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Loot Sliders

Slider for how much loot creatures and enemies drop, 1x to 10x, plus a drop chance slider. Right in the pause menu. Quest items, keys and boss trophies stay normal.
1-loot-panel.jpg

1-loot-panel.jpg

2-rat-x4.jpg

2-rat-x4.jpg

3-pause-menu.jpg

3-pause-menu.jpg

4-mod-menu.jpg

4-mod-menu.jpg

Description

Loot Sliders

Someone on Yield Sliders asked for one for mob drops, so here it is. Press Esc, click LOOT DROPS and pick how much loot creatures and enemies drop. Rats, cows, goblins, skeletons, dragons, all of it.

What you get

  • Drop amount from 1x to 10x. A Giant Rat that drops 1 fang drops 3 at 3x.
  • Drop chance from 1x to 10x for the drops that aren't guaranteed. A 50% drop at 2x always drops. It never goes over 100%.
  • Right in the pause menu, using the game's own sliders
  • Changes kick in right away and save when you close the panel
  • Also has its own page in Mod Menu, if you use it

Won't break your quests
Quest items, keys and boss heads always drop the normal amount, and so does anything that doesn't stack (gear, vestiges, mount unlocks). I also went through the game's quest files to check the regular materials quests ask for, like eggs and fangs. Quests only check that you have enough and take what they need, so extra drops just help. The three boss trophies a quest takes from you (Kuldra, Dragon's Heart, Abyssal Spine) are left alone too. You can turn this off in the config if you really want more keys. Mounts and vestiges each have their own switch: "Mount drop chance" and "Vestige drop chance" are both off by default, and turning one on lets the drop chance slider apply to those unlocks as well. Even then their amount never changes, because one unlock is one mount or one vestige.

Install

  1. Install UE4SS for RSDragonwilds (free, from the UE4SS for RSDragonwilds page on Nexus Mods)
  2. Drop the LootSliders folder into RSDragonwilds/Binaries/Win64/ue4ss/Mods/
  3. Load into a world, press Esc and click LOOT DROPS

To remove it, just delete the folder. Nothing is saved into your world, so loot goes back to normal next time you launch.

Config
Everything is also in config.txt in the mod folder:


Multiplier = 2.0
ChanceMultiplier = 1.0
SkipQuestItems = true
ShowInPauseMenu = true
MenuKey = none

Set MenuKey to something like PAGE_UP if you want a key to open the panel.

Notes

  • Creature and enemy drops only. Chests and recipe drops aren't touched.
  • Big stacks cap at the item's max stack size (so 15 stone at 10x gives 99, not 150).
  • In co-op only the host's settings count, because the host decides the loot.
  • Want more from gathering or more XP too? That's Yield Sliders and XP Sliders. They change different things than this one.
  • Works on Steam and Game Pass. On Game Pass, use the BE version of UE4SS with the SCO signature (thanks JourneyOver for testing).
  • Not sure it's running? UE4SS.log has a line starting with loot active, and a few seconds after you load a world it says how many drops it changed.

Tested on 1.0 by killing Giant Rats at 3x, 4x and 6x and counting what landed in my bags.

The Loot Sliders Team

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