Release Date
Build armies from vanilla and modded mobs with custom units, factions, and RTS control.
Speeds up JEI startup by reducing redundant Anvil and Grindstone recipe examples without changing gameplay.
Faster EMI loading with optimized recipe lookups and parallel search indexing.
Adds a configurable damage cap for mobs.
A lightweight client-side fix that reduces Goety Lich HUD performance usage.
Stops mining in Epic Fight Battle Mode and lets every held item attack while aiming at blocks.
Lightweight performance optimization for Marium's Soulslike Weaponry.
Improves FPS by reducing redundant FTB Chunks minimap texture uploads.
Improves FPS by reducing unnecessary GeckoLib animation and rendering work.
Improves Copper Golems with smarter item sorting and automatic storage consolidation.
Lightweight client-side performance improvements for Curios, Relics and More Relics.
Prevents unwanted mob spawning inside FTB Chunks claimed areas.
A configurable client-side FPS optimizer for Epic Fight that reduces distant animation and visual-effect rendering costs.
A compatibility addon for WOC and P1nero on Forge 1.20.1
Small Ships mixin compatibility issues on Forge 1.20.1.
A lightweight client-side performance patch for Roaring beta 0.3.
Epic Fight combat animations, combos and dash attacks for Villager Recruits.
Adds a customizable allied wizard companion that casts spells, uses equipment, and assists you in combat.
Completely disables the Recruits claim and siege systems to prevent claim-related lag.
Adds hostile bandits to Minecraft.