Souls Weaponry Performance Fix is a lightweight client-side optimization mod for Marium's Soulslike Weaponry on Minecraft 1.20.1 Forge.
It reduces unnecessary repeated mod-loading checks performed by Soulslike Weaponry, especially the frequently called WeaponUtil.isFightModLoaded() method.
Instead of repeatedly querying Forge's loaded mod list every frame or tick, the result is calculated once and safely cached for the rest of the game session.
Features
- Optimizes
WeaponUtil.isFightModLoaded() - Reduces repeated
LoadingModList.getModFileById()calls - Helps reduce Render Thread CPU usage
- Does not change weapon stats, damage, combat mechanics, cooldowns or gameplay behavior
- Lightweight and focused
- No configuration required
Compatibility
Designed for:
- Minecraft 1.20.1
- Forge 47.x
- Marium's Soulslike Weaponry 1.4.8
Other versions may work, but are not officially tested.
Requirements
- Marium's Soulslike Weaponry
This mod is intended purely as a performance optimization and does not modify the gameplay mechanics of Soulslike Weaponry.
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https://discord.gg/7DT8azAsYu

