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Souls Weaponry Performance Fix

Lightweight performance optimization for Marium's Soulslike Weaponry.

Souls Weaponry Performance Fix is a lightweight client-side optimization mod for Marium's Soulslike Weaponry on Minecraft 1.20.1 Forge.

It reduces unnecessary repeated mod-loading checks performed by Soulslike Weaponry, especially the frequently called WeaponUtil.isFightModLoaded() method.

Instead of repeatedly querying Forge's loaded mod list every frame or tick, the result is calculated once and safely cached for the rest of the game session.

Features

  • Optimizes WeaponUtil.isFightModLoaded()
  • Reduces repeated LoadingModList.getModFileById() calls
  • Helps reduce Render Thread CPU usage
  • Does not change weapon stats, damage, combat mechanics, cooldowns or gameplay behavior
  • Lightweight and focused
  • No configuration required

Compatibility

Designed for:

  • Minecraft 1.20.1
  • Forge 47.x
  • Marium's Soulslike Weaponry 1.4.8

Other versions may work, but are not officially tested.

Requirements

  • Marium's Soulslike Weaponry

This mod is intended purely as a performance optimization and does not modify the gameplay mechanics of Soulslike Weaponry.

 

💬 Join the official Discord server for support, bug reports, suggestions, development updates, and more:
https://discord.gg/7DT8azAsYu

The Souls Weaponry Performance Fix Team

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