Release Date
A total overhaul to Minecraft's enchanting system
This Mod adds Horde Nights to the game, with hordes of Zombies hunting the player in a Zombie Apocalypse.
A lime-green themed sci fi tech mod that adds machines, weapons, tools, as well as a variety resources for you to discover and gather.
Multiblock beehives and more!
Doing cool stuff with pressurized air
Makes your world significantly more dangerous with a vile infection, otherworldly biomes, and mobs.
A technology-focused mod, with animated machinery, diverse processing options, and plenty of new mechanics and equipment
Adds many new types of building blocks like Dyed Decorated Pots, Chalk, Terracotta Shingles, Soapstone and more!
The MekaSuit is enchantable!
Define in-world crafting & interactions using JSON recipes. item interaction, burning, touching fluid, anvil, crushing, lightning, exploding...
A tech mod that adds various ways to generate, store and transmit Energy.
Get your resource fix from bees
Kindling Age enhances early survival with lightweight, vanilla-friendly mechanics that make the first days more deliberate without adding grind or hard gates.
This mod aims to improve the underground by adding new cave biomes, mobs, ores... etc
The next generation of MrCrayfish's Furniture Mod, redesigned from the ground up with new models, sounds, and more!
Adds goblins that you can find underground with unique and useful trades!
YTech improves early game by increasing time to reach "iron age".
A food temperature system as an addon for cold sweat.
Pillagers and Raids from Pillage and Village backported into 1.12
adds a very violent infection/invasion to your world (red alien eyes called "eYes)