod developers to use directly.
- 25.8K
- June 21, 2026
- Mods

Zephyr - Ninja Mobility and Movement Mechanics (Glider, Grapple, Vanish, Wall Jump, Zipline, Dash/Dodge, Double Jump)
- 84.9K
- Mods
A movement mod that overhauls Hytale's base movement, introducing high-level mobility mechanics such as gliding, wall jumps, double-jumps, dashes/dodges, grappling hooks, ziplines, and velocity based damage scaling.
- 84.9K
- June 17, 2026
- Mods
- +3








