PANTHEON
Nine Classes. Nine Identities. One Addon.
Your class. Your tools. Your Pantheon.
Pantheon is an all-in-one class utility interface designed for World of Warcraft: Forever.
Inspired by the legendary Necrosis addon and the class-specific interfaces that followed it, Pantheon brings the convenience of customizable spell orbs and radial flyout menus to all nine original World of Warcraft classes.
Install one addon. Log into your character. Pantheon automatically identifies your class and presents its dedicated interface.
No unrelated class menus. No need to install nine separate addons.
Nine Class-Specific Modules
| Class | Pantheon Module |
|---|---|
| Hunter | Pantheon-Apex |
| Mage | Pantheon-Nexus |
| Warlock | Pantheon-Necopolis |
| Paladin | Pantheon-Aegis |
| Priest | Pantheon-Vesper |
| Rogue | Pantheon-Shadowfang |
| Warrior | Pantheon-Warbringer |
| Druid | Pantheon-Wildheart |
| Shaman | Pantheon-Tempest |
Every module is designed around its class's unique abilities, mechanics, and visual identity.
Features
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Class-specific spell orbs: Beautifully illustrated central orbs with thematic designs tailored to each class.
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Radial spell menus: Keep utility abilities organized in expandable menus without cluttering your normal action bars.
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Customizable layouts: Adjust orb positions, button placement, sizes, and other visual settings.
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Cooldown and buff information: Display relevant timers and ability information on supported buttons.
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Dynamic spell selection: Class-specific menus and controls designed around the spells and abilities available to your character.
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Flyout controls: Convenient access to frequently used class utilities, consumables, forms, pets, and more, as appropriate for each class.
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Class-focused options: Customize the active class interface without dealing with settings for unrelated classes.
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One unified installation: Nine specialized interfaces maintained together under the Pantheon name.
Features and available abilities vary by class and character level.
Built for World of Warcraft: Forever
Pantheon is designed for the WoW Forever experience, including its class abilities and addon interface.
Initial public version: 1.50
The goal is to preserve the convenience and personality of classic WoW class addons while providing a modernized, configurable interface built specifically for Forever.
Credits, Inspiration & Acknowledgments
Pantheon owes its conceptual foundation to the World of Warcraft addon developers whose work established and expanded the classic spell-orb interface.
Necrosis
Special recognition goes to the original creators of Necrosis:
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Lomig
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Liadora
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Nyx
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ArPharazon
Necrosis pioneered the sphere-based class utility interface that inspired Pantheon's overall design philosophy.
Original project: Necrosis LdC
Necrosis Classic and Modern Maintainers
We also recognize the developers who helped maintain, rewrite, and adapt Necrosis across later World of Warcraft versions, including Doppie, urnati, kricklen, and lanscetre.
Arcanum Forever
Special thanks to Alfonso (Angelfury87), creator of Arcanum Forever, for a modern interpretation of the class spell-orb concept for Mages in WoW Forever.
Conjurer
Acknowledgment also goes to Vatik, creator of Conjurer, whose Mage utility work influenced Arcanum Forever and represents another contribution to the class-utility addon tradition.
These acknowledgments recognize the contributions and influence of their respective creators. Pantheon is not officially affiliated with or endorsed by these projects or their developers.
Development
Pantheon is a custom World of Warcraft addon project developed through human-directed design, testing, and AI-assisted programming.
The project continues to evolve through class-specific improvements, community feedback, and ongoing compatibility work.
More Thank you's to those who came before below.
Credits, Inspiration & Acknowledgments
Built on the Shoulders of Giants
Pantheon would not exist without the extraordinary creativity, dedication, and generosity of the World of Warcraft addon development community.
Long before Pantheon brought nine classes together under one interface, talented developers were creating spell spheres, radial action menus, intelligent buff management, class utilities, and countless quality-of-life improvements that changed the way players experienced Azeroth.
Pantheon is our attempt to celebrate and carry forward that incredible legacy.
Many of the concepts, interface traditions, and features represented in Pantheon were pioneered, explored, or refined by the developers acknowledged below.
The original ideas deserve recognition. The people who created them deserve our gratitude.
The Foundation: Necrosis
Necrosis LdC | The Addon That Started It All
Original creators:
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Lomig
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Liadora
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Nyx
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ArPharazon
Necrosis established the iconic spell-sphere interface that inspired Pantheon's entire design philosophy.
Its combination of a central orb, surrounding utility buttons, expandable spell menus, resource management, spell timers, notifications, and specialized Warlock functionality provided the blueprint for a new generation of class addons.
The influence of Necrosis can be seen throughout Pantheon, most directly in Pantheon-Necopolis, our Warlock module, and in the radial interface shared across all nine classes.
We owe these developers our deepest appreciation for imagining an entirely different way to interact with World of Warcraft.
Original project: Necrosis LdC
Necrosis Classic & Modern Maintainers
With special thanks to:
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Doppie
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urnati
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kricklen
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lanscetre
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The many additional contributors, translators, testers, and maintainers who kept Necrosis alive.
These developers helped preserve, rewrite, repair, and adapt Necrosis through successive generations of World of Warcraft.
Their continued work made it possible for new players and developers to discover what made the original addon so special.
Projects and source code:
The Original Class-Sphere Pioneers
Necrosis inspired an entire family of addons, each adapting the sphere concept to different classes and introducing new ideas.
Pantheon's nine-class design honors this broader development tradition.
Cryolysis | Mage
Special thanks to the original Cryolysis development team and the developers who continued the project through Cryolysis 2 and 3, including lanscetre for later adaptations.
Cryolysis demonstrated how the sphere interface could organize Mage portals, conjured food and water, mana gems, spells, and reminders into a cohesive interface.
Its work helped establish the Mage-specific addon traditions reflected in Pantheon-Nexus.
Serenity & Orison | Priest
Recognition goes to the original Serenity and Serenity2 contributors, along with mmartian43, who continued the project under the name Orison.
These addons brought the sphere philosophy to Priests, organizing healing, blessings, utility spells, and class-specific actions into an accessible interface.
Their work forms an important part of the legacy celebrated by Pantheon-Vesper.
Venantes | Hunter
Creator: Zirah
Venantes expanded the spell-sphere tradition for Hunters, combining aspects, traps, tracking, pet management, ammunition information, and everyday utility into one interface.
This pioneering approach helped establish the foundation for Hunter-specific sphere addons and the traditions continued by Pantheon-Apex.
Totemus | Shaman
Creator: Poolpy
Totemus adapted the sphere concept to the unique requirements of Shamans, providing organized access to elemental totems, weapon enhancements, buffs, and utility abilities.
Its design philosophy helped define what a class-specific Shaman interface could be and is honored through Pantheon-Tempest.
HolyHope & Hadar's Holy Hope | Paladin
Original creator: Battochon
Later development: Hadar, with continued contributions from the community.
HolyHope brought the convenience of circular spell and utility management to Paladins, organizing blessings, seals, auras, and other class abilities.
The work of these developers helped establish the traditions of Paladin-specific interfaces celebrated by Pantheon-Aegis.
LunarSphere | All-Class Customization
Original creator: Moongaze / MoongazeMods
Recognition also goes to N3od3ath and subsequent contributors and maintainers, including Toludin, Shaun Voysey, and Themoo.
LunarSphere demonstrated how the spell-sphere idea could evolve beyond one class into a highly customizable action system for multiple classes.
Its customizable buttons, flexible configurations, and class templates represent an important milestone in the development of sphere-based interfaces.
That spirit of customization is fundamental to Pantheon.
We also recognize other historic class-sphere projects, including the Rogue addon Sabella, and the developers who contributed to this wider interface tradition.
Modern WoW Forever Inspirations
Arcanum Forever | Mage Utility
Creator: Alfonso (Angelfury87)
Special recognition goes to Alfonso for reimagining the Necrosis-style Mage interface specifically for World of Warcraft: Forever.
Arcanum Forever's spell management, preparation utilities, conjuring tools, reminders, and circular interface provided an important reference during Pantheon-Nexus development.
Its work helped demonstrate how the classic sphere philosophy could be adapted for the modern Forever environment.
Conjurer | Mage Food, Water & Mana Management
Creator: Vatik
Conjurer deserves recognition for its approach to Mage supply management, including conjured food, water, mana gems, party preparation, and utility automation.
Its ideas helped advance the broader discussion of convenient Mage preparation systems and informed the design philosophy surrounding Pantheon's supply-management features.
PallyPower | Buff Management
Original creator: Sneakyfoot
Additional major contributors and maintainers include:
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Aznamir
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Gnarf
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Blackoz
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Starhammer-Stalagg
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Erniaa-Razorgore
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Later Classic and community contributors.
PallyPower established one of the most recognizable approaches to intelligent Paladin blessing management, group coordination, buff assignment, and reminder systems.
Its legacy represents a major inspiration for Pantheon-Aegis and our broader Buff Steward feature.
PP Forever | Modern Buff Management
Creator: Ihateza
PP Forever expanded intelligent buff management for World of Warcraft: Forever, including customizable buff displays, tracking, group assignments, and class-aware utility.
Its modern approach to buff coordination and user customization deserves recognition as part of the inspiration behind Pantheon's Buff Steward.
PallyPower Forever | Paladin Buff Coordination
Creator: Pallyblaze_ (Tinyblaze)
PallyPower Forever continued adapting traditional Paladin buff management for the Forever client, including blessings, seals, auras, class assignments, and reminder functionality.
We recognize this work as part of the ongoing community effort to preserve and improve these essential utility systems.
OPie | Radial Action Menus
Creator: foxlit
OPie demonstrated how powerful customizable radial action menus could be, providing players with flexible ways to access spells, items, macros, and other actions without overcrowding their screens.
Its design philosophy represents an important contribution to the evolution of radial interfaces and the wider inspiration behind Pantheon's customizable menus.
Quiver | Hunter Sphere Interface
Creator: Lawrab
Quiver brought the Necrosis-inspired sphere approach to Hunters, offering organized access to aspects, pets, tracking, traps, food, and class utilities.
Its efforts to preserve this style of Hunter interface deserve special acknowledgment alongside the original Venantes project.
Scope | Hunter Ammunition & Equipment Management
Creator: Tengauge
Scope focused on the practical challenges of Hunter ammunition management, including ammunition tracking, vendor awareness, and ranged equipment information.
Its utility-focused approach is recognized among the ideas and projects that informed the continuing evolution of Pantheon-Apex.
Forever Classmate | Class-Aware Utility
Creator: boaky
Forever Classmate explored the benefits of adaptive class-specific assistance, including resource awareness, reminders, and contextual information.
Its class-aware philosophy represents another contribution to the development of convenient, specialized interfaces within World of Warcraft: Forever.
The Community Behind the Code
Beyond the projects listed above, Pantheon also owes gratitude to the countless developers, maintainers, translators, bug reporters, artists, documentation writers, and players who have supported the World of Warcraft addon community for more than two decades.
Their shared knowledge, tutorials, experimentation, troubleshooting, and willingness to document their work have made projects like this possible.
We especially appreciate the WoW Forever development and player community for continually exploring new mechanics, identifying compatibility issues, and helping addons evolve alongside the game.
The broader community deserves recognition for creating the environment in which projects like Pantheon can exist.
A Personal Thank You
Pantheon is not an attempt to replace the achievements of these original developers or claim their ideas as our own.
It is a celebration of their work.
The spell-orb concept did not begin with Pantheon. Neither did radial menus, class utility interfaces, intelligent buff management, or the many creative conveniences that inspired this collection.
Those ideas were developed and refined by talented individuals who invested their own time, creativity, and expertise into making World of Warcraft better for everyone.
Our goal has been to bring those inspirations together into a unified, visually rich experience for all nine original World of Warcraft classes.
We hope Pantheon helps introduce a new generation of players to the wonderful design traditions these developers established.
To every creator whose work inspired this project: Thank you.
Without your imagination, dedication, and contributions, Pantheon would not exist.
We encourage everyone who enjoys Pantheon to visit the original projects linked above, explore their work, and support their creators.
They deserve the recognition.
Attribution & Independence
These acknowledgments recognize the historical contributions, design influences, and publicly documented work of the listed creators.
Inspiration, technical reference, and direct code incorporation are different forms of contribution. Each original project retains its own authorship, copyrights, and applicable license terms.
Pantheon is an independent community project. Its inclusion of an addon in these acknowledgments does not imply official affiliation, sponsorship, endorsement, or permission granted by that project's developers.
Where third-party source code or assets are incorporated, the applicable license requirements and original notices must also be honored.
Development
Pantheon is a custom World of Warcraft addon project created through human-directed design, research, testing, and AI-assisted programming.
Its nine class modules reflect the longstanding traditions of class-specific addon development, reimagined as one integrated collection.
The project continues to evolve through player feedback, compatibility improvements, customization, and ongoing testing.
Compatibility
Game: World of Warcraft: Forever
Game client: 1.60.1
Initial public Pantheon release: v1.50
Current hopful final release until bug reports from the community come in Pantheon release: v3.0
Current addon version: Refer to the latest published release.
Pantheon is an unofficial community addon and is not affiliated with or endorsed by Blizzard Entertainment.
Nine Classes. Nine Identities. One Pantheon.
Built in gratitude to the developers who made it possible.

