zta project
What's new
chunglog: mods: added: RoadRunner (Lithium port) (PERFORMANCE) Inventory Profiles Next (quark compat config'd)
Origins related:
Base mod enabled by default~
TFB Anthro Origins (20+ creatures) OPT IN TESTING
Origins++ (100+ lotsa crazy stuff) OPT IN TESTING
^^ XL Packets
removed:
Inventory Pets (o7, it just caused too many issues)
Bartering Station (Easy piglins did the same job, curse7 anti cheese)
RogueLite Storage (server exploiter)
Vending Machine (too swing heavy, not vibes)
Zume (no longer required by Embeddium, use ESSENTIAL)
Automobility (never used)
chopping block: (high potential for removal)
updated:
Advanced Peripherals
AIOT Botania
Apotheosis
Artifacts
Better Flight
Building Gadgets
Chunk-Pregenerator
Cognition
Collective
Corial Tombstone
Create Enchantment Industry
Create: Steam 'n' Rails
Curios API
Cyclops Core
Ding
Dragon Mounts: Legacy
Dragon Survival
Easy Piglins
Easy Vilagers
Embeddium
Embeddium++
ESSENTIAL Mod
Euphoria Patches
ForgeEndertech
HammerLib
ImmediatelyFast
Immersive Aircraft
Industrial Foregoing
Iron's Spells 'n Spellbooks
Jade
KubeJS
L_Ender's Cataclysm <<
Large Ore Deposits
Loot integration
Mantle
McJtyLib
Neruina
NineZero's Gun Expansion
Origins (Forge)
PackagedAuto
PackagedMekemicals
ParCool!
Pehkui
Progressive Bosses
RFTools Base
Shoulder Surfing Reloaded
Skin Layers 3D
Stack Refill
Starter Kit
Structure Compass
The Aether - Redux
Tinkers Construct
Tom's Simple Storage Mod
Tom's Trading Network
Xnet
resources:
updated:
Create Style for Refined Storage
recipes:
LMAO they're fixed now, script was removing recipes for a mod currently dissabled
configs:
pehkui-common (should making being extra small origins much less painful)
scaledReach = false
scaledItemDrops = false
inventoryprofilesnext
generally cleaned up and minimalized it to be more aproachable, still default r+c
quark
generally adjusted things for compats and the vibes
misc:
ESSENTIAL:
config.toml:
With better defaults, disabling it's discord rich presense with SDRP... finally
and other, less intrusive out of the way experiences.
All of which can still be customized to the players needs post first launch.
FORGE:
Version from 43.3.13 -> 43.4.2
Fixes a lot of memory problems, general compatability.
notes:
Old;
Slightly Improved Font (32x), resource pack similar to faithful but only for text (optional)
New;
So I took another month break accedentaly again. Most of this update was cooked already.
Lots more planned but just working on many things at once. The fire is burning dimly,
but still there... Pushing this update mostly to get a good playable example of the pack.
Other important soon to be updated less than major things are hopefully soontm.
First off being sifting the origins entirely and picking which ones fit the pack.
Apologize for the wait and big hold up, I'm doing what I can...
A new world is recomended, but not required for those who are still playing.
Remains Disabled:
(This section will remain as a living adjustment, usually the same, check for changes)
I wanted to be a bit more transparrent why there's 400+ mods but only like 360 ingame.
These are mods I'm still working on but are so far from presentable to the player,
that they remain disabled for the time being, or are meant for dev/opperators only.
Please only enable them if you are aware that they may not work, may not have recipes,
are far from the intended vission, and most importantly, know what you are doing...
Here be dragons some might say...
Shaders:
Oculus
Iris & Oculus Flywheel Compat
Euphoria Patchs
Guns (WIP):
MrCrayfish's Gun Mod
Additional Guns
Mo'Guns
NineZero's Gun Expansion
Scorched Guns
Dev Tools:
Creative Disk
Torcherino
Misc:
Iron Jetpacks (Recipes WIP)
Sparce Structures Reforged (Needs Tweaks)
Chunk Pregenerator (Enabled for server)
Exceptions:
Shaders:
These are fully functional! zta project is intended to be performant even with shaders...
on slightly beefier systems. That being said, most peoples hardware can't.
So disabling the mod out right before hand adds a bit more performance,
than just opting to not use shaders via in game settings.
Please enable these if you think you can! Included are 2 flavors of Complementary
Unreal and Unbound both coming with pre tuned settings to z's tastes and performance!
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

