Description
# Epic Fight FPS Optimizer
Epic Fight FPS Optimizer is a lightweight, fully client-side performance addon for Epic Fight. It reduces expensive animation pose calculations and visual effects for distant entities while keeping nearby combat smooth and configurable.
> This is an unofficial Epic Fight addon. It is not affiliated with or endorsed by the Epic Fight development team.
## Features
- Full Epic Fight animation quality within 12 blocks
- Limits distant animation pose calculations to 20 FPS after 12 blocks
- Uses cheaper vanilla entity rendering after 32 blocks
- Configurable weapon trail, projectile trail and afterimage distances
- Mob blacklist and whitelist support
- Boss blacklist and whitelist support
- Protects bosses and the entity under your crosshair from aggressive optimization
- Optional own-player animation FPS limit for third-person mode
- Own-player optimization is disabled by default
- Your own character is never switched to the vanilla renderer
- No gameplay, damage, AI or networking changes
## Default Settings
- Full Animation Distance: 12 blocks
- Distant Animation FPS: 20
- Vanilla Model Distance: 32 blocks
- Swing Trail Distance: 24 blocks
- Projectile Trail Distance: 32 blocks
- Afterimage Distance: 24 blocks
- Optimize Own Player: Disabled
- Own Player Animation FPS: 60 when enabled
All values can be changed through the client configuration file.
## Requirements
- Minecraft 1.20.1
- Forge 47.4.10 or newer
- Epic Fight 20.14.17 or newer
- Configured 2.x — optional, but recommended for the in-game configuration screen
## Installation
1. Install Forge and Epic Fight.
2. Place Epic Fight FPS Optimizer in your `mods` folder.
3. Optionally install Configured to edit the settings in-game.
Only this optimizer is client-side and does not need to be installed on the server. Epic Fight itself may still be required by the server.
Without Configured, settings can be edited manually in:
`config/epicfightoptimizer-client.toml`
## Credits and License
Epic Fight is developed by the Epic Fight team / Antikythera Studios.
All Rights Reserved.






